Possible to change animal mesh using WNAM - Worn Armor?

Post » Wed Apr 01, 2015 5:02 pm

I'm making some new dog models, and rather than make a new race for each one (and have to adjust other things that check for specific race) I wanted to see if I could swap the body model using the WNAM - Worn Armor field of the NPC record. I've done this to change the color of a dog, but it doesn't appear to be working with a different mesh altogether.

Is this method possible? Or is there just something I missed in the process? Are body meshes 1:1 bound to race?

Thanks!

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how solid
 
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Post » Thu Apr 02, 2015 3:53 am

It should work, as long as the mesh is rigged to the skeleton properly. The "naked" skins are armours anyway. What happens when you try it?
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Courtney Foren
 
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