So here are a few things I have done what do you think, and any advice would be welcome.
1. limited the ammo across the board. Reason: to make melee and unarmed more of a focus for everyone.
2. Jacked the cost up of ammo to buy it, and change weight of other items too.
3. Going to give more npc's better access to close quarter weapons, the enclave and outcasts now have riot shock batons and no damage resistance daggers as well as common high tech melee weapons / powerfists.
Outcasts have acess to plasma based weapons and grenades of all kinds as standerd. Raiders have all low tech melee and unarmed weapons from axes, autoaxes and deathclaw gauntlets, as well as molotov cocktails buy the bucket load.
BoS, Outcasts and Enclave I plan on giving laser shotguns, carbines and other energy based weapons.
4. Added effects like knock down to all blunt melee and unarmed weapons on a crit allready, and will to some guns as well if I like it, as well as coming up with new effects when I think of some.
5. Made a semi automatic rifle for raiders and myself, and am going to modify / make some new guns to improve other enemies.
6. Going to change / add armour bonuses to other armours in line with their names, so low level enemies get a boost to certain stats making them more of a challenge later on.
As well as make some new armour types to give to higher leveled encounters.
So thanks for any advice you can give me.