Post United Bretony Discussion Thread

Post » Sun Aug 15, 2010 11:54 pm

MODS DO NOT LOCK THE UNITED BRETONY THREAD YET. WE MAY STILL NEED SOME OF THE OPENING POST!!!

ALSO, PEOPLE. WE WILL NEED NEW PEOPLE IN THE NEW RP. JOIN!

Thread: http://www.gamesas.com/index.php?/topic/1085806-united-bretony-the-hills-and-the-highlands/

Thread 1 shown in link as well.

Alright.

It appears United Bretony has pretty much come to its end. It needs some major repair work. Most of our members on the western coastline have left. Walrus has disappeared but will probably pop up later (No, he hasn't been on msn, either). Webster may be joining in Verlox's place. Now, to get to the point.

People I know are still here:

-Woolymammoth

-Person From Anticlere

-Blademaster07

-Darth Ravanger

-Lord Dren

-Darkom95

-Elite Birthday

I don't think anyone was left out. Now, to the point.

~~~~~~~~


Alright. I suggest we make a new RP, consisting of the characters still there from the first RP. Of course, the events that happened will still be there. We need to reduce the size area. I'm thinking of taking off Daggerfall, increasing Wayrest's power, and seeing if PFA will have interest at another place.

MAP:

United Bretony:

http://www.majhost.com/gallery/Anticlere/Timeline/united_bretony.jpg

Tamriel:

http://imperial-library.info/maps/cyrodiillargelowrescr7.jpg


Tell me what you think. GIVE ME SUGGESTIONS. We will NOT let this just die and drown into the dust. Changes need to be made, now lets get this old car fixed.
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Add Meeh
 
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Post » Sun Aug 15, 2010 11:20 am

I've been eyeing this RP for awhile because it looked like an interesting concept - I need to read more of the background, but I'd like to join!

EDIT: Oh, and if there's something in particular you need filled then do tell me so I can start brainstorming in the right place.
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Judy Lynch
 
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Post » Sun Aug 15, 2010 10:47 pm

Honestly, I think taking out Daggerfall is a bad idea. I think they are what will make this RP interesting, as either side seeks its aid and stuff like that. Unfortunately, from a "get the RP moving" standpoint, keeping Daggerfall doesn't seem possible because of the "spread out" land of the RP.

It should only be removed as a last resort however.
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Olga Xx
 
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Post » Sun Aug 15, 2010 3:58 pm

Honestly, I think taking out Daggerfall is a bad idea. I think they are what will make this RP interesting, as either side seeks its aid and stuff like that. Unfortunately, from a "get the RP moving" standpoint, keeping Daggerfall doesn't seem possible because of the "spread out" land of the RP.

It should only be removed as a last resort however.


Try to elaborate a bit more. I mean, I see your point, but what we do BEFORE the last resort?
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Floor Punch
 
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Post » Sun Aug 15, 2010 11:44 pm

Hmmmm, i could join, is the backstory long and complex? what kinds of characters does it need?
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Tamara Primo
 
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Post » Sun Aug 15, 2010 8:29 pm

Y'know, if people would be interested, I think turning from the grand strategy approach would be a rather good idea. Instead of focusing on the whole war with all the theatres and stuff, also trying to cover the politics department and having it all result in a butter spread out too thin on a slice of bread, it may work to take all the butter and make one extra good bit of... bread with butter on it (ok, I'll stop with that anology now).

If people weren't against it, I believe the RP could benefit from instead being dealt with on a smaller, more detailed level. Instead of having the whole war, the RP would instead take place on a small area where much of the action is right now. For example, as right now the war between Wayrest and United Bretony is the big deal, we would have an RP set on the Bretony-Wayrest border, or maybe even only a part of it. This would make more sense with the day-by-day system of time measuring we're using, as everyone would be in the same place dealing with pretty much the same events; travel time would be vastly cut down on, interaction would be easier. We could also give the war a more realistic feel to it, as it is now it feels too fast-paced to me at least, a lot of city states run over to Bretony over some promises and Wayrest is expected to just go die in a corner. We wouldn't have to be generals with hugezorz armies, instead focus more on smaller bands of men, skirmishes instead of large battles, villages and towns instead of whole cities changing hands.

