Poison doesnt seem that useful.

Post » Mon May 13, 2013 6:07 am

So i finally decided to make a character that uses alchemy. And i must say poison seems rather...weak. The poison part of alchemy doesnt seem all that good, because poison is totally useless in a draugr dungeon and dwemer dungeon. And useless against vampires as well. I suppose its only useful against dragons (SPAM ALL THE POISONS!) but in other cases, meh.

Also, i once shot a bear with a 50% slow poison, and the bear galloped over to me like it was nothing :blink: What sorcery is this?! But honestly, being useless against undead is a big minus point considering we have so many undead dungeons. (and that the deathlords are always a pain in the ass; cue disarm and fus ro dah shout)

User avatar
Your Mum
 
Posts: 3434
Joined: Sun Jun 25, 2006 6:23 pm

Post » Mon May 13, 2013 5:37 am

It's very useful against human enemies. Forsworn, bandits, warlocks, enemy soldiers... Poison your bow and sneakshoot someone, win. Or use paralysis poison :devil:

Of course, poisons won't be very strong until you've reached a higher level of alchemy and have taken a few perks.

User avatar
Sierra Ritsuka
 
Posts: 3506
Joined: Mon Dec 11, 2006 7:56 am

Post » Mon May 13, 2013 4:06 am

Good for the hunt too. Use frostbite venom on your bow and you kill a deer in one shot.

User avatar
Kelly James
 
Posts: 3266
Joined: Wed Oct 04, 2006 7:33 pm

Post » Mon May 13, 2013 3:26 am

A poison that slows and does 80 points of health damage. Yeah totally useless >.>

User avatar
Claire Mclaughlin
 
Posts: 3361
Joined: Mon Jul 31, 2006 6:55 am

Post » Mon May 13, 2013 1:57 am

I'd think it should be fairly obvious that poisons would not work against undead and automations. Besides, they make up only a portion of the game's enemies. Furthermore, you don't actually plan to use poison on every shot.

I think poison is quite a valid and very powerful addition to a character's armament. Dealing 90 damage on strike and an additional 60ps over 60 seconds (total 450) is hardly useless. Especially if it is preceded with a WtP application.

User avatar
carley moss
 
Posts: 3331
Joined: Tue Jun 20, 2006 5:05 pm

Post » Mon May 13, 2013 8:06 am

I use damage health and also the DOT damage health sometimes, can give you the edge on higher difficulty settings I find. I have several perks in alchemy and also enchanted gear to make potions stronger.

But yeah slow doesnt seem to work does it? Usually just sell those.
User avatar
Nathan Risch
 
Posts: 3313
Joined: Sun Aug 05, 2007 10:15 pm

Post » Mon May 13, 2013 11:51 am

http://elderscrolls.wikia.com/wiki/Imp_Stool, http://elderscrolls.wikia.com/wiki/Mora_Tapinella and http://elderscrolls.wikia.com/wiki/Canis_Root make a paralysis poison of lingering damage health, how is that useless?

User avatar
Alexx Peace
 
Posts: 3432
Joined: Thu Jul 20, 2006 5:55 pm

Post » Mon May 13, 2013 7:26 am

I always hoard poisons for that one time when I'm going to need them.

User avatar
Channing
 
Posts: 3393
Joined: Thu Nov 30, 2006 4:05 pm

Post » Sun May 12, 2013 10:42 pm

I do this as well though when the time comes I forget about them
User avatar
Anne marie
 
Posts: 3454
Joined: Tue Jul 11, 2006 1:05 pm

Post » Mon May 13, 2013 1:58 am

Someone complained many years ago about regular weapons not doing any damage to ghosts and they dumbed that down in Skyrim 'cause it was too confusing for most people. Hopefully they make poisons effective against undead in future games as part of the dumbing down process, because apparently it's too confusing that poisons don't affect robots or already dead people without blood. :/

User avatar
Destinyscharm
 
Posts: 3404
Joined: Sun Jul 23, 2006 6:06 pm

Post » Sun May 12, 2013 11:30 pm

the conclusion we get here is : Poison is Really usefull if you know how to use it!

User avatar
Skrapp Stephens
 
Posts: 3350
Joined: Mon Aug 06, 2007 5:04 am

Post » Mon May 13, 2013 9:44 am

Paralysis posions are fun to use. Get Troll to attack you on a Mountain, paralyse it when it swings to attack you, watch it fly down the mountain.
User avatar
Peter P Canning
 
Posts: 3531
Joined: Tue May 22, 2007 2:44 am

Post » Mon May 13, 2013 12:24 am

And when you invest in Alchemy.

