IsAnimPlaying returns always 1, regardless if I'm actually doing something or just standing idle. it happens with actors too, only dead bodies return 0.
IsAnimPlaying returns always 1, regardless if I'm actually doing something or just standing idle. it happens with actors too, only dead bodies return 0.
Whats going on here?
Is this one of those "broken" functions?
What do you think your character is doing while he's standing idle? He plays the idle animation! Only unconscious and dead actors play no animations because in that case the ragdoll will take over.
What do you think your character is doing while he's standing idle? He plays the idle animation! Only unconscious and dead actors play no animations because in that case the ragdoll will take over.
Well, that makes, sense.
I guess I'll have to try with isAnimGroupPlaying the downside is I'll have to check for each animation one by one, to make sure the player is not doing nothing. Is there a way to determine this (when the player isn't doing anything) something like IsIdle or similar?