I'm playing on using the Zak's Eye model and making it have the ability to attack. So I thought I should start with adding the new animation's because I heard that If a model doesn't have the animations it just won't do those. So I opened Idle, as it would have the exact same look as I wanted the aim to be. I loaded it in nifskope, but for some reason I can't really change the text for that part like and oblivion model, and the number value it gives me only has Bip01 Head, end, Idle, NiTransformerController, Bip01, Bip01NonAccum, and start. How do I change this value so it can be read as aim?
Also, sorry for another topic so soon.