Shadow of Eternity Signup/Interest check!

Post » Thu Jan 06, 2011 3:58 pm

Shadow of Eternity

Not all had been lost from the invasion of Oblivion, from the ashes of destruction and change rose a new life and growth for the Empire. As much as it may be in the fourth era for much has changed. A new young Emperor has taken charge of the Empire, sworn in from the age of Sixteen, a close relative of the Septim bloodline but not of the pure blooded for they died with Martin Septim in the Temple of the One. During the first decade the Council rebuilt the Empire, the economy has slowly recovered back to its original state if not better. With the crowning of the new Emperor a large series of Arena games were held in his Honor. The winners of these games were given the chance to dine with the Emperor. These events were planned on the week of the young Emperor Callius' birthday as a tribute to him. Competitions would be held far and wide to determine which fighters would be best suited and survived to make it into the grand combatant arena.

On the Mountainous Border of Skyrim and Cyrodiil lies an ancient Arena that had been buried within the mountains for several centuries. It has been refurbished by the Nords and turned into one of the greatest fighting arenas in Tamriel, second only to the Arena of the Imperial City. It has earned the name Howling Halls for the sound of the wind passing through the Mountains. The year is 4E 015, the Fourth year in which this Arena has been used in the massive tournament where many potential arena combtants come to test their mettle in this unique field of death. However strange sightings have occured this year up from the previous years, occasional disappearances and even an eerie fog. But this has not deterred people from coming to this cold place, for there have been hundreds if not easily over a few thousand spectators alone to arrive.

Ok, there is more to this than just the arena but hey! I aint gonna reveal all of the plot :)


Rules are simple, mostly just use common sense.
You can PM me your sheets if ya want!
Try and balance your character out abit!
Have fun!
And...anything else I forgot!

Character sheet:
Name:
Alias: (if any)
Race:
Age:
Gender:

Appearence:
Physical Appearance:
Height:
Weight:
Eye colour:
Skin/Fur Colour:

Class:
Class Description/Skills: ((Dont need to be in game skills either :P)
Spell(s): (If any, be alittle creative if you want.)

Equipment:
Weapon(s):
Armour/Clothing:
Misc:

Personality:
Deadric/Aredric Affiliation: (Deadra or God, who they worship if any)

Biography:
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Charles Weber
 
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Joined: Wed Aug 08, 2007 5:14 pm

Post » Thu Jan 06, 2011 12:27 pm

well with no more tests or big deadlines ahead I got plenty of time to get beck into roleplaying here again. why not start off with this one?

my idea for a character will be an element of my core character take and fleshed out:
Alexander Roodwood (pronounced rode-wood) better known in the arena as the Clannfear Cleaver. former K'vatch arena champion at age 22 and more or less retired from all fighting business after the end of the invasion.
the new arena somehow renewed his spark and love for the arena and he singed up for gladiator. although a little rusty he's still a force to be reckoned with, once the new flame trying to take the crown of the grand champion, now the still standing champion from K'vatch, his reputation is well earned and does make the rookie fighters a little nervous.

or something like that...

anyway, if this will become an arena-turned-into-adventure roleplay, count me in! (I might even be able to help out as I once worked on something quite similar)
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Nathan Barker
 
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Post » Thu Jan 06, 2011 12:57 pm

I sense the smell of Emperor murder... Ocato? Is that you? (***INSERTNOISEOFFIREBALLHERE***)
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Invasion's
 
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Joined: Fri Aug 18, 2006 6:09 pm

Post » Thu Jan 06, 2011 6:31 am

*raises eyebrow to last post, then continues to write character*

Might as well post a full sheet now that I have time

Character sheet:
Name: Alexandre Roodwood (pronounced Rode-wood)
Alias: (if any) Clannfear Cleaver
Race: Imperial
Age: 37
Gender: male

Appearence:
Physical Appearance: average in height and build and muscular like most gladiators, outstanding features are his rugged appearance with a strong jawline. also notable are the many scars of parallel lacerations from glanfear claws and the chunkcs of flesh out of his left arm and in his side as a result of a clannfear's bite
Height:
1.77 meters
Weight: 78 Kg
Eye colour: greyish green
Skin/Fur Colour: normal imperial skin colour

Class: Gladiator Blader
Class Description/Skills: The gladiator blader is an arena specialist in the use of any heavy bladed weapon, be that claymores or axes, as long s it is capable of splitting an enemy in half it can be used with great skill.
Spell(s):
The Warcry: a spell complicated to create, it boosts Alexander's stamina and clears his mind to assess the situation
The Leech: a spell which steals the enemy's energy and mana slowely for a long period of time, weakening the enemy while slowly rejuvenating Alexander
The prayer: a daedric spell and prayer dedicated to Meridia, prince of flowing energy, which intensifies the bleeding of the target whilst stopping his own wounds from bleeding.

