» Fri Nov 05, 2010 8:36 am
Organizations that use violence should expect most missions involving someone dying, like taking FG or DB jobs. Organizations, like the Mages Guild, should involve a lot more research and study, which can be a blend (depending where research is, what the task is, or if a non-guild practitioner needs his/her arms broken) as opposed to hunting down necromancers. So, the level of violence should depend on the organization and quest.