Poll: What Would You Like To See

Post » Mon Feb 14, 2011 1:04 pm

lol, you are so naive. Yes, GOOD clans will do that, but a lot of people join clans and a lot of clans in general are in it for the "power trip."


Look who's calling the kettle black :lol:
User avatar
Kaylee Campbell
 
Posts: 3463
Joined: Mon Mar 05, 2007 11:17 am

Post » Mon Feb 14, 2011 4:35 pm

I dont think your going to win the argument. Horse is very persistent. :P
User avatar
A Boy called Marilyn
 
Posts: 3391
Joined: Sat May 26, 2007 7:17 am

Post » Mon Feb 14, 2011 10:46 pm

Because just like every FPS has trophies for completing certain things online they usual have some sort of content you can only get online as well maybe they wont but i'd be suprised.

When you say "trophies," are you referring to achievements? MW2, one of if not the most popular online FPS for consoles, has all single player achievements.

You may not need in game support but it makes things easier for clans that do not have the time to go onto MLG and setup matches and make account and track everything through there.

Well in my eyes,that clan really isn't that serious, are they? If you are "serious" about a clan, and have a mentality like "I'm willing to work hard, but not that hard," then your clan is nothing more than a bunch of guys that like to play the same game(s). Any clan that is serious about compettion will register with a league.

Not to mention you cant argue clan support extends the life of a game because after leveling up, getting all ablilities, all trophies ect the game can get a little stail having something to work towards and another level to play on keeps alot of people playing longer instead of moving on to the next game ensuring they are around for DLC to be purchased.
This can be argued all day. You know what else extends the life of a game? The ability to create 16 different characters, each with their own customization and abilities. Oh, and bot matches help a lot too.

And just because you play a support class does not mean you are a team oriented player alot of people play as medics jsut to get exp from reviving and healing other players simple as that.

You're right - a lot of people do. I don't. Remember, I was playing competition level matches on PC as the team's primary Medic. And this was in games that didn't even have XP.
User avatar
nath
 
Posts: 3463
Joined: Mon Jan 22, 2007 5:34 am

Post » Mon Feb 14, 2011 4:34 pm

When you say "trophies," are you referring to achievements? MW2, one of if not the most popular online FPS for consoles, has all single player achievements.

Well in my eyes,that clan really isn't that serious, are they? If you are "serious" about a clan, and have a mentality like "I'm willing to work hard, but not that hard," then your clan is nothing more than a bunch of guys that like to play the same game(s). Any clan that is serious about compettion will register with a league.


Trophies for ps3 owners ahievements for 360 owners whatever you want to say know need to be a smart a**and it had online trophies you had to play some the spec ops missions with more than one player. Also they had tons of emblems, tittles ect you unlocked online what you couldnt get through campaign so that comparison wasnt relevant on your behalf.


Thats your opinion some people may not may not have alot of time to organize things online liek that they have a few hours after work each day and they can be as serious as any other clan they just needs things more conveniant ex clan support in game
User avatar
Mimi BC
 
Posts: 3282
Joined: Sat Oct 07, 2006 10:30 pm

Post » Mon Feb 14, 2011 7:50 am

Trophies for ps3 owners ahievements for 360 owners

Tomato To'ma'to
User avatar
LADONA
 
Posts: 3290
Joined: Wed Aug 15, 2007 3:52 am

Post » Mon Feb 14, 2011 2:50 pm



And just because you play a support class does not mean you are a team oriented player alot of people play as medics jsut to get exp from reviving and healing other players simple as that.

Well even so, just because your not playing with the team, your still aiding other people.
User avatar
Nuno Castro
 
Posts: 3414
Joined: Sat Oct 13, 2007 1:40 am

Post » Mon Feb 14, 2011 2:06 pm

Trophies for ps3 owners ahievements for 360 owners whatever you want to say know need to be a smart a**

I was asking just to clarify that when you said "trophies" you were referring to achievements, and not just using the word "trophies" as some generalized term for any sort of unlockables or extra content.
and it had online trophies you had to play some the spec ops missions with more than one player.

that's not MP, that's co-op, which is irrelevant for your original idea of "Clan only" content, which is multiplayer, NOT co-op.

