Thankyou all, for your help, but I now have a new problem, I wanted to do a quick test so I exported some land, renamed the quads, but when I open up the heigtmap editor, there is a small strip of land on the top of the editor, and it crashes when I try importing.
Any ideas?
From my own experience, you don't actually ever need to hit the import entry. The heightmap editor should automatically load whatever appropriated quad RAW files you have set up in Heightfield folder.
Also it's a bit harder to gauge the problem you might be having now without a visual. Which quad locations are you using? Are the RAW images being saved with the correct options; Header: 0, Non-interleaved Order, Count: 1, Depth: 16 Bits, Byte Order: IBM PC (and do they look like greyscale images)?