Possible FIX for Long-Range Archery Bug (PC)

Post » Mon Dec 05, 2011 6:05 pm

That's funny I don't remember this being a problem in Oblivion/FO3/FNV. In fallout I would even change my ini to make NPCs visible FAR beyond what can normally be done and had no problem hitting them. Maybe it was a console local problem or I got a mod that fixed it?


Maybe you had a mod running that addressed it but I know for a fact that it was / is an issue in the base pc game that was never fixed in official updates. I was just playing FO3 again last month and noticed this bug as my playstyle is heavyly stealth-sniper type so as you can imagine it drives me crazy.
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GEo LIme
 
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Post » Mon Dec 05, 2011 9:04 am

What it comes down to is MAJOR oversight on bethesda's programers part that they coded the game for the console, which has a much smaller view distance, then gave PC uses the option to up that view distance however they did not put the coding in to enable the weapons to hit those distant targets.

I'm less worried about hitting enemies at the extreme edge of the draw distance than I am about the hidden auto aim ironically causing me to miss targets when I try and compensate for arrow drop.
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Damien Mulvenna
 
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Post » Mon Dec 05, 2011 9:31 pm

Didn't work for me. :(

http://img.photobucket.com/albums/v482/jasonsteele/Game%20Stuff/ScreenShot24-1.jpg

Not even a lick of damage as you can see he is not aggro. Before anyone says it, the angle looks like it could have been a miss, but from my view when shooting them they all passed through the center of their body!


Correction:

Seems it was just that character, and the location I was shooting from. I chose a soldier in the other direction that was equally as far and he was not impressed, and came to make sure I understood that!! I then tried the carriage driver about 20 steps to the right of that SS character and he to came charging angrily at me, arrow dangling from shoulder.

:thumbsup:
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Nikki Hype
 
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Post » Mon Dec 05, 2011 4:36 pm

Correction:

Seems it was just that character, and the location I was shooting from. I chose a soldier in the other direction that was equally as far and he was not impressed, and came to make sure I understood that!! I then tried the carriage driver about 20 steps to the right of that SS character and he to came charging angrily at me, arrow dangling from shoulder.

:thumbsup:


Awesome! Glad it worked. Make sure to vote "Yes." on the poll. :wink_smile:
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DeeD
 
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Post » Mon Dec 05, 2011 10:57 am

I tried this just now and it does not work for me either. At long distance the arrows are still traveling right through the target. Very poor job on Beth's part for not catching this. I do appreciate the effort of you trying to come up with a fix though. Too bad Beth isn't doing anything about it.
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Benjamin Holz
 
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Post » Mon Dec 05, 2011 11:03 am

I tried this just now and it does not work for me either. At long distance the arrows are still traveling right through the target. Very poor job on Beth's part for not catching this. I do appreciate the effort of you trying to come up with a fix though. Too bad Beth isn't doing anything about it.


I'm sorry the fix isnt working for you.

Did you take into account that fixing the .ini now forces you to compensate more for arrow drop? You'll now be essentially aiming completely different. I personally foud myself aiming much higher than i did before to get my hits off.
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e.Double
 
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Post » Mon Dec 05, 2011 8:38 pm

I dont want to get into this argument again because plenty of other topics discuss this already at length.


PLEASE NOTE: This isnt about "missing the target" because of how thecrosshairs are adjusted.

There are plenty of online videos showing archers who are able to "hit" their targets from long-range, but the arrows are passing right through them, for some reason, and doing 0 damage.



Exactly, And it annoyed living crap out of me.
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kelly thomson
 
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Post » Mon Dec 05, 2011 1:44 pm

I have to admit, I have never hit anything that was just out of my line of vision. I would make hits in OB even outside of the line of vision by following the deers (or whatever) path. But in Skyrim it is a lot harder. Sometimes I can actually see the arrow hit the rocks behind the target. Other times there is just no indication at all the arrow made it there. I assumed that the bow just has a range and that the target exceeded it (that would make sense).
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Hearts
 
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Post » Mon Dec 05, 2011 9:01 am

http://img.photobucket.com/albums/v482/jasonsteele/Game%20Stuff/ScreenShot27.jpg to show the distance. Notice the bounty in the upper right from hitting that guard.

