Faction Enemies

Post » Sun Nov 07, 2010 9:03 pm

Im trying to make the Brotherhood of Steel faction enemies with the Powder Gangers. I thought that it would be as easy as going to the Brotherhood of Steel Faction, and adding the Powder Ganger faction in as an enemy and setting disposition to -100.

However this does nothing, when the podwer gangers get near the BoS, they just ignore each other. If I script command a powder ganger to attack a BoS then a fight happens, else nothing.


I did check I was selecting the right factions, all the NPCs Im using are just the generic ones for each faction.....just cant figure out why they arent fighting.
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Donatus Uwasomba
 
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Post » Sun Nov 07, 2010 10:43 pm

Im trying to make the Brotherhood of Steel faction enemies with the Powder Gangers. I thought that it would be as easy as going to the Brotherhood of Steel Faction, and adding the Powder Ganger faction in as an enemy and setting disposition to -100.

However this does nothing, when the podwer gangers get near the BoS, they just ignore each other. If I script command a powder ganger to attack a BoS then a fight happens, else nothing.


I did check I was selecting the right factions, all the NPCs Im using are just the generic ones for each faction.....just cant figure out why they arent fighting.


try adding a script that forces both factions to be enemy to each other. That way, you don't even have to directly alter the faction relation.

Try creating a dummy quest with a simple script.

replace the below script's < > with actual editor id and see if it work.

	scn BosVsPowderGangQuestScript		short doOnce		Begin GameMode			if doOnce == 0				set doOnce to 1				SetEnemy  						StopQuest 			endif		End       

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