Also they had tons of emblems, tittles ect you unlocked online what you couldnt get through campaign so that comparison wasnt relevant on your behalf.

MW2 also has a separate MP and SP mode - something Brink does not have, so that comparison wasn't relevant on your behalf.
User avatar
ImmaTakeYour
 
Posts: 3383
Joined: Mon Sep 03, 2007 12:45 pm

Post » Mon Feb 14, 2011 11:55 pm

The best comparison for the wall breaking brink is trying for would be the campaign of Lost Planet 2, you can be online or offline and the game plays the same. Lost planet does have a MP separate to the campaign, but that is irrelevant.
User avatar
Alexandra Louise Taylor
 
Posts: 3449
Joined: Mon Aug 07, 2006 1:48 pm

Post » Mon Feb 14, 2011 8:50 pm

The best comparison for the wall breaking brink is trying for would be the campaign of Lost Planet 2, you can be online or offline and the game plays the same.

But regardless how many people play with you, it's still humans vs AI in the campaign, and human vs human in MP. Brink can be single player, co-op or multiplayer for everything, no matter how you play.
User avatar
Jason White
 
Posts: 3531
Joined: Fri Jul 27, 2007 12:54 pm

Post » Mon Feb 14, 2011 11:05 pm

But regardless how many people play with you, it's still humans vs AI in the campaign, and human vs human in MP. Brink can be single player, co-op or multiplayer for everything, no matter how you play.

I know, but it's the best comparison I got. Unless you have a better one.
User avatar
Markie Mark
 
Posts: 3420
Joined: Tue Dec 04, 2007 7:24 am

Post » Mon Feb 14, 2011 11:53 pm

I was asking just to clarify that when you said "trophies" you were referring to achievements, and not just using the word "trophies" as some generalized term for any sort of unlockables or extra content.

that's not MP, that's co-op, which is irrelevant for your original idea of "Clan only" content, which is multiplayer, NOT co-op.


MW2 also has a separate MP and SP mode - something Brink does not have, so that comparison wasn't relevant on your behalf.


Yes both were relevant because first co-op online is online which you said MW2 did not have trophies for which it does. And on the third note Brink is seperate to you choose wether or not you are playing sp or mp and co-op. So they could have special unlocks you could only get from killing real players online.
User avatar
marina
 
Posts: 3401
Joined: Tue Mar 13, 2007 10:02 pm

Post » Tue Feb 15, 2011 12:41 am

Brink is seperate to you choose wether or not you are playing sp or mp and co-op. So they could have special unlocks you could only get from killing real players online.

So they are making a game aimed at being as accessible as possible, to as many people as possible, by doing things like having solo, co-op, and MP available all the time, drop-in and drop-out support, having persistent characters that carry over no matter how you play, and doing away with separate SP and MP modes. They even stated that they know there are going to be people who never play online, and that they will be able to do everything you can do in multiplayer, and somehow, you think that they would just add in some multiplayer only unlocks.....

Based on what know, the chances of that happening are slim to none.
User avatar
Javier Borjas
 
Posts: 3392
Joined: Tue Nov 13, 2007 6:34 pm

Post » Mon Feb 14, 2011 6:51 pm

So they are making a game aimed at being as accessible as possible, to as many people as possible, by doing things like having solo, co-op, and MP available all the time, drop-in and drop-out support, having persistent characters that carry over no matter how you play, and doing away with separate SP and MP modes. They even stated that they know there are going to be people who never play online, and that they will be able to do everything you can do in multiplayer, and somehow, you think that they would just add in some multiplayer only unlocks.....

Based on what know, the chances of that happening are slim to none.


