question on faction hostility

Post » Sat Oct 23, 2010 6:58 pm

If it really is that extensive and you get shot at while wearing an opposing factions armor no matter what, maybe they should just initiate conversation with you if you have a reputation with them. If you identify yourself, they will realize who you are, and not shoot. That could solve those problems while still adding the extra immersion.
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Lizbeth Ruiz
 
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Post » Sat Oct 23, 2010 9:27 pm

Sometimes I think that all of these new mechanics are going to come back and bite Obsidian in the buttocks. This poop is getting too complicated.

Yea on top of all the separate rep we still don't have a clear definition for what karma exactly governs.
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Nicole Coucopoulos
 
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Post » Sun Oct 24, 2010 7:27 am

Yea on top of all the separate rep we still don't have a clear definition for what karma exactly governs.


i can have a fair guess


i think that good karma will make people believe you more than hey would normally

neutral would have no effect

and bad would make them want to beat you into a gooey pulp
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BRIANNA
 
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Post » Sun Oct 24, 2010 3:35 am

My take on Karma is that it has nearly no effect on the world, and is just how your character feels about themselves.
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Rob
 
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Post » Sun Oct 24, 2010 6:09 am

I hope the game doesn't really limit us to the armor we can wear. If we find a really cool piece of armor I don't want it to affect my rep with certain factions and I don't want factions dictating armor I wear. If I want to wear armor with more protection than my faction offers I should be able to.


Well what if we get the choice to modify any armor by adding your factions logo/flag/colors? For example, if you loot a BoS power armor you could add the NCR flag/logo/color (assuming bos and ncr are enemies in the game) so that your allies can identify you from afar.
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Jack
 
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