Travel package delay...

Post » Fri Nov 05, 2010 12:13 pm

I have a travel package with a GetQuestVariable condition. When the variable is 1, the character should move somewhere.

It works, but the problem is that it takes a long time to activate. (I know the game ticks every 5 seconds or so(?) But this takes 20+ seconds sometimes.)

How can I shorten this time?
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~Amy~
 
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Post » Fri Nov 05, 2010 9:51 am

It actually does an evaluation every 10 or so seconds, but you can skip this check and do one instantly by using the http://geck.gamesas.com/index.php/Evp command. Simple add the line 'YourNPCRef.Evp' to wherever it is changing that variable and the NPC will instantly evaluate, notice the variable change and then do the new package.
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(G-yen)
 
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Post » Fri Nov 05, 2010 2:19 pm

That works. I had tried that, but I think I had put it in the wrong script. In the trigger's script it works instantly. Thanks!
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cosmo valerga
 
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