» Thu Aug 19, 2010 4:00 am
Thanks, Trippitaka. When I ask one of my guys to take a stimpack, and they are poisoned (seems at a high level), their health goes substantially down into the negative. For example, say their health is at 120, after they take one stimpack their health will be at -141 or something. They immediately die after I leave the dialog.
Thanks for the advice, though, I've even hoped that if they carried around anitvenom, they would try to use it automatically. No such luck. It seems to me some previous Fallout wouldn't allow your people to get poisoned, this sounds like a right option - heck, I'd prefer they hack the game so -I- get the poison flag in stead of a comrade.