My point was you said that my statement was not relevant because MW2 SP and MP modes were seperate and so are Brinks. You choose either to play online or offline alone and one the original discussions what started this babble was that most FPS's have online trophies/ achievements or content you can get only if you play online. It may not be any ablilities or anything unfair but maybe some clothing or something you dont know and either do I. I was just suggesting it may be possible.
User avatar
Ernesto Salinas
 
Posts: 3399
Joined: Sat Nov 03, 2007 2:19 pm

Post » Tue Feb 15, 2011 12:38 am

My point was you said that my statement was not relevant because MW2 SP and MP modes were seperate and so are Brinks. You choose either to play online or offline alone

Brinks SP and MP flow into each other. They aren't seperate enough that you can call them seperate in the same way as MW2.

The whole drop in support means that you can change from SP to MP in the middle of a map. Therefore they aren't seperate in my book.
User avatar
Javaun Thompson
 
Posts: 3397
Joined: Fri Sep 21, 2007 10:28 am

Post » Mon Feb 14, 2011 6:36 pm

My point was you said that my statement was not relevant because MW2 SP and MP modes were seperate and so are Brinks.

No they aren't - you are misinformed.
You choose either to play online or offline alone

You choose to play "Campaign" or "Freeplay" and then public or private. Public, anyone can join, Private only friends. YOu do not choose "SP" "MP" or "co-op" - There are not separate modes like MW2 - there is just the game. It appears that you are arguing semantics and nothing else.

It may not be any ablilities r anything but maybe some clothing or something you dont know and either do I.

Abilities are obtained through leveling up, and customizations lie clothing and weapon mods, are obtained by completing challenges - challenges that are accessible to everyone. Brink is trying to merge SP MP. Putting in "MP only" anything, is one of the most counter-productive things they could do.
User avatar
Nicole Elocin
 
Posts: 3390
Joined: Sun Apr 15, 2007 9:12 am

Post » Mon Feb 14, 2011 6:46 pm

No they aren't - you are misinformed.

You choose to play "Campaign" or "Freeplay" and then public or private. Public, anyone can join, Private only friends. YOu do not choose "SP" "MP" or "co-op" - There are not separate modes like MW2 - there is just the game. It appears that you are arguing semantics and nothing else.


Abilities are obtained through leveling up, and customizations lie clothing and weapon mods, are obtained by completing challenges - challenges that are accessible to everyone. Brink is trying to merge SP MP. Putting in "MP only" anything, is one of the most counter-productive things they could do.


Directed to you last statement this is true but that doesnt mean they might not have trophies or whatever for MP you never know. And I am not misinformed I have read everything about the game just like you. Do you not choose to play alone or choose to go into MP? Then it is by definition separate. It may be seamless going in and out of but they are two separate things.
User avatar
casey macmillan
 
Posts: 3474
Joined: Fri Feb 09, 2007 7:37 pm

Post » Mon Feb 14, 2011 6:33 pm

Directed to you last statement this is true but that doesnt mean they might not have trophies or whatever for MP you never know. And I am not misinformed I have read everything about the game just like you. Do you not choose to play alone or choose to go into MP? Then it is by definition separate. It may be seamless going in and out of but they are to separate things.

The only way you can truely choose to play alone is to either remove your internet cable or set up a private game without haveing any friends.
(man that statement seems so sad)
User avatar
Channing
 
Posts: 3393
Joined: Thu Nov 30, 2006 4:05 pm

Post » Mon Feb 14, 2011 7:28 pm

Do you not choose to play alone or choose to go into MP? Then it is by definition separate. It may be seamless going in and out of but they are to separate things.

Like I said, arguing semantics...they are not 2 separate things - There isn't even an option for SP or MP on the menu. In MW2, you can play Campaign, MP, or spec ops, and each one is it's own experience AND it's own executable. You may play the Campaign and be awesome, and then go online and get owned because it is totally different.
Brink is just Brink - everything is contained in the same thing and every mode is the same type of gameplay. It isn't like you play the campaign, and then you go online and it's totally new and you have to relearn how to play - it's all the same.

And I am not misinformed I have read everything about the game just like you.

