FWE and UPP

Post » Fri Nov 26, 2010 3:02 am

Is this compatable with fwe, mmm, etc.?

http://www.fallout3nexus.com/downloads/file.php?id=1409

if not, is there a way to compatablize them?
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Sunnii Bebiieh
 
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Post » Fri Nov 26, 2010 9:50 am

It will most likely conflict with FWE's balance and vision...
with the mod its self it will conflict because FWE modifies some of the original perks

If you really want it you could get UPP without the vanilla perk changes and forget the balance issues with FWE
or if you want the vanilla perk changes set UPP to load AFTER FWE

They're just perks anyway..nothing serious should happen if they conflict. The mod loading last will just over ride the conflicting perks with the other mod.
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Natasha Biss
 
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Post » Thu Nov 25, 2010 10:56 pm

I just use the UPP modules for experience and quest given ones. There are a few incompatibilities in that some perks are modified by FWE and some by UPP, so the later mod would be the one that wins. But they should work fine.

https://sites.google.com/site/fo3wanderersedition/reference/perk-list
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jessica sonny
 
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