That original SS, I swear that person is immune at distance. I tried from where I was standing to shoot that guard. They are 90 degrees to my right of that guard SS. Nope, the arrows went straight through. I walked over and the arrows in the ground directly behind them were perfect shots, but not in them. Yet, that guard, at the same distance was nailed. :shrug:

P.S.

Oh yeah. I shot the original SS character, and saw blood spurt out, and the arrow drop to their feet, yet no aggro reaction.
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Amber Hubbard
 
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Post » Mon Dec 05, 2011 5:42 pm

QUESTION:

Does this mean that you cannot lead a target, i.e., a Dragon that's circling overhead that isn't paying attention to the fact the Dragon Born is right under him and without landing a solid hit will just fly away after 5 - 7 circles?

I've been having the hardest time getting my arrows to land if I'm not putting my cursor on the dragon.

So, really, there's no physics whatsoever for Archery??? That's a little.... gay...?
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Princess Johnson
 
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Post » Mon Dec 05, 2011 3:22 pm

I'd really like a fix for this on the xbox360.
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Ron
 
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Post » Mon Dec 05, 2011 10:33 am

An interesting thought, does this fix work for enemies as well? Meaning...could they now make shots from further away, or does it only apply to our character.
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Jake Easom
 
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Post » Mon Dec 05, 2011 5:41 pm

QUESTION:

Does this mean that you cannot lead a target, i.e., a Dragon that's circling overhead that isn't paying attention to the fact the Dragon Born is right under him and without landing a solid hit will just fly away after 5 - 7 circles?

I've been having the hardest time getting my arrows to land if I'm not putting my cursor on the dragon.

So, really, there's no physics whatsoever for Archery??? That's a little.... gay...?


It's not that there's "no physics"

It's that (from what I see) the game automaticaly tilts the bow for you in regard to how far the away the thing your aiming at is. It's like the game is constatly checking the distance of your line-of-sight based on where your crosshairs are and adjusting how the tilt of the bow will let the arrow fly.

Like I said. It's wierd...
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Jeffrey Lawson
 
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Post » Mon Dec 05, 2011 1:23 pm

Nope, this still fails the Mammoth Test, though the Archery does feel better and more intuitive.
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Sarah Bishop
 
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Post » Mon Dec 05, 2011 12:32 pm

Nope, this still fails the Mammoth Test, though the Archery does feel better and more intuitive.


Well I havent tried it on Mammoths, per-say. But on humanoid NPCs, I was getting confirmation sounds and damage from pretty ridiculous distances.
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Bloomer
 
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Post » Mon Dec 05, 2011 8:31 am

Correction:

Seems it was just that character, and the location I was shooting from. I chose a soldier in the other direction that was equally as far and he was not impressed, and came to make sure I understood that!! I then tried the carriage driver about 20 steps to the right of that SS character and he to came charging angrily at me, arrow dangling from shoulder.

:thumbsup:


You shattered my hopes and dreams until I read the red text.... okay okay I'll try it!!
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kristy dunn
 
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Post » Mon Dec 05, 2011 9:29 am

I'd really like a fix for this on the xbox360.


I'm becoming increasingly frustrated over this matter. It's limited the stealth element tremendously. I understand there's a (possible) fix for PC, but what about for console players? Any additional information to a fix, patch, downloadable content etc. or if someone could just confirm that I have no other choice but to accept it would be greatly appreciated.

Almost ready for another Oblivion run. :glare:
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Jerry Cox
 
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Post » Mon Dec 05, 2011 8:40 am

Well I havent tried it on Mammoths, per-say. But on humanoid NPCs, I was getting confirmation sounds and damage from pretty ridiculous distances.

