"Pointless", "Redundant", and "Extraneou

Post » Tue Aug 02, 2011 4:41 am

well if you really think about it the whole universe is redundant and pointless

cause its gonna end anyways so whats the point

BUT here we are, explain that baby :wink_smile:
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brenden casey
 
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Post » Tue Aug 02, 2011 4:54 am

well if you really think about it the whole universe is redundant and pointless

cause its gonna end anyways so whats the point

BUT here we are, explain that baby :wink_smile:


Terry Pratchett would say: The point of everything is to be everything.
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Jamie Moysey
 
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Post » Tue Aug 02, 2011 3:27 am

Terry Pratchett would say: The point of everything is to be everything.



but whats the point of the point of everything being everything???

whats the point behind the very question WHATS THE POINT :teehee:
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Tha King o Geekz
 
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Post » Tue Aug 02, 2011 10:09 am

I'm sure if you were working on the game with bethesda you would understand a lot better why they make the choices they make. We don't know all the technical reasons they change the game for, but if it makes a better game in bethesdas eyes then I trust them with that.
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Emily Shackleton
 
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Post » Tue Aug 02, 2011 10:01 am

Bethesda said it themselves, I'm pretty sure it was way back in the Oblivion fan interview.


As I recall they said they would've liked to include them but to do them well and do everything else they were doing well would've taken too much time.
They can't include everything that people on these forums want. Personally I'd have made some choices about what to include differently from them but I'm not a game dsigner with a proven track record of successful critically aclaimed games.
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Phillip Brunyee
 
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Post » Tue Aug 02, 2011 10:18 am

It must be only you, because I have not heard one person say spears were pointless.


I wouldn't say they're pointless (after all, there's a point on the end! :D), but I will say that I certainly don't understand why they're so amazingly important to a seemingly small group of (really really vocal) players. /confused


(I mean, do they really care that much about spears, or is it just a visible expression of How Dare They Remove Morrowind Features syndrome?))
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Philip Lyon
 
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Post » Tue Aug 02, 2011 12:13 pm

Yeah, spears was my favourite weapon in Morrowind, Medium Armour was my favourite armour in Morrowind and having actual effort put in to the culture was one of my favourite immersive parts of Morrowind. Non of those parts showed up in Oblivion so I learnt to not get my hope up about new TES games. Yes, Skyrim will probably be fun but I don't expect it to feel innovative or thoughtful.

well if you really think about it the whole universe is redundant and pointless

cause its gonna end anyways so whats the point

BUT here we are, explain that baby :wink_smile:


At this state in human evolution the nature of the universe is probably to complex for us to even understand. For all we know our universe could be located in some old bottle stored at some old mouldy museum in an even bigger universe. In worst case scenario we are just the figment of some hobos imagination.
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Heather beauchamp
 
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Post » Tue Aug 02, 2011 8:04 am

I wouldn't say they're pointless (after all, there's a point on the end! :D), but I will say that I certainly don't understand why they're so amazingly important to a seemingly small group of (really really vocal) players. /confused


(I mean, do they really care that much about spears, or is it just a visible expression of How Dare They Remove Morrowind Features syndrome?))

I expect a sequel to build and expand on the foundation left by its predecessor. To convince me, you're going to need a pretty compelling reason to remove existing features for it to not be a mistake. For all the lip service payed to how TES needs to evolve and retaining old systems is stagnation, a lot of people seem pretty satisfied with what amounts to the exactly what you got last time, but with a few parts swapped in and out.
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Andy durkan
 
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Post » Tue Aug 02, 2011 9:23 am

As I recall they said they would've liked to include them but to do them well and do everything else they were doing well would've taken too much time.
They can't include everything that people on these forums want. Personally I'd have made some choices about what to include differently from them but I'm not a game dsigner with a proven track record of successful critically aclaimed games.



They got Dragons in the game in a way unlike anything seen before.


they have NPC relationships and marriage.


but can't add weapon types beyond flailing weapons?


mmmmmh
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lucile davignon
 
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Post » Tue Aug 02, 2011 6:23 am

The OP is correct in my opinion. So many of these weapons could have been implemented without a huge loss in time. Sure maybe they wouldn't be perfectly implemented, but thats fine, it's best to have many options that are decently balanced than to have very few options that are meticulously balanced ("do what you want be who you want" hahaha suuuuure). Especially because devs almost never balance things correctly on the first try (look at starcraft 2, WoW, Fighting games, Super Smash Bros, COD... etc). I've pretty much lost hope of Skyrim redeeming the dying TES series.