User avatar
Robert Jr
 
Posts: 3447
Joined: Fri Nov 23, 2007 7:49 pm

Post » Mon May 13, 2013 3:01 am


I love doing this, either with paralysis or the ice form shout. Hit them with it as they rush towards you and watch as their momentum sends them tumbling down the mountain never to be seen again.
User avatar
Tiffany Castillo
 
Posts: 3429
Joined: Mon Oct 22, 2007 7:09 am

Post » Mon May 13, 2013 3:45 am

The slow poisons are the my friend, especially against giants when im a lower level. Paralysis because eventually if im fighting a tough mob I can take out the toughest guy temporarily.

My characters usually use weapons and armor that are in the lower tiers. So using potions and posions are very helpful.
User avatar
Timara White
 
Posts: 3464
Joined: Mon Aug 27, 2007 7:39 am

Post » Mon May 13, 2013 12:08 am

"You can tell when it's....hmmm...just right, when the flesh falls off the face!"

"Ah the waiting, it's killing you!"

User avatar
BethanyRhain
 
Posts: 3434
Joined: Wed Oct 11, 2006 9:50 am

Post » Mon May 13, 2013 2:21 am

http://m.youtube.com/watch?v=Ru0qBYz2Y94 Like that?
User avatar
Breanna Van Dijk
 
Posts: 3384
Joined: Mon Mar 12, 2007 2:18 pm

Post » Mon May 13, 2013 8:36 am

Your missing the point of alchemy,poisons are only part of it.

Against undead you use those awsesome fortify potions.

Fortify one-handed,two-handed or archery,wich ever type of weapon you use.

These fortify potions can be even more powerfull than poisons,when you can fortify your weapon type to do + 15o% damage each hit or shot for 60 seconds is down right devestating to most enemies.

User avatar
gemma
 
Posts: 3441
Joined: Tue Jul 25, 2006 7:10 am

Post » Mon May 13, 2013 10:29 am

Its more of annoying than confusing. Anyway we dont even have ghost enemies now :( Or maybe its because i've been tending towards undead dungeons due to shouts -.-

It makes money though, i'll give you that :D lots of money.

That being said, i havent went to markath yet. I remember those archers that used to deal massive damage >_> maybe poison will do wonders on them hah. Im past the point where giants are trouble though, been levelling too much without exploring much. All that pickpocketing, pff.

User avatar
Matthew Aaron Evans
 
Posts: 3361
Joined: Wed Jul 25, 2007 2:59 am

Post » Sun May 12, 2013 8:09 pm

Poison is VERY useful. Not really sure why you are complaining about poison not working on creatures that don't have a metabolic rate.

User avatar
Jessie Rae Brouillette
 
Posts: 3469
Joined: Mon Dec 11, 2006 9:50 am

Post » Mon May 13, 2013 9:14 am

I love me slow poisons against Giants. Also Paralyzing poisons too, when I can make them. Beyond that I don't use poisons much. On my latest character she can make some pretty hefty damage health poisons though, so I have a few of those on me for tough bosses (50+ poison dmg). Lingering poison would be useful for hunting animals, though I haven't done much of that yet its something I will be doing.

User avatar
The Time Car
 
Posts: 3435
Joined: Sat Oct 27, 2007 7:13 pm

Post » Mon May 13, 2013 3:19 am

You know why they deal such massive damage, right? They use poisons. ;) So Resist Poison is another potion that could come in handy.

User avatar
Cesar Gomez
 
Posts: 3344
Joined: Thu Aug 02, 2007 11:06 am

Post » Mon May 13, 2013 2:00 am

:wink_smile: I try not to travel without a good stock of paralysis poisons and health poisons.

They are good on human enemies as someone pointed out above.

They have saved my hide more times than I can remember, esp paralysis

against a sudden bear or sabre cat attack, buying me a very CRUCIAL couple

of seconds to respond and defend myself.

For me they work very good. But, for the undead yes they have no use, that makes

it more intense for me personally.

User avatar
Vicki Blondie
 
Posts: 3408
Joined: Fri Jun 16, 2006 5:33 am

Post » Mon May 13, 2013 1:13 am

This is funny, I was just going to start a thread asking about poisons. I'm playing my first Ranger, and I want him to use Alchemy. I’ve seen a number of builds that list Ranger tactics as “rapidly fire 5 x poisoned arrows…” What am I missing? I thought poison only worked on one arrow at a time, and I didn’t think you could “pre-poison” a whole bunch of them.

User avatar
Kevin S
 
Posts: 3457
Joined: Sat Aug 11, 2007 12:50 pm

Post » Mon May 13, 2013 1:05 am

Poisons are alright, the mechanics of using them are god awful though.

User avatar
Janeth Valenzuela Castelo
 
Posts: 3411
Joined: Wed Jun 21, 2006 3:03 am

Next

Return to V - Skyrim