[REL] Poe Lighthouse

Post » Fri May 13, 2011 6:09 am

A unique house mod with a short but detailed quest to unravel the mystery of the previous owner.
Lots of storage, unique dialog, scripted events, one new weapon.


http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8027

The latest Tamriel Rebuilt Maps are required for this.

http://i118.photobucket.com/albums/o90/plutocruel/MGEScreen4.jpg?t=1257683249 and http://i118.photobucket.com/albums/o90/plutocruel/MGEcreenshot12.jpg?t=1257683251
The place is http://i118.photobucket.com/albums/o90/plutocruel/MScreenshot2.jpg?t=1257683323 when you first gain entrance and it won't be very hospitable, but after completing the quest it becomes http://i118.photobucket.com/albums/o90/plutocruel/MGEScenshot1.jpg?t=1257683378 and http://i118.photobucket.com/albums/o90/plutocruel/MEScshot3.jpg?t=1257684429
Sleep in the warm bed, or try out http://i118.photobucket.com/albums/o90/plutocruel/MGEScrehot8.jpg?t=1257683499 in the basemant. (for vampire/evil players)
http://i118.photobucket.com/albums/o90/plutocruel/MGEScreen42.jpg?t=1257683458

To begin the quest, visit Alluri Silnojar at the Firewatch Library, and ask her about the 'Poe Lighthouse.'

more details...
Excerpt from the ReadMe:
*****************************************************************	PLAYING THE PLUGIN*****************************************************************This adds a new lighthouse home, south east of Firewatch.There is a short but mysterious and detailed quest involved before you can gain ownership of the Lighthouse. When you first enter the Lighthouse it is very dark and haunted, but once you complete the quest it will become a bright and friendly place to live and sleep.- Lots of storage and two mannequins.- Two different areas to sleep in. A normal bed upstairs, and a darker area underground with a coffin for vampires and evil characters.- Teleport amulet to return home whenever you like.To begin your quest, visit Alluri Silnojar at the Firewatch Library, and ask her about the 'Poe Lighthouse.' Be sure to visit her when you're done to finish the quest and gain some reputation.*****************************************************************	  Notes*****************************************************************This was made for the Map 1 version that comes with Map 2:Antediluvian Secrets.Using Poe Lighthouse with an older version of Map 1 might cause problems.The exterior of the Lighthouse itself is an activator. Keep this in mind when creating Distant Land for MGE.

:twirl:

Cleaned with TESTool and EE.
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Matt Gammond
 
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Post » Fri May 13, 2011 3:30 pm

This looks awsome Pluto, I'm gonna try it out asap!
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Alexander Horton
 
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Post » Fri May 13, 2011 2:32 pm

I agree this does look awsome! And another Tr mod as well! thanks for this pluto, i have it ready for my next game along with a handful of Trunksbomb's mods.
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Liii BLATES
 
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Post » Fri May 13, 2011 1:08 pm

Looks nice. :) The coffin might creep my character out though. Haha.

I'll add this to the list on Monday. Good work!
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Chelsea Head
 
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Post » Fri May 13, 2011 12:53 pm

Looks amazing!

I'll for sure download this when I get home from work tonight.
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Kitana Lucas
 
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Post » Fri May 13, 2011 7:00 am

Has anyone actually played through this yet?
I'd rather release it knowing it's been tested by someone other than just myself, especially someone not using the default install location.
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Avril Louise
 
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Post » Fri May 13, 2011 1:42 pm

Well checking the NIFs with 1.1 of NIF Texture Stripper (recursive searching, FTW!) doesn't reveal any problems. I guess that's what you were worried about?
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Cathrine Jack
 
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Post » Fri May 13, 2011 9:35 am

Well checking the NIFs with 1.1 of NIF Texture Stripper (recursive searching, FTW!) doesn't reveal any problems. I guess that's what you were worried about?

Yeah, thanks Dragon.
As I just posted in the NifStripper thread, I can't get that tool to open for me or I would have run my mod through it. Any advice for that tool? let me know in the NifStripper thread please.
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Lauren Dale
 
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Post » Fri May 13, 2011 12:50 pm

umm i know this is going to sound stupid but were is alluri silnojar? i searched each floor of the library but i cant find her. mabey i over looked her, but what floor is she supposed to be on?
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Tina Tupou
 
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Post » Fri May 13, 2011 4:43 pm

umm i know this is going to sound stupid but were is alluri silnojar? i searched each floor of the library but i cant find her. mabey i over looked her, but what floor is she supposed to be on?

The first floor. To your Right when you enter.
She's just standing in a room, with no shoes on for some reason... but that's a TR problem, not mine.
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Kerri Lee
 
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Post » Fri May 13, 2011 6:07 am

Just finished the quest and the lighthouse is now alll miinee.