Then, once we decide to move on, we could have another RP set in say, Daggerfall as UB and Wayrest tries to win it over to their side, focusing on politics and cloak-and-dagger stuff, allowing those of us who want to play assassins or emissaries have their go instead of aspiring generals. Or an RP with a more naval setting if that's where people want to head next, or just whatever. What do y'all think?

Also, will anyone agree if I propose we have a more dynamic troop system? Judging by major settlement sizes doesn't account for varying inhabbitant densities around High Rock, nor does it account for how much one 'red dot' can differ from another; for example, I think Wayrest, quite possible the largest city in High Rock, would have a greater taxing base and thus a greater troop raising capability than Camlorn, a city which can be presumed to be smaller than most those along the Niben Bay. If my idea is agreed to it won't make as much of an impact as if we decide to continue with the large scale thing, but it'd be important in both cases.

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Micah Judaeah
 
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Post » Sun Aug 15, 2010 10:25 pm

I'd love to join in with the roleplay, But i've never done anything like this before and wouldnt wanna ruined it or lower the standards.
If you'd have a place for a newbie, I'd happily take it. Perhaps i could be a minor character who's likely to get killed off or something.

I dont really have anything to add to the discussion i'm afraid, However it all does seem rather complex.
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cheryl wright
 
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Post » Sun Aug 15, 2010 8:40 pm

I agree with PFA, scaling the map down is always a good way to focus the RP down. As the RP was, I hardly knew who everyone was, nonetheless what they were doing. If everyone plays one character in only a handful of factions, there will be much more interaction and intrigue. I don't have much opinion on where we should zoom in on, but certainly include Wayrest and that area.
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NAkeshIa BENNETT
 
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Post » Sun Aug 15, 2010 2:45 pm

Y'know, if people would be interested, I think turning from the grand strategy approach would be a rather good idea. Instead of focusing on the whole war with all the theatres and stuff, also trying to cover the politics department and having it all result in a butter spread out too thin on a slice of bread, it may work to take all the butter and make one extra good bit of... bread with butter on it (ok, I'll stop with that anology now).

If people weren't against it, I believe the RP could benefit from instead being dealt with on a smaller, more detailed level. Instead of having the whole war, the RP would instead take place on a small area where much of the action is right now. For example, as right now the war between Wayrest and United Bretony is the big deal, we would have an RP set on the Bretony-Wayrest border, or maybe even only a part of it. This would make more sense with the day-by-day system of time measuring we're using, as everyone would be in the same place dealing with pretty much the same events; travel time would be vastly cut down on, interaction would be easier. We could also give the war a more realistic feel to it, as it is now it feels too fast-paced to me at least, a lot of city states run over to Bretony over some promises and Wayrest is expected to just go die in a corner. We wouldn't have to be generals with hugezorz armies, instead focus more on smaller bands of men, skirmishes instead of large battles, villages and towns instead of whole cities changing hands.

Then, once we decide to move on, we could have another RP set in say, Daggerfall as UB and Wayrest tries to win it over to their side, focusing on politics and cloak-and-dagger stuff, allowing those of us who want to play assassins or emissaries have their go instead of aspiring generals. Or an RP with a more naval setting if that's where people want to head next, or just whatever. What do y'all think?

Also, will anyone agree if I propose we have a more dynamic troop system? Judging by major settlement sizes doesn't account for varying inhabbitant densities around High Rock, nor does it account for how much one 'red dot' can differ from another; for example, I think Wayrest, quite possible the largest city in High Rock, would have a greater taxing base and thus a greater troop raising capability than Camlorn, a city which can be presumed to be smaller than most those along the Niben Bay. If my idea is agreed to it won't make as much of an impact as if we decide to continue with the large scale thing, but it'd be important in both cases.


I agree with this proposal.
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CArla HOlbert
 
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Post » Sun Aug 15, 2010 12:25 pm

