Is possible modyfying game settings via script? (fGunScopeWo

Post » Sat May 28, 2011 3:10 pm

I found interesting to modify ScopeWobble effect that is in game settings as "fGunScopeWobbleMult" (default = 1). Is this possible to modify this value via script or any other GECK's way? I mean to add perk to increase or decrease it and would like to know how to control it.
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CArlos BArrera
 
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Post » Sat May 28, 2011 11:27 am

In a script you can use http://geck.gamesas.com/index.php/SetGameSetting to change it. Not sure about using a perk though. I have never made any, so I can't help you there. :/
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ZANEY82
 
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Post » Sat May 28, 2011 4:55 pm

In a script you can use http://geck.gamesas.com/index.php/SetGameSetting to change it. Not sure about using a perk though. I have never made any, so I can't help you there. :/

Thanx, friend.

(I just wanted if player.has perk "Scope woble" >>> set game setting "fGun(..)" ie. 3/5/7whatever)

Most appreciated, though.
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Emily abigail Villarreal
 
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Post » Sat May 28, 2011 6:57 pm

http://geck.gamesas.com/index.php/SetGameSetting is a console-only function. If you want to change a game setting in an actual script, you'll need to use a FOSE function - either http://fose.silverlock.org/fose_command_doc.html#con_SetGameSetting or http://fose.silverlock.org/fose_command_doc.html#SetNumericGameSetting. Note that only http://fose.silverlock.org/fose_command_doc.html#SetNumericGameSetting will accept a variable as its second parameter.

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Eileen Müller
 
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Post » Sat May 28, 2011 10:55 am

Oh I did not see at the bottom it was under the category "Console Functions". Sorry. >.> Its weird that they wouldnt have one without FOSE though. :/
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Angela
 
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