Post your ideas of what sort of spells you would like to see

Post » Tue Mar 29, 2011 11:52 pm

Disorientating projectile and area effect spell like a magic flash bang. Enemies grab their heads and spin as to regain balance.

Terrain based elemental spells like geomancers had in Final Fantasy Tactics.

Gravity orb that pushes enemies away upon impact, the more powerful the further the launch distance (oh I can see the fun in this for sure)

post ideas, even if they don't make it in let's have some fun discussing it.
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Andres Lechuga
 
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Post » Wed Mar 30, 2011 5:33 am

Mark and Recall
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Cool Man Sam
 
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Post » Wed Mar 30, 2011 1:10 pm

Mark and Recall


and Levi and Super Jump
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Charlotte X
 
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Post » Wed Mar 30, 2011 11:45 am

I'd like spells that come from above or behind enemies that throw them off guard. If you cast lightning outside, it comes from the sky instead of your hands and does more damage. Frost spells are enhanced by the winter weather, fire spells have more effect in tight spaces and whatnot.

I'd also like some combat application of spells from every school of magic.
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Assumptah George
 
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Post » Tue Mar 29, 2011 10:43 pm

and Levi and Super Jump

LOL a mage in Morrowind tried to do a super jump.. didn't work out very well for him ;P
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Emma Pennington
 
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Post » Wed Mar 30, 2011 1:08 pm

Definitely would hope Mark and Recall would make a return in Skyrim, or at least some incarnation of them in the form of a dragon shout. I'm pretty certain one of the Game Informer articles explicitly said there'd be a shout involving "teleportation", so I have my hopes up.
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Lavender Brown
 
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Post » Wed Mar 30, 2011 2:23 am

Turning people to stone would be pretty sweet.
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IsAiah AkA figgy
 
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Post » Wed Mar 30, 2011 5:31 am

has there ever been a repair spell?
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JaNnatul Naimah
 
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Post » Wed Mar 30, 2011 3:18 am

Mark and Recall

I'd like Mark and Recall to be separate from Anchor/Teleport. Use mark and recall to teleport items to you, anchor/teleport to bring things to yourself.
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Music Show
 
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Post » Wed Mar 30, 2011 1:26 am

LOL a mage in Morrowind tried to do a super jump.. didn't work out very well for him ;P


He missed a tree or mushroom or something to break his fall lol
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e.Double
 
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Post » Tue Mar 29, 2011 9:19 pm

New Summons are an obvious with dragons and spiders and whatnot being added to the mix. Anyone think shape shifting spells sound fun or would you prefer the ability to become a werewolf like in bloodmoon.
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Jeff Tingler
 
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Post » Tue Mar 29, 2011 8:42 pm

I'd also like some combat application of spells from every school of magic.

Absorb spells probably stayed in Restoration. Destruction and Conjuration obviously have combat spells. They could actually make Burden useful and that would cover Alteration (I know, pretty unlikely <_< ), Illusion's got some good, sneaky sort of offensive spells. If they do some cool spell combining stuff, everything + Destruction spell would probably be fun to use.

Part of me wants Cast on Use enchanting back, part of me doesn't. If it doesn't take up a hand (like, wave your greaves at the enemy or something) then it could solve the issue some people have with the lack of magic in close combat builds. But, would it go too far?

LOL a mage in Morrowind tried to do a super jump.. didn't work out very well for him ;P

Slowfall too then. Ha.
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Farrah Lee
 
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Post » Tue Mar 29, 2011 8:57 pm

I wanna cast a spell! I wanna cast magic missile!

Seriously though magic missile has got to be the coolest spell ever and the Elder Scrolls was heavily inspired from D&D so why not? :cool:
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Tiffany Castillo
 
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Post » Wed Mar 30, 2011 3:48 am

I wanna cast a spell! I wanna cast magic missile!

Seriously though magic missile has got to be the coolest spell ever and the Elder Scrolls was heavily inspired from D&D so why not? :cool:

Because it's overdone and boring. So is throwing fireballs and lightning though.

A missile effect would look good in Damage Health spells. I always pictured Drain spells as beams. The trail of energy between the player and target from Absorb spells was pretty much spot-on, just don't have it break if you get too far away!
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Lakyn Ellery
 
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Post » Tue Mar 29, 2011 10:00 pm

i'd like to see a doppelganger spell in illusion, similar to the hologram in halo reach.

since they're trying out spell combinations, i'd like to see telekinesis combined with any projectile spell to create projectiles you can steer with telekinesis. also, detect life makes your projectiles somewhat homing.

i'd also like to see a clairvoyance spell which lets you fly the camera around outside your body.
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Ebou Suso
 
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Post » Wed Mar 30, 2011 1:56 am

A spell similar to "Detect Life," which reveals magically enchanted ITEMS in the world.
If enchanted items are powered by souls/soulgems, it should be similar to Detect Life, eh?

Stimulate Growth
It randomly spawns a plant in the ground or replenishes a plant that you just took ingredients from.

Weather
Make it rain, snow, hail, etc.

Darkness
The target becomes blinded for a period of time, or it negates light spell.

Shape Shifting

Spells that cause diseases.

Summon swarms of insects
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Alyce Argabright
 
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Post » Wed Mar 30, 2011 12:59 pm

A Thief/Mage sounds incredibly fun if the spells are proper. It's bad enough for the target when your enemy is hiding in the shadows but when he has the ability to really screw with you in terms of magic.. oh how glorious.


edit: oh, and necromancy! >: ) True necromancy spells.
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Campbell
 
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Post » Wed Mar 30, 2011 3:34 am

almsi intervention from morrowind and mark /recall and levetation so i can fly as high as i can go then do a mark spell and then enchant a sword with recall on target :biggrin:
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Vera Maslar
 
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Post » Wed Mar 30, 2011 4:24 am

Conjuration: Dancing Daedric Blade - To protect and serve.

Illusion: Mirror Image - To confound and confuse opponents.

Alteration: Flesh to Stone - For a limited period only of course.

Destruction: Flame Strike - Or at least some means of targetting an area rather than watch my area of effect spells sail harmlessly past my intended target.

Enchanting: Glyph of Warding - Thou shall not pass!

Restoration: Lay on Hands - Big heal, uses up all remaining mana.
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yermom
 
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Post » Wed Mar 30, 2011 4:33 am

Some old ones i liked:

- One where you could make them fight eachother.
- Paralyse.

Some new ones:

- one that makes the NPC lose their mind. They stand up from whatever theyre doing, scream and run around insanely shouting until they fall over and die, or freak out and accidently kill someone, then die. lol. like paranoia
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Betsy Humpledink
 
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Post » Wed Mar 30, 2011 1:25 am

almsi intervention from morrowind and mark /recall and levetation so i can fly as high as i can go then do a mark spell and then enchant a sword with recall on target :biggrin:


now we know what sheogorath did.
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yessenia hermosillo
 
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