Y'know, if people would be interested, I think turning from the grand strategy approach would be a rather good idea. Instead of focusing on the whole war with all the theatres and stuff, also trying to cover the politics department and having it all result in a butter spread out too thin on a slice of bread, it may work to take all the butter and make one extra good bit of... bread with butter on it (ok, I'll stop with that anology now).If people weren't against it, I believe the RP could benefit from instead being dealt with on a smaller, more detailed level. Instead of having the whole war, the RP would instead take place on a small area where much of the action is right now. For example, as right now the war between Wayrest and United Bretony is the big deal, we would have an RP set on the Bretony-Wayrest border, or maybe even only a part of it. This would make more sense with the day-by-day system of time measuring we're using, as everyone would be in the same place dealing with pretty much the same events; travel time would be vastly cut down on, interaction would be easier. We could also give the war a more realistic feel to it, as it is now it feels too fast-paced to me at least, a lot of city states run over to Bretony over some promises and Wayrest is expected to just go die in a corner. We wouldn't have to be generals with hugezorz armies, instead focus more on smaller bands of men, skirmishes instead of large battles, villages and towns instead of whole cities changing hands.



I agree with PFA, scaling the map down is always a good way to focus the RP down. As the RP was, I hardly knew who everyone was, nonetheless what they were doing. If everyone plays one character in only a handful of factions, there will be much more interaction and intrigue. I don't have much opinion on where we should zoom in on, but certainly include Wayrest and that area.



I agree with this proposal.



I agree as well. In fact, that is a good suggestion. I was looking for a down scale version of what we have, without screwing up everything already in place.

Lets do it. PFA, you and I will start working on it soon, and possibly some of you others that were important in UB that want to help. All in favor, say "Aye". Of course, post a little something with it.
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Prisca Lacour
 
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Post » Sun Aug 15, 2010 1:11 pm

Y'know, if people would be interested, I think turning from the grand strategy approach would be a rather good idea. Instead of focusing on the whole war with all the theatres and stuff, also trying to cover the politics department and having it all result in a butter spread out too thin on a slice of bread, it may work to take all the butter and make one extra good bit of... bread with butter on it (ok, I'll stop with that anology now).

If people weren't against it, I believe the RP could benefit from instead being dealt with on a smaller, more detailed level. Instead of having the whole war, the RP would instead take place on a small area where much of the action is right now. For example, as right now the war between Wayrest and United Bretony is the big deal, we would have an RP set on the Bretony-Wayrest border, or maybe even only a part of it. This would make more sense with the day-by-day system of time measuring we're using, as everyone would be in the same place dealing with pretty much the same events; travel time would be vastly cut down on, interaction would be easier. We could also give the war a more realistic feel to it, as it is now it feels too fast-paced to me at least, a lot of city states run over to Bretony over some promises and Wayrest is expected to just go die in a corner. We wouldn't have to be generals with hugezorz armies, instead focus more on smaller bands of men, skirmishes instead of large battles, villages and towns instead of whole cities changing hands.

Then, once we decide to move on, we could have another RP set in say, Daggerfall as UB and Wayrest tries to win it over to their side, focusing on politics and cloak-and-dagger stuff, allowing those of us who want to play assassins or emissaries have their go instead of aspiring generals. Or an RP with a more naval setting if that's where people want to head next, or just whatever. What do y'all think?

Also, will anyone agree if I propose we have a more dynamic troop system? Judging by major settlement sizes doesn't account for varying inhabbitant densities around High Rock, nor does it account for how much one 'red dot' can differ from another; for example, I think Wayrest, quite possible the largest city in High Rock, would have a greater taxing base and thus a greater troop raising capability than Camlorn, a city which can be presumed to be smaller than most those along the Niben Bay. If my idea is agreed to it won't make as much of an impact as if we decide to continue with the large scale thing, but it'd be important in both cases.



I like this idea as well
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Rowena
 
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Post » Mon Aug 16, 2010 12:50 am

As I pointed out before wooly, I wasnt inactive I was just stuck :P But hey, if your going to make it lower scale I'd be happy to work something out.
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Dagan Wilkin
 
