Couple moar ideas

Post » Sun Dec 26, 2010 12:23 pm

Im not expecting everything I want to be implemented in the game, implemented in the game, ofc i'll accept the game i'm given, and of course there will be mods. But I would really like to see bethesda do stuff like this.

When I go to a book store, I wanna go to the bookshelf, pick the book out and then take it to the store owner. Not talk to him, and magically my gold is with him and the book is inside my bottomless inventory.

When I go to the weapon store, I want to actually see the weapons that she is selling, to see if I like the looks of it. And I don't want her to sell anything that I cant see. And when I buy something, I want her to walk over to the display counter/cupboard where is is stored and for her to hand it too me, etc. I'd like more immersion in shops, basically.

Dark messiah style grapple hook... we can only hope... (if you ain't played it, go buy it now its amazing, like an action-oblivion)

Mount and blade style horse combat. More damage based on horse speed etc. I have no doubt we'll see some form of horse combat in skyrim.

Extreme weather. I wanna die if I stay outside for too long during a massive snow storm.

Im expecting a fallout NV style hardcoe mode. Need food, need sleep. Or you'll die. I also would like hardcoe mode to involve a realistically smaller inventory, so you can only take things that you really need.

I wanna make camp fires and put up tents to sleep in. And then I wanna be occasionally disturbed in the night to find a bear is eating the boar which is roasting on the camp fire. Possibly a mod... but bethesda would do a better job.

No doubt we'll see dismemberment... no doubt we'll see dual wielding... think thats it. For now :P
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Daramis McGee
 
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Post » Sun Dec 26, 2010 4:45 am

the extreme weather one sounds really cool. having to run for shelter in a cave or in a settlement/city because of a storm sounds really cool!
grapple hook sounds ok too but no biggie for me.
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Lewis Morel
 
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Post » Sun Dec 26, 2010 8:02 am

I don′t like the first one, but the rest are ok...
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Trevi
 
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Post » Sun Dec 26, 2010 5:01 am

nice

hope we see rope arrows.
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Stacy Hope
 
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Post » Sun Dec 26, 2010 3:32 am

nice

hope we see rope arrows.


I just dont want to be able to use them to scale massive buildings, or something unrealistic. I think thats why it will never be done ( but who knows about the modding possibilities of the new engine )
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Tiffany Castillo
 
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Post » Sun Dec 26, 2010 3:04 am

I don't like the shopping idea (sounds like it could get tiresome easily, plus I think it would be difficult in shops like where they sell ingredients), but the others sound good. I definitely think that purchasable bedrolls are a good idea, and that you could sleep anywhere with a chance of being attacked/disturbed, instead of just getting text popping up saying you can't seep, as enemies are nearby.
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casey macmillan
 
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Post » Sun Dec 26, 2010 11:24 am

the extreme weather one sounds really cool. having to run for shelter in a cave or in a settlement/city because of a storm sounds really cool!
grapple hook sounds ok too but no biggie for me.

The extreme weather one does sound good,BUT....clothes we wear will help.
Also magic...if we can cast flames or flame thrower spells,it's not unrealistic to think we can use that as an heat source in a cold strom etc.
We can also burn oil,we may even be able to have camp fires.....while i'd like weather to effect us,there are things against it too.
Just my view.
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Samantha Jane Adams
 
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Post » Sun Dec 26, 2010 11:22 am

Would totally love to have campfires and tents/bedrolls we can place in the gameworld. If they include a hardcoe mode where eating and sleeping are required, placeable campfires and the like would add so much to that. Go out hunting one day for a deer, spend a hour or two climbing up mountains and hunting. Eventually getting your quarry and finding a relatively quiet place to set up camp, string the deer up to cook and stay there for the night. Proceeding onward to your quest destination the following morning. :D

Mounted combat, or at the very least horses that control more like in M&B or even Age of Conan (MMO) would be awesome. I have doubts that'll be included though. Oh wells, perhaps I shall be pleasantly surprised.
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Lawrence Armijo
 
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Post » Sun Dec 26, 2010 10:48 am

nice

hope we see rope arrows.

