One thing that I noticed when playing Crysis 3 single player:
When hitting enemies with bullets, there is no discernable "sound" of bullet impact against their body!
An example of this would be, for instance, Crysis 1/Warhead. A distinct sound could be heard every time your bullets impact with an enemy. It is quite audible, and makes gunplay very satisfying. Another example of this is Medal of Honor Warfighter.
Right now Crysis 3 includes a discernable sound only when killing or headshotting an enemy, or when killing them with the bow. Bullet-based weapons have either no feedback, or a feedback so low that I can't hear it versus other sounds such as gunfire.
My proposal: Add a hit feedback sound to the game, make it audible versus gunfire sounds, and buff the headshot/kill feedback volume as well.
What do you think?