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Post » Sun Aug 15, 2010 1:33 pm

As with Sibera, I would have glady continued if you had just posted your responses with Saxon. That never materialized, and it went on like that for days. I was stuck, looked like I was going to remain stuck, so I just said screw it.

I would have had no problem continuing had you just upheld your side of the conversation. But you didn't. You said you would get to it, and you never did.
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Julia Schwalbe
 
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Post » Sun Aug 15, 2010 8:29 pm

As with Sibera, I would have glady continued if you had just posted your responses with Saxon. That never materialized, and it went on like that for days. I was stuck, looked like I was going to remain stuck, so I just said screw it.

I would have had no problem continuing had you just upheld your side of the conversation. But you didn't. You said you would get to it, and you never did.


I did...

Then after you didn't reply for weeks, I just took Saxon, and I left. Quit arguing. I'm in a good mood right now...at all.
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Julie Ann
 
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Post » Sun Aug 15, 2010 11:43 am

I did...

Then after you didn't reply for weeks, I just took Saxon, and I left. Quit arguing. I'm in a good mood right now...at all.

I think you got your timing mixed up. Or you are just lying. Post 137, first thread. That was the last post I made. I've scanned the rest of that thread 3 time so far, and you never made a reply. You just said, right under at post 138, that you'd get to it eventually. You never did. The only other mention of Saxon after my post is in the second thread when he is in Bhoriane for some reason.

So what's the point in staying in an RP if the host doesn't have the respect to respond to one of his players?

Olwyn of Dwynnen
Wightmoor Castle

From across the chamber, Olwyn regarded Saxon, the emissary quietly. He had ordered him to stand far opposite of him for a few reasons, chief among them being that he didn't trust anyone who wasn't from Dwynnen. There was something shifty about those outside the forests; their lack of morales and money-grubbing ways being the most prevalent. But with the rise of the Represenatives, he couldn't be sure if this Saxon fellow was or was not tainted by them. He could just be posing as an emissary to get close an assassinate him.

"Sir. I suggest we get on with this. What is it you want to say to me, Dwynnen's Baron?"


and your response right under it....

OOC: I'm kind of in a hurry. Verlox, I'll get you soon. I have permission to control the guards.

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Avril Louise
 
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Post » Sun Aug 15, 2010 11:49 am

And I posted...further down the line.

I apologize that I have a life.

Anyway, give me another week. Continue discussing. School is almost out.
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Penny Courture
 
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Post » Sun Aug 15, 2010 8:12 pm

And I posted...further down the line.

Want to provide the post number for me? Cause I'm going through these two threads and there is nothing.

I apologize that I have a life.

:unsure2: What does that have to do with anything? You told me you would get to it, and you never did. If you had just acknowledged that, I probably would have stayed and waited.
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Alisia Lisha
 
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Post » Sun Aug 15, 2010 11:24 am

Unless I'm missing it too, you didn't reply, wooly. I just skimmed over all your posts, you posted mostly for Bhoriane and then the fastforward at the end of thread 1, nothing for Dwynnen that I could find.
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Mark
 
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Post » Sun Aug 15, 2010 6:11 pm

So the idea is to focus our attention on one (or two) specific area(s)? This is to say the surrounding areas are unimportant at the moment? I had quite a few important events unfolding with Orsinium including peace agreements, import/export contracts with neighboring cities/counties, and some treachery involving the Chief of an influencial tribe amongst the court of Orsinium. Am I suppose to simply discontinue this path, create another character for the "important events", and then leave Orsinium to memory? Perhaps those involved with Orsinium, (Darkom and myself) could continue our plot and then perhaps join the others with new characters to focus our attention?

As far as focusing on a smaller region goes, I was under the imperssion that political rp's were meant to be run throughout larger areas. Making this thread a series would allow you to keep this thread up, giving us the oppurtunity to discuss our plans and organize ourselves a bit. While I'm aware I'm terribly outnumbered in the final decision, it just seems more political rp'ish to find another means of running the rp. Focusing in on a significantly smaller region makes the rp seem more adventure than political. War is young men fighting and old men talking. I assumed we'd exploit the latter rather than focusing more on conflict.

