Will Skyrim Be As Good As Minecraft?

Post » Sat Jan 08, 2011 3:16 am

I rate games by how many social lives they destroy.

Skyrim has some stiff http://www.youtube.com/watch?v=kn2-d5a3r94.


For some reason I suspect his social life was destroyed long before Minecraft.
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N3T4
 
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Post » Fri Jan 07, 2011 6:55 pm

Will Skyrim be as good as The Legend of Zelda: A Link to the Past? Will Skyrim be as good as Super Mario World? Will Skyrim be as good as Minecraft? All of those questions share something: the genres of all of those games are so different I don't think it's possible to directly compare them like that.

As to the genuine fear: that would take disabling quick saves and that's a change I don't want to see happening.
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Michael Korkia
 
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Post » Sat Jan 08, 2011 2:41 am

If some actual player directed mining and other terrain manipulation can occur in Skyrim... :intergalactic:
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My blood
 
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Post » Sat Jan 08, 2011 9:22 am

I rate games by how many social lives they destroy.

Skyrim has some stiff http://www.youtube.com/watch?v=kn2-d5a3r94.

That guy is an idiot. The ship was imported from a 3D model he downloaded. Those "scaffolding" bits he mentions are actually name lables that got voxelized in the conversion from 3D to Voxels (Cubes). So he wasted no more then a few minutes "making" that.
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AnDres MeZa
 
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Post » Sat Jan 08, 2011 6:07 am

The two don't even compare. They're about as opposite on the ends of the fantasy RPG as you can get.

MineCraft is indie. Mojang make it out of passion for the game.
Skyrim is commercial. Bethesda make it as a means to generate profit.
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Danial Zachery
 
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Post » Sat Jan 08, 2011 9:06 am

Yes, because all professional game developers are only in it for the money.
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Georgine Lee
 
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Post » Sat Jan 08, 2011 9:26 am

Well they certainly don't work as passionately as indie devs do.

If a commercial game bombs in the sales, then chances are there will be no sequal forthcoming. I'm not saying commercial devs aren't passionate for the games they make, but often they have to answer to "The Man", and it's uneconomical in a business sense to carry on the series if a game doesn't generate much profit.

Watch what happens when the kiddies start getting sick of COD and sales dry up. I bet Activision drop it like a bad habit. They wouldn't commision another COD solely to continue the storyline of it.
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Bones47
 
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Post » Sat Jan 08, 2011 6:37 am

he isnt trying to compare the games, hes trying to compare the emotions that the games produce.
ill be honest with you, minecraft genuinely makes me crap my self in certain situations.
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Lil'.KiiDD
 
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Post » Sat Jan 08, 2011 8:28 am

im actually serious. im afraid to go into caves and stuff because i might get attacked by a giant spider right out of a SNES game. :) the textures are god awful but this game actually creeps me out for some reason. as soon as it starts getting dark i race to one of my safehouse (i have around 5 of them now) and i not only close my door but i put a stone block in front of it just in case something might be able to break through. the [censored] spiders are the worst. i had myself hold up on a really high clife and i had two spaces open to look out and see the view. i had the stair on the far side so nothing could walk in.....what i didnt know is that those things can climb and while im cooking my porkchops all if a sudden i get attacked from behind and barely survive.............freakiest thing since amnesia. i love this game. i hope skyrim makes me afraid to go into caves as well.

The Dunwich building is the best thing I have seen Beth do scary wise in a game, that place was eerie and cool.
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Elina
 
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Post » Fri Jan 07, 2011 9:46 pm

What? Why would minecraft be better than Skyrim? I think Oblivion and Morrowind are better than minecraft, by far, so it make no sence that minecraft would be better than Skyrim.
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X(S.a.R.a.H)X
 
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Post » Fri Jan 07, 2011 11:01 pm

Minecraft is freaky because you have limited power to fight back, you even said you were attacked as you were cooking, now imagine playing a chef in Skyrim. You are on your way to a cave to pick up some cave mushrooms for the stew you are making for the warriors of the village you are residing in, you crouch down and whistle a jolly melody in the dark gloomy cave with a lantern on the floor giving you enough light to find the mushroom, *tchiichii* you hear strange noices, the hairs of your back rise and you feel goosebumps rising, you turn around and there is a giant spider stalking towards you on the floor, you fumble around and pick up your harvesting dagger and wave it in front of you, but as the spider backs away from your strikes you look up at the cave ceiling, too late to save yourself from a second giant spider plummeting down towards you.