I wouldn't doubt it personally, the Might and Magic franchise got bought up by Bethesda as I recall...

maybe it was just Dark Messiah...
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Ridhwan Hemsome
 
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Post » Sun Dec 26, 2010 9:09 am

I like the idea of extreme weather, but only in a cosmetic sense. :cold:
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Poetic Vice
 
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Post » Sat Dec 25, 2010 9:35 pm

i actually love all of your ideas, except the grapple hook.
not sure how that would fit into TES
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Allison C
 
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Post » Sun Dec 26, 2010 8:55 am

Since you can observe items in full 360 in your inventory, I expect something similar might be in when browesing for weapons, supplies etc etc
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neen
 
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Post » Sun Dec 26, 2010 12:56 am

Most of your ideas are really good, though personally agree the shopping one could be a bit tiresome/difficult to work in. Not too sure about the grappling hook. An exaggerated comparison - Just Cause 2: Skyrim. And the masses cry thusly: "Ye, Bethesda, for why have thou put such an abomination in this here game?" "Why? I'll tell you why. Just 'cos... 2" :tongue:

But seriously. hardcoe mode would be cool as, yes to eating, sleeping, drinking etc., plus yes to extreme cold, which can be negated by clothes, spells, environment, race (ie, Nordic resistance to frost - FTW), but possibly lead to death. And the campfire sounds like a GREAT idea. How RPG is that. On a quest, that leads you across the mountains and you have to stop off at night because of the hazardous environment and make your food/rest. A bear comes sniffing at night, you have to fight him off. Pack up at the crack of dawn, continue on your way. Awesome. Though you can only set up camp on a fairly flat, small area of land, you know. Quick animation, tent unfurls, set up, campfire, bedroll. very cool. LIKE.
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Aliish Sheldonn
 
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Post » Sun Dec 26, 2010 6:27 am

A grappling hook would not feel like TES to me, and having a "realistic" inventory would be a pain in the beard. :down:
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Suzie Dalziel
 
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Post » Sat Dec 25, 2010 11:57 pm

100% on the lighting campfires and setting up a tent/bedroll
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Spaceman
 
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Post » Sat Dec 25, 2010 9:35 pm

Shopping scares me enough in real life...I'll live with the menu system of buying things. I'll get enough nightmares from blizzards if they are realistic anyway, no need to add snopping nightmares as well.

As for the other ideas, I'm all for em.
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sophie
 
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Post » Sun Dec 26, 2010 7:11 am

Dark messiah... (if you ain't played it, go buy it now its amazing, like an action-oblivion)


Followed development all the way up to release and after purchasing it was a huge let down. So many poorly implemented game play mechanics, it was utterly unplayable.

I wouldn't doubt it personally, the Might and Magic franchise got bought up by Bethesda as I recall...

maybe it was just Dark Messiah...

Zenimax acquired Arkane Studios who developed Ubisoft's Might&Magic IP with Dark Messiah. It is unclear if the acquisition by Zenimax has had any bearing on Arkane's use of the IP. It is rumored that AS is working on DMofM&M2 but they haven't announced anything official yet.
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Damned_Queen
 
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Post » Sun Dec 26, 2010 11:31 am

Most of your ideas are really good, though personally agree the shopping one could be a bit tiresome/difficult to work in. Not too sure about the grappling hook. An exaggerated comparison - Just Cause 2: Skyrim. And the masses cry thusly: "Ye, Bethesda, for why have thou put such an abomination in this here game?" "Why? I'll tell you why. Just 'cos... 2" :tongue:

But seriously. hardcoe mode would be cool as, yes to eating, sleeping, drinking etc., plus yes to extreme cold, which can be negated by clothes, spells, environment, race (ie, Nordic resistance to frost - FTW), but possibly lead to death. And the campfire sounds like a GREAT idea. How RPG is that. On a quest, that leads you across the mountains and you have to stop off at night because of the hazardous environment and make your food/rest. A bear comes sniffing at night, you have to fight him off. Pack up at the crack of dawn, continue on your way. Awesome. Though you can only set up camp on a fairly flat, small area of land, you know. Quick animation, tent unfurls, set up, campfire, bedroll. very cool. LIKE.
I'm sure you've seen or heard of the Necessities of Morrowind mod for TESIII. Is there one like that for Oblivion? It does that eat/sleep/drink thing for you in the game.
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Killah Bee
 
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Post » Sun Dec 26, 2010 1:46 am

I'm sure you've seen or heard of the Necessities of Morrowind mod for TESIII. Is there one like that for Oblivion? It does that eat/sleep/drink thing for you in the game.


Hmmm, interesting. Thanks, hadn't heard of it before (I don't actually mod Morrowind, but for a few official plugins and the Unofficial Patch), but yes very cool. I was of course refering to the hardcoe mode in Fallout 3/NV which would be great it put in Skyrim and changed accordingly.

Btw, is ur avatar a Dunmer? Great pic.
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Ysabelle
 
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