There are mammoths right outside of Whiterun. The hill overlooking them on your way from Whiterun has some rocks that provide a really good view of the whole giant camp. That is the perfect place to test this archery bug, very easy for anyone to get to with clear results.
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Sabrina garzotto
 
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Post » Mon Dec 05, 2011 3:03 pm

Well, not sure what to say/think now, other than...

...the fact I couldn't hit that one person was bugging me. So I deleted this addition to the ini file and went back for more testing. I still can't hit them, or their dog for that matter, from a distance, but I managed to nail that same guard from even farther than the last SS.

http://img.photobucket.com/albums/v482/jasonsteele/Game%20Stuff/ScreenShot30.jpg

Yet I couldn't kill a farmers fat ass cow from 2/3 the distance. With or without the ini tweak.

It really seems to be simply hit or miss (lolz?) as to who is able to be hit and who is not at distance.

1 good thing, with all this testing, I'm getting real good at range finding fast! I hit that guard with my second shot.

edit: grammatical
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Johanna Van Drunick
 
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Post » Mon Dec 05, 2011 11:07 pm

Hmmm odd that the poll is been pretty 50/50 on the yes/no options today.
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Jessica Nash
 
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Post » Mon Dec 05, 2011 1:52 pm

Maybe the problem is the mammoths? (Once ini fixed anyway). It seems other creatures & NPCs are vulnerable.
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Alex [AK]
 
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Post » Mon Dec 05, 2011 9:59 am

Hmmm odd that the poll is been pretty 50/50 on the yes/no options today.


Holy [censored], this worked.

I'm talking....impractically long range shots, I was able to hit a tower guard....why it worked? No idea. But I hit him, and it actually startled me with the sneak attack sound because the arrow took so long to get to the target. Thank god! I just need to re-learn how to shoot without the auto-arc.

EDIT:
I'm going to try it on different targets, after reading wolfpup's results I think we were shooting at the same guard lol.
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Tyrone Haywood
 
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Post » Mon Dec 05, 2011 7:56 am

Holy [censored], this worked.

I'm talking....impractically long range shots, I was able to hit a tower guard....why it worked? No idea. But I hit him, and it actually startled me with the sneak attack sound because the arrow took so long to get to the target. Thank god! I just need to re-learn how to shoot without the auto-arc.



Yes, yes. please remember that after you fix the .ini, you will need to re-learn how to "properly" compensate for distance with your shots.

Glad to see it's working for you, too.
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neil slattery
 
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Post » Mon Dec 05, 2011 12:32 pm

Maybe the problem is the mammoths? (Once ini fixed anyway). It seems other creatures & NPCs are vulnerable.

No, Mammoths and Giants are just the most Obvious and easy to see. It still happens with everyone. I spent about 10 minutes shooting at an Elk that wasn't moving , even if my aim svcked the shear number of arrows should have hit him at least once, and when I went over to check all of my arrows were in the right area with and even enough distribution that I couldn't have missed with all of them.
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Chenae Butler
 
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Post » Mon Dec 05, 2011 11:27 pm

No, Mammoths and Giants are just the most Obvious and easy to see. It still happens with everyone. I spent about 10 minutes shooting at an Elk that wasn't moving , even if my aim svcked the shear number of arrows should have hit him at least once, and when I went over to check all of my arrows were in the right area with and even enough distribution that I couldn't have missed with all of them.


Yes even with the ini fix I was shooting at the same stationary elk and not hitting it. At first I thought I just forgot how to shoot but when I got fed up and ran at the elk it took off running and right where the elk was standing was a perfectly straight line of arrows going about 10yds, including several that were right through the spot in which the elk was standing.

I don't get it. I would hit ridiculously long distance shots in Oblivion. This makes me a sad panda. Anyways, got to be off to work will mess round with it more when I get home. I am glad it seems to be working for some people though.
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Isaiah Burdeau
 
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