Excellent mod! My character's new home!
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Jenna Fields
 
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Post » Fri May 13, 2011 7:35 am

ok i got the quest from alluri and i went to the lighthouse and i found the guy inthe cellar but i have no journal entry except for the first on about the lighthouse and her wanting me to check it out, so i went back to here, and she didnt have anything new to say, so what do i do?
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Mrs shelly Sugarplum
 
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Post » Fri May 13, 2011 6:02 am

ok i got the quest from alluri and i went to the lighthouse and i found the guy inthe cellar but i have no journal entry except for the first on about the lighthouse and her wanting me to check it out, so i went back to here, and she didnt have anything new to say, so what do i do?

Did you talk to Ogdred about every Topic that he has. One will give you a Journal update.
Also, Alluri should have given you 2 journal entries.
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celebrity
 
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Post » Fri May 13, 2011 11:20 am

Did you talk to Ogdred about every Topic that he has. One will give you a Journal update.
Also, Alluri should have given you 2 journal entries.

yea the only topics he had were

poe lighthouse
slosthiem
clothing fit
tayloring kit

and the last two are most likely from a mod i installed that does something with clothes
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Schel[Anne]FTL
 
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Post » Fri May 13, 2011 8:25 am

yea the only topics he had were

poe lighthouse
slosthiem
clothing fit
tayloring kit

and the last two are most likely from a mod i installed that does something with clothes

That's odd. I tested dialog many times and it has worked fine for others. Add the topic "sleep of doom" and then it should all work from there.

I will add an AddTopic for the topic to make sure this doesn't happen for the official release.
(all other topics should already have an AddTopic)
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LijLuva
 
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Post » Fri May 13, 2011 7:09 am

Link pending on PES now.

The esp has been updated since testing.
If you are already finished the quest and using the house then I wouldn't worry about updating for now.
If you do, be sure to remove all your items from the house before or they'll be lost.


Thanks to my Testers.
:foodndrink:
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Amy Gibson
 
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Post » Fri May 13, 2011 9:07 am

I had some issues with topics being added straight from dialoague in my TR mods too. I had to add in an addTopic in the results box for it to work correctly.
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Ross Thomas
 
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Post » Fri May 13, 2011 7:31 am

Available at PES now. http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8027
The moronic comments it has already received will hopefully be deleted soon. :)

(I mean the one about the amulet. It's very silly to me)
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Emmie Cate
 
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Post » Fri May 13, 2011 8:37 pm

Yea, it was an unnecessary comment. I also added this to my mod list.
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Darlene DIllow
 
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Post » Fri May 13, 2011 8:17 am

Available at PES now. http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8027
The moronic comments it has already received will hopefully be deleted soon. :)

(I mean the one about the amulet. It's very silly to me)


That comment was indeed ridiculous.

Anyway, this place looks great- downloading now. Thanks for releasing it.
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brandon frier
 
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Post » Fri May 13, 2011 5:26 am

Book marked for when I finally get around to playing a game with TR. Is all good, the longer I wait the greater the chance there'll be of more TR goodness.

Thanks for sharing Pluto.


-kwm
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Matt Terry
 
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Post » Fri May 13, 2011 5:16 am

Book marked for when I finally get around to playing a game with TR. Is all good, the longer I wait the greater the chance there'll be of more TR goodness.

Yeah there's not too many TR mods yet, but I might make another larger one for TR. The good thing about modding in TR is that you don't have to worry about conflicts. As long as you don't break a TR quest or build on top of one of the few house mods, there's not much else to worry about. ;)
Newbies should stop adding shacks to Seyda Neen and Balmora, and instead focus on TR, where all the good real-estate is free for the taking.lol
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kelly thomson
 
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Post » Fri May 13, 2011 9:23 am

Heck yea, that's what I'm doing. I don't have to worry about encroaching on other mod territory.. because there's so much to use and so little taken! Haha. I'm working on a larger one for TR, also. Don't you steal my spot! 36, 6 by the way. :D

By the way, Pluto.. got any ideas for my modTESTchargen mod? I'm working on version three. The link is in my signature if you'd like a say so.
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gandalf
 
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Post » Fri May 13, 2011 10:59 am

Available at PES now. http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8027
The moronic comments it has already received will hopefully be deleted soon. :)

(I mean the one about the amulet. It's very silly to me)



Yea, it was an unnecessary comment. I also added this to my mod list.



That comment was indeed ridiculous.

Anyway, this place looks great- downloading now. Thanks for releasing it.


The unnecessary comments have been removed and a few post cleaned up to prevent further arguments appearing. I also left i nice comment as a warning to others, as i am getting sick and tired of cleaning up after muppets who just want confruntation.

Take care,

=MA=
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Daramis McGee
 
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Post » Fri May 13, 2011 11:38 am

Just a bump.
Anyone looking for a home on the mainland, look no further ;)
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Lynne Hinton
 
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