Better yet, could we perhaps conclude all nation/faction events such as war, treaties, etc... and then worry about focusing out attention? You said the events that took place would remain in UB lore, but what about events that were on the verge of happening? I'm not sure how to remove my king from the Wrothgarians, forget the emissary from Wayrest, the arrival of a princess at Orsinium's gate, or the imposter who managed to infiltrate Tribe Horkoth. Perhaps while the others zone in on one area, I could conclude Orsinium's significant events in a timeline? Or perhaps work with DarthRavanger and Darkom to finish the business I had set up for Orsinium's potential allies?

The decisions up to you. It just doesn't feel right to abandon Orsinium and lose the ground I've gained as far as depth goes.
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lacy lake
 
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Post » Sun Aug 15, 2010 3:01 pm

So the idea is to focus our attention on one (or two) specific area(s)? This is to say the surrounding areas are unimportant at the moment? I had quite a few important events unfolding with Orsinium including peace agreements, import/export contracts with neighboring cities/counties, and some treachery involving the Chief of an influencial tribe amongst the court of Orsinium. Am I suppose to simply discontinue this path, create another character for the "important events", and then leave Orsinium to memory? Perhaps those involved with Orsinium, (Darkom and myself) could continue our plot and then perhaps join the others with new characters to focus our attention?

As far as focusing on a smaller region goes, I was under the imperssion that political rp's were meant to be run throughout larger areas. Making this thread a series would allow you to keep this thread up, giving us the oppurtunity to discuss our plans and organize ourselves a bit. While I'm aware I'm terribly outnumbered in the final decision, it just seems more political rp'ish to find another means of running the rp. Focusing in on a significantly smaller region makes the rp seem more adventure than political. War is young men fighting and old men talking. I assumed we'd exploit the latter rather than focusing more on conflict.

Better yet, could we perhaps conclude all nation/faction events such as war, treaties, etc... and then worry about focusing out attention? You said the events that took place would remain in UB lore, but what about events that were on the verge of happening? I'm not sure how to remove my king from the Wrothgarians, forget the emissary from Wayrest, the arrival of a princess at Orsinium's gate, or the imposter who managed to infiltrate Tribe Horkoth. Perhaps while the others zone in on one area, I could conclude Orsinium's significant events in a timeline? Or perhaps work with DarthRavanger and Darkom to finish the business I had set up for Orsinium's potential allies?

The decisions up to you. It just doesn't feel right to abandon Orsinium and lose the ground I've gained as far as depth goes.

I'm not saying the surrounding areas are unimportant; hell, I'm leaving my own place out without wrapping up even half the stuff I was intending to do with Daggerfall. The fact of the matter is, the RP doesn't seem to have enough steam to keep going while spread out over a territory of this size - it puts a strain on interaction, not to mention the trouble involved with keeping everyone at the same day, since I'm sure you yourself are aware people can't all post at the same rates and then some want to go ahead with their stuff while others still have to wrap up theirs, leads to confusion. Besides, politics have taken a back seat to war as the majority of the RPers seem to be drawn into that; this was never supposed to be purely political, at least when I came up with the idea I envisioned it as war and some politics, not politics and some war; while some roles are indeed more politics-oriented than others, the main focus was to be on the struggle between the new and old orders. Maybe wooly intends to take it in some other direction, but that was my original vision.

While I'd like to warp some stuff up myself, if we would've been able to do that then this thread wouldn't exist. I dunno, maybe stuff'll change when summer rolls about and more time becomes available, but as is it'd probably take far too much time and the RP would only die some more without much being achieved. If it takes adding some adventure elements to keep the RP alive and going and the war portrayed realistic, then sign me up for a war RP with adventure elements. While the 'old way' of doing these kind of RPs certainly has much appeal, I'd have to point out that more often than not they die because of too great distances leaving people without interaction and time becoming really confusing. People keep saying that it can be done if it's done right, but if SoS is any indication then 'done right' would appear to mean an RP composed of writers of doom and dedication created in a super lab staffed by the top scientists of the world, and even then SoS wasn't a pure political-war RP. I myself think that it might be time to change stuff around. I understand why it svcks mightily to you for the RP to take a turn like that kinda in the middle of things, but I think the only alternative might be not having the RP at all. :/

