Pole-Arms or Crossbows

Post » Tue May 17, 2011 12:33 pm

All of them please? :vaultboy:

Chose the pole-arms.
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Genevieve
 
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Post » Tue May 17, 2011 4:46 am

Crossbows and throwing weapons would be easier to implement, quite frankly I am surprised they werent implemented in Oblivion since they work much like bows just with a different animation.
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Elisha KIng
 
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Post » Mon May 16, 2011 11:56 pm

I voted for spears. Harder to implement, but they offer something different
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Pete Schmitzer
 
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Post » Tue May 17, 2011 3:48 am

All of them please? :vaultboy:

Chose the pole-arms.


This.

BTW this is the most evil poll ever.
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Silvia Gil
 
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Post » Tue May 17, 2011 1:45 pm

Pole-Arms (Spears)

Seems like one of the ideal and logical weapons for an atmosphere such as Skyrim.
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Charlie Sarson
 
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Post » Tue May 17, 2011 2:11 am

Since I helped add spears and crossbows to OB I'd say both.
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suniti
 
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Post » Mon May 16, 2011 11:50 pm

Since I helped add spears and crossbows to OB I'd say both.


Doesnt that kinda defeat the purpose of the poll ;)
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courtnay
 
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Post » Tue May 17, 2011 12:25 pm

http://www.mwctoys.com/images/review_fg7_3.jpg

:lol: That was random.

Spears if I had to choose. SPEARS!?!

Crossbows second. Would like an even stronger weapon to snipe unwary enemies with.

And throwing objects third. - Wouldn't fit the whole Nord theme IMO. But I would still want them.
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FITTAS
 
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Post » Tue May 17, 2011 4:00 am

Okay, in the lastest GI hub update "Art of Skyrim". You can clearly see a concept art, with a dude holding a big halberd.
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Tarka
 
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Post » Tue May 17, 2011 1:40 pm

Doesnt that kinda defeat the purpose of the poll ;)


Not entirely. Just expressing that I wanted polearms/spears and crossbows enough in OB to go out and make them. If we don't get them in Skyrim I'll see about adding them again. If we do get them then I'll see about adding more variety. ;)
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MARLON JOHNSON
 
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Post » Tue May 17, 2011 5:27 am

Okay, in the lastest GI hub update "Art of Skyrim". You can clearly see a concept art, with a dude holding a big halberd.

It's not a halberd it's a nordic axe (an axe with a very long shaft). there is also a woman in elven armor with a polearm ERASED. I would say that we won't see pole arms in this game. The perspectives for the other two weapons are even worst.
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Katey Meyer
 
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Post » Tue May 17, 2011 1:46 am

High time they brought back all 3, but in order Id like polearms,crossbows, and well to be honest I never really enjoyed throwing weapons
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Andrew
 
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Post » Tue May 17, 2011 12:00 am

spears
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Joanne
 
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Post » Tue May 17, 2011 5:53 am

Since I helped add spears and crossbows to OB I'd say both.



you are Gods among insects :bowdown: :bowdown:
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Lisa
 
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Post » Tue May 17, 2011 12:08 am

Whatever is best at bringing down dragons. Hard to choose.
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lucy chadwick
 
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Post » Tue May 17, 2011 5:10 am

Crossbows, the Marksman skill needs more varied weapons.
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Hairul Hafis
 
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Post » Tue May 17, 2011 1:43 am

I hope they don't put any of them in the game.
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clelia vega
 
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Post » Tue May 17, 2011 12:09 pm

Bear in mind you can shoot a man with a crossbow. You can shoot a man while looking flash with a throwing weapon. You can stab a man in the face with a javelin, then finish off his compatriot on the other side of the room by hurling it. You can have both melee and ranged combat with the proper implementation of spears.

Voted spear anyway. Even if they were pure close combat weapons, they still beat the other two hands down.
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Rich O'Brien
 
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Post » Tue May 17, 2011 12:33 am

Spears. They just make sense for Skyrim. Think about it: would you rather fight a mammoth with a two-foot long sword, or an eight-foot long spear? I'd rather have that extra 6 feet between me and a mammoth.
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Siobhan Wallis-McRobert
 
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Post » Tue May 17, 2011 5:59 am

Spears. They just make sense for Skyrim. Think about it: would you rather fight a mammoth with a two-foot long sword, or an eight-foot long spear? I'd rather have that extra 6 feet between me and a mammoth.


You must be doing backflips, Broken Scale. There are all manner of Spear-ish looking weapons in that latest video.
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Kirsty Collins
 
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Post » Tue May 17, 2011 9:10 am

I usually play an assassin character, so I would take crossbows. Though poisoned throwing knives would be cool too. =P
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Celestine Stardust
 
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Post » Tue May 17, 2011 3:49 pm

@Clark Parker: Two, to be precise. One of which is just an axe, and the other one being greyed out.
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Sarah Evason
 
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Post » Tue May 17, 2011 6:42 am

@Clark Parker: Two, to be precise. One of which is just an axe, and the other one being greyed out.



Not JUST an axe. A pole axe. Then there is the greyed out one which is clearly a Halbred, which would animate similar to a spear and then there are several staves that are much longer then the ones shown before now. Toward the end, behind the artist, there is a whole page of staff and possibly bo-staff images.

It's an awful lot of similar weapons being wielded similar ways. From a Havok Behavior and Art Design standpoint, I see no reason spears will not also be included. Had there been none of these other long, two handed stick weapons I'd be worried. No longer though.

Todd KNOWS how badly we want them. He is just being cheeky by not talking about them yet.
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Flutterby
 
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Post » Tue May 17, 2011 4:11 am

Todd himself implied that there won't be spears in his interview with GI. He named them as things people want, along with crossbows and "more races", two things that are extremely unlikely to happen.

And yes, it's a long axe. And a concept at that. The way the pole is bent, it's probably never going to be used exactly like this in game, since it would require unique animations just because of the pole. If it is, then only for the execution sequence, and as an axe.

The greyed out one is... well, greyed out. And staves are no news, they're for mages and probably not even usable in combat, seeing how all instances of staves within ingame-shots show them being held in one hand.
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Matthew Barrows
 
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Post » Tue May 17, 2011 5:40 am

Todd himself implied that there won't be spears in his interview with GI. He named them as things people want, along with crossbows and "more races", two things that are extremely unlikely to happen.

And yes, it's a long axe. And a concept at that. The way the pole is bent, it's probably never going to be used exactly like this in game, since it would require unique animations just because of the pole. If it is, then only for the execution sequence, and as an axe.

The greyed out one is... well, greyed out. And staves are no news, they're for mages and probably not even usable in combat, seeing how all instances of staves within ingame-shots show them being held in one hand.



Well... He was pointing out the difference between a fan just wanting to add a bunch of crap and him wanting to refine the experience. so, yes, the implication is there but given I've alreadly pointed out that at this point I think he is taking the mick my opinion of the matter in unlikely to change based on the base facts. And those are that long, two-handed stick-like weapons have popped up in moderate number, suggesting that (at least more then yesterday) long, two-handed stick-like weapons are going to be in the game. Which, optimistically, could include spears. Which, we know they know we are crazy for and so, in all logic, could and would be saving that bit of info for later. You cannot give away the whole game in one reveal, afterall. Got to save something for the spring, summer and fall... Not to mention the actual game itself... Needs suprises of it's own.

So you are right. This was NOT the big spear reveal that perhaps your heart was looking for. But it is in no way, in NO SINGLE WAY, the final nail in the coffin. In fact, it is quite the opposite.
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Abel Vazquez
 
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