I HATE anything less than being able to save when I want and how many times I want.
I agree there, I don't want where and when I can save to be limited in ANY game, unless it's unavoidable due to memory constraints, which is a limitation PCs and current generation consoles are clearly able to avoid. Anything else is just needlessly annoying, and doesn't really make the game any more difficult, because it doesn't make combat or puzzles or anything harder, it just makes it more frustrating because you can potentially be forced to replay large stretches of gameplay you already experienced and got past of failing, which is just annoying, especially when it's something like being forced to replay a boss fight because there was no save point right after the fight, you couldn't go back to the last save point, and then you gt killed by some weak enemy, and I should know that, beause it's happened to me before.
Admitably, an option for this couldn't hurt the game, I guess, AS LONG AS IT IS COMPLETELY INDEPENDANT FROM ANY OTHER OPTIONS, LIKE DIFFICULTY. Meaning that I wouldn't have a stupid annoying save system forced on me just because I want to make combat a little more dangerous, but it's something I don't want, and would not use if given the choice, and making an option for it just means additional work for Bethesda, maybe not a lot of work, but the question is, is it worth that small amount of additional work anyway? I say no.
Save Points are 1990's and outdated. We should be able to save anywhere and I would also recommend getting rid of Auto Saves because those things will just get corrupted over time.
It seems to me that the problem with autosaves is an issue of incompetent programming on Bethesda's part, since I've never heard of them getting corrupted in games other than the Elder Scrolls, Fallout 3 or New Vegas, since Skyrim is using a new engine with likely different programming from Gamebryo, I see no reason to assume that this will still be a problem. In any case, removing autosaves because there's been a risk of save game corruption with them in past games is like removing spears because they're underpowered.