Now if you are the super warrior of legends... that gives a whole another atmosphere.
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Kelly John
 
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Post » Sat Jan 08, 2011 11:42 am

I guess the real question is will Skyrim offer the same sense if awe wonder and suspense that is prominnt in other games? Maybe, maybe not. That's to be seen
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Mr. Ray
 
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Post » Sat Jan 08, 2011 10:17 am

I don't think their dungeons will ever be as scary as those in Minecraft. I agree with others that Minecraft is one of the scariest games I have played in a long time.

Much of Minecraft's scariness comes from how lighting and sound are handled. gamesas has shown multiple times that they aren't willing to go that route with lighting. Dungeons and night time are never dark places in BGS games. They always want you to be able to see more than ten feet in front of you. I'd love to see Skyrim dungeons that were as dark as Minecraft dungeons, or the the Real Lights mod for Oblivion. But, the screenshots we have seen already seem to tell us that Bethesda is sticking to their ambient light dungeons.

Minecraft dungeons are also dangerous and scary due to the fact that attacks can come from anywhere. There is nothing more scary then wandering into a cavernous room, that you can't fully light, and having about 5 places high up where attacks can be coming from. The fact that there is no way for you to even get up to those places quickly adds to the tension.

Also, Minecraft dungeons are deadly becuase you lose all your stuff when you die. They brought back the corpse runs from Everquest. Say what you will about Everquest corpse runs, but they forced you to always be careful and mindful of what you were doing. The fact that you load up and old save in BGS games means you'll never have the excitement of knowing you may have to do a corpse run.
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Kerri Lee
 
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Post » Sat Jan 08, 2011 10:55 am

I think minecraft is so boring. It's fun for a little while, but the novelty of it wears off pretty fast for me. I'm not too into just building things...

Boom. There's your problem. No I don't think Minecraft is for you.
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Jah Allen
 
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Post » Sat Jan 08, 2011 4:44 am

a bit off topic does anyone know of a good texture pack? there are hundreds on their forums and most of them only have one screenshot which makes it hard to judge ingame. i downloaded a hi rez one i saw on youtube and its really nice but some of the trees and some wool is purple and the pumpkins look like lava cubes. i also downlaoded an RPG pack but its a lower rez. if they made a hirez version of minecraft it would be perfect.

@D sledge. you need to change it from peaceful to hard or normal. hard is actually pretty hard and i usually play all of my games on hard. right now im on normal and its still quite challenging.
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Brooke Turner
 
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Post » Sat Jan 08, 2011 7:55 am

You don't wanna know how fearful it is to die in Duke Nukem 3d.
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Isabel Ruiz
 
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Post » Sat Jan 08, 2011 11:34 am

Skyrim vs. Minecraft?! WTF? :banghead:
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Scarlet Devil
 
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Post » Fri Jan 07, 2011 10:32 pm

Comparing Skyrim and Minecraft?

[img]http://www.profilebrand.com/funny-pictures/category/celebrity/639_tommy-lee-jones-serious.gif[/img]
ARE YOU PEOPLE SERIOUS?!
They are not even the same genre!

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Lalla Vu
 
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Post » Sat Jan 08, 2011 9:56 am

They are completely different sets of games.
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matt oneil
 
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Post » Sat Jan 08, 2011 11:56 am

Considering I do not enjoy Minecraft at all.... I think I can safely say Skyrim will be far better.
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Nathan Hunter
 
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Post » Fri Jan 07, 2011 7:41 pm

I built a pretty tall tower to be able to see my home easily, then once the castle had become too big for it to matter I built another one, I'd like to make it taller, but the game won't let me :P The clouds are actually floating through it at about the middle.

Oh, and I made giant floating letters with torches on them that spells "Urge" in the sky. Because I'm humble like that.



thats just about the only way to not get lost, build something you can see from almost any where.

(on topic) there just not the same game. thats like asking some one which they liked better; their favourite food or their favourite sport. the only thing I see that can be compared is the crafting aspect, since from whats being hinted their might be crafting in skyrim (which very well could be influenced by minecrafts huge success.) the devs should be paying attention to minecraft though because so many of the people who play tes/other beth games also play mine craft as well, so it would oviously be benificial to take notes. (although I don't want to see tes morphing into a mine craft knock off of course. but that wouldn't happen any ways no matter how many tes fans like minecraft alot.
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Nikki Lawrence
 
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