He also makes use of his gifts from the Ritual constellation which allow him to keep undead away and in an emergency heal his wounds to a degree

Equipment:

Weapon(s): a dwemer shield and claymore as first choice for weapons
Armour/Clothing: normally goes around in tan and brown clothing of average quality and cost, he fights with the common gladiator armour although in the current weather he is allowed to add a wool shirt and pants to the armor. his dwemer shield and chainmail helmet complete the armour set
Misc: in his personal bag he keeps an extra set of clothing, some of his gold and his travel suplies, he also has a seperate compartment in which he hides the small daedric spellbook from which he learned the absorption spells, it still holds many secrets he hasn't been able to master yet.

Personality:
Deadric/Aredric Affiliation: Although faithful to the Nine and their commands he also appears to have chosen to aid Meridia and her followers and frequently sets out to stop a local necromancer with his gifts aiding him

Biography: Born and raised in Kvatch as son of a labourer and servant Alexander was not born with anything but a roof over his head, two meals a day and the security of the Kvatch walls. Like many of the people of Kvatch Alexander found himself at the arena for many years watching the gladiators of Kvatch fighting for their glory and the amusemant of the rich. For Alexander it was a way to glory, he started his training as soon as he was sixteen and learned how to fight from one of the popular gladiators. At age 18 he entered the official matches and with bloody success he managed cleave through the fights to reach the top as one of the most driven new gladiators of the city. Although not as famous as one would be when fighting in the Imperial arena in the capital he did get recognised as the new flame to rise through the ranks of the arena. earning better equipment and care as he climbed higher in the arena list of favoured gladiators. at age 21 he was one of the three gladiator champions under the Grand Champion. However fifteen years ago it all changed when kvatch was sacked by the dremora of Mehrunes Dagon and their siege walker, together with the other gladiators Alexander fought the daedra, but overwhelmed they quickly had to flee the city if they wanted to survive. in the weeks following the destruction of his home and family Alexander sought refruge in skingrad while aiding the city defence by keeping the daedra in the surrounding lands at bay.
after the oblivion crisis had ended Alex tried to rebuild his life in skingrad at the fightersguild as a warrior for hire. it did help him gain structure and security back in his life but he never really did regain his fighting spirit as it all became about the gold of his contractors and the glory and fame were starting to fade as Kvatch remained a ruin after the war.

With the recent opening of the new Howling Halls arena up in the Jerals near Bruma, Alexander decided to remain in bruma after helping the local branch out on orders of the guildmaster and see the arena with his own eyes, the moment he stepped into the arena an old flame started to reawaken in him, something in the arena was renewing the fighting spirit in Alexander and now he came to return to the life of the gladiator.
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Jeff Tingler
 
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Joined: Sat Oct 13, 2007 7:55 pm

Post » Thu Jan 06, 2011 7:12 am

I like! Awesome Cirith. Course..Ya made a fair few spelling mistakes :P Come on! Anyone else wanna join?! Or even offer up some tidbits of possible idea mods? ;P
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Sweets Sweets
 
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Joined: Tue Jun 13, 2006 3:26 am

Post » Thu Jan 06, 2011 4:05 am

Would I be able to join this RP simply as a spectator or something of the sort? And the take place in the events that follow? Or is being a gladiator a must?
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latrina
 
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Joined: Mon Aug 20, 2007 4:31 pm

Post » Thu Jan 06, 2011 11:13 am

Well, as long as no one has a problem with this being my first RP, I'll join.
Character Sheet:
Name: Shaidar Haran
Alias: None
Race: Dunmer
Age: 32
Gender: Male

Appearance: average height for a Dunmer, though he is skinnier than most. He is not incredibly muscular, but they are well toned. His most distinguishing feature is actually his completely unremarkable face. Many people have found it hard to exactly recall what he looks like because of this.
Height: 6 ft 2 in
Weight: 170 lbs
Eye Color: Red
Skin/Fur Color: Normal Dunmer Skin Color

Class: Assassin
Class Description/Skills: The assassin is trained to move silently and undetected in the dark. In combat situations they prefer to remain unseen, however they are usually highly skilled with a long blade in the event that it comes to an open battle.
Spells: None

Equipment:
Weapons: an enchanted chitin dagger that will demoralize most that it cuts. An ebony longsword.
Armour/ Clothing: He refuses to wear armor because the style of fighting he uses focuses on pure speed. Instead, while fighting or carrying out an assassination he wears a black, loose, and hooded robe. When he is just walking down the street he wears a common gray colored outfit.
Misc: Not having much to call his own, he carries a sleeping roll, an extra set of clothes, and a few coins if he is lucky.