For now I'm just hoping a more open, and dedicated (To their roots and fans) game studio will take this niche genre created by Bethesda and make the game that we old time TES fans WANT!
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Damien Mulvenna
 
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Post » Tue Aug 02, 2011 11:05 am

I wouldn't say they're pointless (after all, there's a point on the end! :D), but I will say that I certainly don't understand why they're so amazingly important to a seemingly small group of (really really vocal) players. /confused



I agree, spears could be fun, but they weren't in Oblivion, and I wouldn't have expected the devs to add an entirely new weapon category, with different animations, etc., any more than I would have expected them to add an additional armor slot that Oblivion didn't have.

I'm a bit surprised at how upset some folks are that spears are not included.
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xxLindsAffec
 
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Post » Tue Aug 02, 2011 5:06 am

In this thread Bethesda fan boys counter every valid point with "It's their game, they can do what they want."
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Christine
 
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Post » Tue Aug 02, 2011 3:41 am

Spears pointless? Oh the irony! :D

By now I don't have the strength to rebel against this anymore. I just laugh about the changes and cry into my pillow at night.
I especially like it when the devs go all strawman on us, saying things like "nobody wants to play a character that can't run" to justify the removal of athletics.
Well, I guess nobody wants to roleplay a character that can't buy stuff (bye-bye Mercantile), talk to people (bye-bye Speechcraft) or use armor (bye-bye Armor skills). So I would put those on the red list of endangered skills as well. :whistling:
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Adrian Morales
 
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Post » Tue Aug 02, 2011 1:00 am

Spears pointless? Oh the irony! :D

By now I don't have the strength to rebel against this anymore. I just laugh about the changes and cry into my pillow at night.
I especially like it when the devs go all strawman on us, saying things like "nobody wants to play a character that can't run" to justify the removal of athletics.
Well, I guess nobody wants to roleplay a character that can't buy stuff (bye-bye Mercantile), talk to people (bye-bye Speechcraft) or use armor (bye-bye Armor skills). So I would put those on the red list of endangered skills as well. :whistling:



Speechcraft is confirmed, Faulgor.

Take a look at the far left of this pic: http://www.rapidfiregames.com/sites/default/files/pics/pc/skyrim/skillsmenu.jpg

Unless there is some other skill ending in "AFT" like, say, "Papercraft" or "Witchcraft" etc.?

I'm hoping Mercantile will be merged with Speechcraft and the final remaining Stealth skill turns out to be something completely new and interesting, like perhaps some sort of Wilderness/Ranger type of skill, or something we haven't thought of yet. IMO if you are skilled at persuading people to do things (Speechcraft), you are also skilled at persuading merchants to reduce their prices (Mercantile).

However, it is possible the last remaining Stealth skill is simply Mercantile.
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Cedric Pearson
 
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Post » Mon Aug 01, 2011 8:39 pm

Such posts are redundant, pointless and extraneous....


Exactly this, so much this!


The whole entire original post from the TC is incessantly redundant. This is not your first topic regarding such matters and I can only hope a moderator will take notice and lock this topic for sanity's sake.
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Robert Garcia
 
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Post » Tue Aug 02, 2011 12:30 am

Yeah, spears was my favourite weapon in Morrowind, Medium Armour was my favourite armour in Morrowind and having actual effort put in to the culture was one of my favourite immersive parts of Morrowind. Non of those parts showed up in Oblivion so I learnt to not get my hope up about new TES games. Yes, Skyrim will probably be fun but I don't expect it to feel innovative or thoughtful.



At this state in human evolution the nature of the universe is probably to complex for us to even understand. For all we know our universe could be located in some old bottle stored at some old mouldy museum in an even bigger universe. In worst case scenario we are just the figment of some hobos imagination.


u call him hobo I call him God :D

in a way we are God's TES
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Julie Ann
 
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Post » Tue Aug 02, 2011 8:05 am

The removal of attributes and Mysticism doesn't affect what you can do in the world (the spells were moved to another school). The merging of pauldrons and armor and all that doesn't necessarily mean less customization, we still don't know if we can still customize by smithing. The removal of Levitation is kind of justified by it breaking the game.

