A corpse problem...

Post » Mon Dec 06, 2010 3:17 pm

I'm using a touch spell that repositions actors a few inches higher on the z axis. IE original position +30. It works just fine, no hassles. The problem appears when I use the spell on corpses, as they stay floating in the air until I go and grab them.

I've experimented a little and noted that some objects follow the same pattern, and some objects don't. If I position a "falling" object near a "non-falling" object the non falling object will fall, as long as the falling object is bigger. In other instances even the falling object stays floating in the air, so these experiments are inconclusive at best, and now I'm more confused than when I started.

In conclusion: Is there a way to make corpses fall to the ground without player intervention?

Thanks.
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dean Cutler
 
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Post » Mon Dec 06, 2010 5:22 am

As you experienced, the game does not calculate havok for everything in the cell all the time. Sometimes you have to touch it, sometimes just get near.

Actors do fall immediately, thou.

What I do in this case: I have a persistent small flea (actually a dog scaled down to .01) and I position it just above the object I want to force fall. The dog will fall on the object, triggering the havok process.

Make sure you use SetPos, as MoveTo don't like to place actors in mid air.
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YO MAma
 
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Post » Mon Dec 06, 2010 4:12 am

As you experienced, the game does not calculate havok for everything in the cell all the time. Sometimes you have to touch it, sometimes just get near.

Actors do fall immediately, thou.

What I do in this case: I have a persistent small flea (actually a dog scaled down to .01) and I position it just above the object I want to force fall. The dog will fall on the object, triggering the havok process.

Make sure you use SetPos, as MoveTo don't like to place actors in mid air.


Nice trick !

I'm gonna try it out right now. Thanks :tops:
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Sabrina Schwarz
 
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Post » Mon Dec 06, 2010 9:06 am

Well i tried, but it doesn't work :(

The dog goes right through the body as if it wasn't there. I guess corpses have no collision.
I've tried using other objects, creatures, different sizes to no avail. Unless I manually pick up something near the body or touch it pressing Z it stays floating in mid air. I can even walk trough it and jump on it and nothing :banghead:
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Mel E
 
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