Personality: He is the epitome of the Dunmer stereotype. It takes much for a person of another race to win his trust. He used to be cold and calculating, hardly ever speaking to anyone, but circumstances have forced him to change and he is slowly becoming more open with people.
Daedric/Aedric Affiliation: He is fiercely loyal to Mephala. He respects Azura as well, but not to the same extent as the webspinner.

Biography: Shaidar was born and raised in Morrowind, in the town of Balmora. His father was a smith and his mother a seamstress. His family was middle class and he led a decent life until three days after his thirteenth birthday. It was on that day that his mother died of an unidentified disease. Over the next year Shaidar's father became very depressed. He closed his smithy and spent his days wasting the money that was left on skooma. He became abusive and beat Shaidar. Finally, on Shaidar's fifteenth birthday the abuse went too far. Shaidar's arm was broken and most of the rest of his body was severely bruised. He ran away from home on that day, taking some money with him in the hopes of buying passage on a silt strider to Vivec. There, he planned to become an apprentice blacksmith. He made it to Vivec and rented a room in an inn while he searched for work, but no one would take a poor runaway as an apprentice and soon he was living on the streets. He took to stealing and caused quite an uproar as there was very little crime in the holy city. He went for two years without being caught and soon had enough money to move back into an inn. One day, he was stealing a man's coin purse and the man caught him. At first the man was angry, then he realized that Shaidar must be the thief that everyone was talking about. Instead of turning him in to the guards he offered Shaidar a place in the Morag Tong. The man was the current Grandmaster of the Morag Tong and was impressed that Shaidar, being so young, had been so successful. He offered to help Shaidar hone his sneaking technique and teach him how to use a blade. Shaidar accepted and entered the tutelage of the Grandmaster. Four years later Shaidar had become one of the top assassin's of the Morag Tong. The next year, the Grandmaster died of natural causes. This caused some trouble for the guild, because usually the old grandmaster is supposed to be killed by the new Grandmaster. There was now no one to lead the guild so the eldest members of the guild met to confer and decide on a new Grandmaster. It seemed that Shaidar was sure to become it even though he was so young, because of his skill and cunning. However disaster struck. A week before the announcement of the new Grandmaster was to be made Shaidar led a group of assassins to kill a Telvanni lord. The mission went awry and Shaidar was the only one to escape alive. When he returned to the guild most did not know what to think. They wondered how could he have escaped when everyone else had died. Most came to the conclusion that he was a traitor. A new Grandmaster was named and it was not Shaidar. The new Grandmaster was convinced that Shaidar was a traitor. He expelled him from the guild, but since there was no hard proof Shaidar was allowed to live.

Shaidar was wracked with sadness and shame. He could not bear to stay in Morrowind and so he used the gold that he had to buy passage to Cyrodiil and then buy a house in Bravil. One night, Shaidar was visited in a dream by Mephala who said that he/she knew that he had been loyal to the guild and that there were still a bright future for him. Shaidar, became optimistic for the first time since he had left Morrowind. Twelve years later, Shaidar has not seen the bright future the Webspinner spoke of. He has lost his house and all of his belongings except his dagger, sword, clothes, and a bedroll. Whatever money he gains from begging is used on food or in most cases, alcohol. He has begun to open up to other races, because he must be sensitive to receive what he needs to survive. He has not practiced his skills as an assassin in several years. Depression was beginning to set in when he heard of the Howling Halls. He saw the arena as a way out. Whether he lives or dies, he does not care. All he wants is to die with some sort of honor which he feels he has lost since the disaster in Morrowind. On his way there he has attempted to regain his combat and sneak skills. Fortunately for him it is like riding a bike. He no longer has the deadly finesse, but it is enough for him to be a strong combatant. He is also trying to break himself of his drinking, but is largely unsuccessful. He has reached the Howling Halls and though, he believes that he will die soon, somewhere in the back of his mind, a small voice whispers, that maybe, just maybe this could be the future that Mephala spoke of.
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Shelby Huffman
 
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Joined: Wed Aug 08, 2007 11:06 am

Post » Thu Jan 06, 2011 5:40 pm

Spectator, gladiator, doesnt matter. As long as they can run ;P
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Emilie M
 
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Joined: Fri Mar 16, 2007 9:08 am

Post » Thu Jan 06, 2011 4:10 am

This is my first time doing something like this....i have a pretty good idea of what i'm doing but please correct me if i do something wrong :D

