If my memory is right it's one of pale_riders creations, but I'm damned if I can remember which one. Search for his mods on TESNexus and I'm sure you'll come across it.
The helmet was found in FCOM, but more particularly is one part of a unique item set in http://www.worldofelderscrolls.de/?go=dlfile&fileid=12
If you use this mod ensure it's the English version and you need http://rapidshare.com/files/57753891/OWC_Patch_1.08b_1.085b.7z.html
Ah, thanks, I'm partially familiar with is work, actually. I have a nice armour picked out for my Nord, once he's upped himself a bit.
I never would "hit" the NPC because of dependancy of the luck attribute or something.
Some people... If you have the skills to use a weapon/spell, you'll rarely miss/fail. I have NEVER had a problem with missing when I'm using the weapons I should be using. If I only have long blade as a weapon skill, I shouldn't be good at axe. It's common sense. I mean, of course in the begining I may have missed around 3-4/10 times, but as time went on, I actually felt like I advanced.
But, the graphics - this was the first game graphics pushed me away from playing it as I normally don't care about graphical quality - to me...looked terrible!
Morrowind's graphics where by far to a better standard at the time than Oblivion's graphics. Morrowind also had unique landscapes and arcitechture, unique creatures, well designed areas, etc, that all make it look even better, anyway. People need to realise that the way a game "looks" doesn't directly mean the poly-count of the meshes.
Sorry, but whenever someone attacks Morrowind, need to bite back.
Edit: And I agree with tejon. You have to take it for what it is and not compare. It took me a LONG time to like Oblivion coming fresh out of Morrowind. I was severely disappointed in it. Once I got my head wrapped around that it wasn't Morrowind and never was going to be, I adapted and ended up appreciating Oblivion for what it was.
Oh, I do appreciate that Oblivion and Morrowind aren't the same game, and I should play Oblivion as a seperate game, but what's the harm in looking for mods that I feel would add to the game?
I have played through Oblivion, and there are certain aspects I like, hence I want to fix it, but there are certain aspects I really dislike aswell.
Everything I listed was all the problems I could think of, no matter how minor. A lot of the mods there I can live fine without, but it doesn't hurt to ask.