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Kortniie Dumont
 
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Post » Sun Aug 15, 2010 6:09 pm

So PFA, what do you suggest we do, as areas?

I don't have time to make a big A post at the moment. Maybe Later.
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James Smart
 
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Post » Sun Aug 15, 2010 6:35 pm

Not like I'm in this RP anymore, apparently, but just my two-cence.

Why not try something ala Lion in Winter? Now, I don't advocate that small of a scale, but just bear with me. Lets use Lord Dren's Orsinium as an example. Now, I don't know if he wanted to play out those events by himself, but why not try to include everyone in on the action in Orsinium, with some input from Wayrest since it's so close. Each player could take the roll of an important (or unimportant) person from either court, and you could play out what Dren had in mind, or something close to it.

Possible important players in the RP could be the courts of Orsinium, Gauvadon, Norvulk, and Wayrest. Menevia would be something of a....political/tournament/espionage area. People that don't take up a leadership position in those places could be retainers for the people who did. Likely, Orsimium would be the main area, along with Menevia, while scenes could also be played out at the courts of the other powers.

The reason I pick Orsinium is because we never get to see a lot of the orchish city, and it would be cool to actually use it for once.
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Tina Tupou
 
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Post » Sun Aug 15, 2010 3:56 pm

Not like I'm in this RP anymore, apparently, but just my two-cence.

Why not try something ala Lion in Winter? Now, I don't advocate that small of a scale, but just bear with me. Lets use Lord Dren's Orsinium as an example. Now, I don't know if he wanted to play out those events by himself, but why not try to include everyone in on the action in Orsinium, with some input from Wayrest since it's so close. Each player could take the roll of an important (or unimportant) person from either court, and you could play out what Dren had in mind, or something close to it.

Possible important players in the RP could be the courts of Orsinium, Gauvadon, Norvulk, and Wayrest. Menevia would be something of a....political/tournament/espionage area. People that don't take up a leadership position in those places could be retainers for the people who did. Likely, Orsimium would be the main area, along with Menevia, while scenes could also be played out at the courts of the other powers.

The reason I pick Orsinium is because we never get to see a lot of the orchish city, and it would be cool to actually use it for once.

Orsinium would be a fun place for political machinations, though I think it's major problem is that it has so little territory for one of the four post-warp powers. Compared to Wayrest and Daggerfall, Orsinium has lost nearly all of it's post-warp territory. In fact, United Bretony's version of Orsinium was at pre-warp levels.
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April D. F
 
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Post » Sun Aug 15, 2010 5:55 pm

Orsinium would be a fun place for political machinations, though I think it's major problem is that it has so little territory for one of the four post-warp powers. Compared to Wayrest and Daggerfall, Orsinium has lost nearly all of it's post-warp territory. In fact, United Bretony's version of Orsinium was at pre-warp levels.

Yeah, but it's also populated by the best warriors and smiths on Tamriel, and Orsinium alone is supposed to be, possibly, the mightiest fortress-city on the continent.
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John Moore
 
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Post » Sun Aug 15, 2010 11:59 pm

Yeah, but it's also populated by the best warriors and smiths on Tamriel, and Orsinium alone is supposed to be, possibly, the mightiest fortress-city on the continent.

and with almost it's entire post-warp in the west nation gone. Even if Orsinium itself is great, according to the current United Bretony maps it's lost nearly all of it's territory. Either this needs to be corrected, or we need to correct our depiction of Orsinium to show a nation that has lost most of the land it acquired as a result of the warp.
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lydia nekongo
 
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