Character sheet:
Name:Faryn
Alias:Shadow Assassin
Race:Dark Elf
Age:22 (Not in Elf Years)
Gender:Male

Appearence: He is about Average in Height and weight.... Well toned and very strong muscles especially in back, legs, and arms (because of his Bow Drawback wieght) Dark Black hair and strange eyes, which are very bright blue with slightly skinnier pupils than normal (not as skinny as a cat or Sheogorath)
Height:6'
Weight:155
Eye colour:Bright Blue
Skin/Fur Colour:Dark Blue

Class:Ranger
Class Description/Skills: Ranger's are dark and mysterious. Very Good archers and extremely well at sneaking. The are also good with security, and some are good with swords, also illusion. Skills: Marksmanship, Illusion, Sneak, Security, Athletics, Acrobatics, and Short Blade
Spell(s): Shadow-walk (Invisibility 120sec on self), Petrifying Gaze (Paralyze 10sec on touch), Minor Heal Wounds, Constant Vigilance (Night Eye 30 sec for 150ft), Ranger's Enhanced Hearing(Detect Life 150 feet when standing still).

Equipment:
Weapon(s):Ranger's Standard Longbow (it looks like a longer version of the Dwarven Bow but it is made out of Wood)
Armour/Clothing:Ranger's Hood, Ranger's Leather Cuirass, Ranger's Gloves, Ranger's Greaves,, Ranger's Boots. They are all a Dark Greenish Brown Color for a slightly better Camouflage.
Misc:A Ring that was a family heirloom, left for him after his mother died from childbirth. He also Keeps a Black Robe for special night missions.

Personality:Fun but shy. He is Dark and Mysterious and keeps to himself, and mainly only interacts with his friends (which are few).
Deadric/Aredric Affiliation: Nocturnal

Biography: Faryn's Father was killed before Faryn was born, but he had enough money for his wife to continue living in Vivec in Morrowind. After Faryn was born his mother died and only left behind a ring which was put on a chain and given to a family friend, who raised Faryn. But when Faryn was 8 his "foster parents" gave him his ring and he was sent away because there were rumors that the family was to be assassinated. So Faryn was forced to wander the streets of Vivec and was soon captured and sold as a slave. The person who bought Faryn was and old scruffy looking imperial, who saw potential in the boy and felt sorry for him. The Imperial was part of the Imperial Forester in Cyrodiil. So Faryn and his Owner who insisted to be called Gaius. Once the got to Cyrodiil Gaius told Faryn that he was to live with him as a friend and he was to learn many of the skills that Imperial Foresters used in their day-to-day lives. They arrived a few days later at Giaus' cottage at the western tip of the White Rose River. Faryn started training vigorously in the skills of Marksmanship and Short Blade. He also secretly trained sneaking skills and security. Eventually he became a great marksman and Gaius taught him a simple Restoration spell. When Faryn turned 15 after his many years of training, he decided to go the Imperial and seek work. He got a small house in the Waterfront with money Gaius gave him, then he went in search of a job. He found a person who taught him the basics of Illusion. Then one day Faryn heard of the thieves guild and sought a way to get in. He started sneaking around at night and breaking into small homes and shops. One night he was caught and put in jail for a minor offense. The next day when he was released and a woman came up to him and gave him a note. It was from the Grey Fox and the Thieves guild! He went to meet the leader and completed the challenge he was given with ease. He started carrying out tasks for the thieves guild and eventually got to meet the Grey Fox. Eventually he got enough money where he moved. He build his own house out in the Solitude of The Great Forest and he continued honing his skills. When he was 20 he learned that the Count of Anvil had returned. He decided then that he would make a pilgrimage to the Shrine of Nocturnal. He was given a great task and he got a skeleton key upon completing the quest. He build a smaller similar shrine at his house. Soon after, a crazy anti-daedra High Elf stumbled across his home and attempted to desecrate the shrine, and that was the first time Faryn killed a man. He was torn by this and prayed to Nocturnal for forgiveness and searched for redemption but in the back of his mind, he enjoyed what he had done. He learned some new skills, including how to turn invisible and how to instill so much fear into a single person that they would become paralyzed. He started sneaking into small villages and even some city's and killing people and striking fear into the inhabitants of Cyrodiil. They even gave him a nickname, The Shadow Assassin. On his 22nd birthday he heard of the Howling Halls. Getting bored with his life of constant killing he went to do more killing, but mostly to investigate the strange happenings. He somehow was searching for the redemption asked for 2 years ago from Nocturnal, but he decided that the only way to do this was to start by Conquering the Howling Halls (if he could) and finding out what was going on and the Mystery surrounding the great Arena.
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Tyler F
 
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