I'm not really sure how to describe my issue here, so I'll just go for it. I have an interior where its some Utility hallways and rooms, that lead into caves, and back into utility halls then out the other side. I recently had the utility parts and cave parts in two separate cells, but upon making each smaller, decided to combine them. I, however, cannot get them to snap together. I have my snap to grid on 128 units. So the utility halls are all set up, and I connect the caves to one end, (there are pretty much two ways to get from one exit of the cell to the other, through caves or hallways) and set up the caves, but when I get to connecting the caves to the other end at the utility halls it doesnt fit. The caves are 128 units off in both the X and Y directions. Now, all of the pieces used in between the two points of connection are either 256 or 512 units square, so I do not see how this could happen. I have looked at each and every piece and cannot find which one is the one thats 128 off in its size. Can anyone think of any pieces in the cave or utlity tileset that are like this? All of them are either 256x512, or 512x512, or 256x256. None of them are like 384xwhatever or anything. This should not be offsetting my level by 128... I can just start moving the level over 128x and y and snapping it, but i go in infinite circles around... It makes no sense. Somewhere I must have a piece that is offsetting it, but I cannot locate that piece. Does anyone know of any pieces that are like that in the Cave or Utility tilesets? It does however line up on the Z axis just fine. If you really have to, I could message you a link to the esp. I don't want to post it publically as its a mod I have been working on for almost a year, its nearly done, and I would like to keep it under wraps until completed. Thanks for any help on this confusing and hard to explain topic... -_- I would really love a fast response/help as the level is in ruins and is unplayable until I figure this out.
Gunmaster95