Hmm playing through the original Fallout games actually shows that mankind was re-building even as close to 80 years after the war. There were a lot of great established settlements on the West Coast. Humans are tough and resilient, we crave order and leadership, I guess. So, to have a complete radiated Wasteland in Fallout 4 would make no sense at all.
I think Fallout 3 juggled the radiation and the wasteland very well, yes, it had plot holes, yes, it wasn't the best writing, but considering that D.C. was a central target in the war, it would explain the rubble piles.
Fallout New Vegas really balanced the re-building effort with the wasteland feel very well, in my opinion. It wasn't hit as bad as the East coast, sure, but it didn't look like it was only a few years after the war.
I'm a firm believer that 200 years is plenty of time to do SOME re-building. Sure, we don't have as many people and there are a lot of factions that rather do Jet and Psycho, instead of building stuff, but come on, the NCR was HUGE in Fallout 2 and I'm sure they have grown their ranks since then. I mean look what they did with Shady Sands. I'm sure they can re-build and grow other cities.
Plus, I'm sure there are pockets of survivors in the Mid West that haven't even been touched. Maybe they are the ones who will build the next big empire.
I'm ok with the New Vegas setting, with the progress they were making, farming, electricity, monorails etc Fallout 4 should certainly not catapult people back into the "nuclear dark age".
as i mentioned in thie other game, and I think youll agree on. It really depends on the loation of the next game.
If qwe go back to the west coast, we can expect to see progress. Unless of course, it is explained in game that tehre as an event such as the ones i listed above that hindered that progress.
But this is also why I think it is a good idea to leave the west coast alone.
The factiions have been done to death, all of the locations/major cities pretty much exploited. and it becomes more of a military or political strategy if we find ourselves too far forward with that progress.
Going to the east coast was a smart move, because no settlements were in place from previousgames. They ddint necessarily have to build off of any progress. They did decide to build off of existing factions (it is what it is). . But it isnt as necessary as it would have been if they would have set the game on the west coast.
There are people on here clammoring for progress, and some that want the mood to fit just after the great war.
i think it needs to be a balance- that comflicting progress can be counter productive at the very least, keeping things relatively unchanged.
it just needs to be explained in game, for me