The rest, the spears and all that, isn't justifiable in my opinion. In these cases, op's right.

Why don't you think Skyrim will be "innovative and thoughtful"? The removal of attributes and classes points to it being "thoughtful", and improved AI, dragons etc. will make it "innovative" and fresh.
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Hope Greenhaw
 
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Post » Mon Aug 01, 2011 8:24 pm

This streamlining was "Pointless", "Redundant", and "Extraneous"
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Isabella X
 
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Post » Tue Aug 02, 2011 8:41 am

I'm a bit surprised at how upset some folks are that spears are not included.


Well I guess it is kinda like removing the motorbikes from a GTA game and the developers would justifying that cars serves the same purpose.

It is also more that having more different types of weapons offers you the opportunity to roleplay all kinds of different fighters. The fact that apparently crossbows have mysteriously vanished vexes me a lot in a setting where full-plate armour seems to be an everyday outfit (crossbows are also cool).

If nothing else I prefer to have more options for the sake of freedom of playing the game you want to play it which has been one of the best features of TES.

u call him hobo I call him God :D

in a way we are God's TES


I call him a hobo because in my description he has no actual powers or control.
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RObert loVes MOmmy
 
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Post » Tue Aug 02, 2011 12:00 pm

Such posts are redundant, pointless and extraneous....


:goodjob: :biggrin: This!
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A Boy called Marilyn
 
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Post » Mon Aug 01, 2011 8:37 pm

This streamlining was "Pointless", "Redundant", and "Extraneous"


I'm still not convinced this game isn't going to turn out to be more complex than Oblivion.

Talk to me again after we know some more details about the main quest, the joinable factions, the reputation system, the economy, etc.
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john page
 
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Post » Tue Aug 02, 2011 1:45 am

Well I guess it is kinda like removing the motorbikes from a GTA game and the developers would justifying that cars serves the same purpose.

It is also more that having more different types of weapons offers you the opportunity to roleplay all kinds of different fighters. The fact that apparently crossbows have mysteriously vanished vexes me a lot in a setting where full-plate armour seems to be an everyday outfit (crossbows are also cool).

If nothing else I prefer to have more options for the sake of freedom of playing the game you want to play it which has been one of the best features of TES.


Don't get me wrong, I would love to see spears in the game. I just was not expecting them to add some new weapon category that wasn't in Oblivion.

The removal of spears might have been a shock going from Morrowind to Oblivion. Since there were no spears in Oblivion, however, it shouldn't be a surprise that they are not in Skyrim. I would have been more shocked if they were added, just as I would have been shocked if the devs added pauldrons, or something from Daggerfall, like climbing.
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Alycia Leann grace
 
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Post » Mon Aug 01, 2011 11:50 pm

Such posts are redundant, pointless and extraneous....

This.
Deal with it.
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Céline Rémy
 
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Post » Mon Aug 01, 2011 9:49 pm

Well I guess it is kinda like removing the motorbikes from a GTA game and the developers would justifying that cars serves the same purpose.

It is also more that having more different types of weapons offers you the opportunity to roleplay all kinds of different fighters. The fact that apparently crossbows have mysteriously vanished vexes me a lot in a setting where full-plate armour seems to be an everyday outfit (crossbows are also cool).

If nothing else I prefer to have more options for the sake of freedom of playing the game you want to play it which has been one of the best features of TES.



I call him a hobo because in my description he has no actual powers or control.



or he has full power and control thus it just seems he has none, cause its omnipresent in every fabric of existence.

anyways if I were God I would just sit back and enjoy the show :D

hmmm I wonder what engine he used to make the universe!

anyways on topic, removal of crossbows annoyed me to be honest cause they were not pointless, they were FULL OF POINT-NESS
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Ellie English
 
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Post » Tue Aug 02, 2011 9:04 am

More these threads!!!!! Fall back to the keep!!!!! there is to many!! :gun:
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KiiSsez jdgaf Benzler
 
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