I seriously doubt you have read everything I have.
User avatar
Cathrin Hummel
 
Posts: 3399
Joined: Mon Apr 16, 2007 7:16 pm

Post » Mon Feb 14, 2011 2:48 pm

The best comparison for the wall breaking brink is trying for would be the campaign of Lost Planet 2, you can be online or offline and the game plays the same. Lost planet does have a MP separate to the campaign, but that is irrelevant.

I again bring this up, just imagine the enemy can be played by other people and it's essentially the same thing. Granted it's not a clear cut example, but it's the best I got to present.
User avatar
ONLY ME!!!!
 
Posts: 3479
Joined: Tue Aug 28, 2007 12:16 pm

Post » Mon Feb 14, 2011 10:43 pm

Haven't read the entire thread, however in response to the OP -

*An ingame chat system, that also allows players to see which servers their friends or teammates are playing on.
*An invite system to a particular server.
*Not necessary, but it would be cool if teams could design their own logos or tatoos etc
*A system that automatically lists all the captains of each team within a geographical region, so that players can request scrims or practice matches against teams without the need to actually find who they are.
*A win/loss record and history of every match that has been played, so it allows Captains to be able to decide what level they want to practice against.

The last 2 points would be useful more to 'casual clanners' who either dont want to play in a league, or dont have the time - but still allows them to have a proper match where both teams are using voip.
User avatar
Taylor Thompson
 
Posts: 3350
Joined: Fri Nov 16, 2007 5:19 am

Post » Mon Feb 14, 2011 7:44 pm

*An ingame chat system, that also allows players to see which servers their friends or teammates are playing on.

PC version is using Steam, and will probably utilize their chat system
*An invite system to a particular server.

Again, probably through Steam.
User avatar
Natalie Harvey
 
Posts: 3433
Joined: Fri Aug 18, 2006 12:15 pm

Post » Tue Feb 15, 2011 12:10 am

Yeh its probably through steam, but I would prefer it not to be. :)
User avatar
Kirsty Wood
 
Posts: 3461
Joined: Tue Aug 15, 2006 10:41 am

Post » Mon Feb 14, 2011 12:34 pm

I know a lot of people don't like Steam, but if they utilize the functions of Steam , like voice chat, friends list, in-game messaging, etc. it is less time SD has to spend coding it into the game.
User avatar
Juan Cerda
 
Posts: 3426
Joined: Thu Jul 12, 2007 8:49 pm

Post » Mon Feb 14, 2011 7:45 pm

Like I said, arguing semantics...they are not 2 separate things - There isn't even an option for SP or MP on the menu. In MW2, you can play Campaign, MP, or spec ops, and each one is it's own experience AND it's own executable. You may play the Campaign and be awesome, and then go online and get owned because it is totally different.
Brink is just Brink - everything is contained in the same thing and every mode is the same type of gameplay. It isn't like you play the campaign, and then you go online and it's totally new and you have to relearn how to play - it's all the same.


I seriously doubt you have read everything I have.


H0RSE is the resident Brink expert. I don't think anyone can really argue that point. I see the point that both of you are making. Trying to compare Brink to other games is useful in certain aspects but what you guys are arguing about is a bit silly.

Will there be some online only acheivements, maybe. Brink is designed to teach a player to play online multiplayer through a campaign. The devs have made this point clear. Its geared towards making people play online where it should be more fun and dynamic. The modes are really campaign and freeplay. These can all be played single player, coop, and multiplayer that is the beauty of Brink.
User avatar
Spooky Angel
 
Posts: 3500
Joined: Thu Aug 10, 2006 5:41 pm

Post » Mon Feb 14, 2011 10:22 pm

I know a lot of people don't like Steam, but if they utilize the functions of Steam , like voice chat, friends list, in-game messaging, etc. it is less time SD has to spend coding it into the game.



So wait, your telling me that you can like dialog box chat with steam on Brink for the pc?
User avatar
Rhysa Hughes
 
Posts: 3438
Joined: Thu Nov 23, 2006 3:00 pm

PreviousNext

Return to Othor Games