» Sun Jan 02, 2011 1:21 am
I collect concept art, partly for its own sake and partly for doing what you suggest - using it as inspiration and reference for modeling. There's nothing in the current concept art that I'd really want to tackle, though (I mostly do weapons, structures, and similar things), and as Cratesmasher correctly pointed out, Bethesda's artists will already be creating meshes and textures based on that art, to a much, much higher standard than I could achieve.
Maybe more experienced artists than me will take up the idea though, and we'll certainly see plenty of new models after the game's released.