Zombie Roleplay

Post » Sat Jan 08, 2011 3:25 am

So for now put me down as a "maybe". Looks good though, I know how often we've tried this; good luck, I'll be here if you need me (in case of emergency drop-outs). Thanks :goodjob:


We can always resort to ripping your character into eaten pieces once you leave.
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Harry Hearing
 
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Post » Sat Jan 08, 2011 2:27 am

Since there was a few posts since, I'll just post it here, and I will be starting in Cheydinhal because it kinda makes sense.

And yes, I am the one who will be doing the surly veteran with a heart of gold and many physical disabilities.


Name: Therra Nevellus
Race: Imperial
Gender: Male
Age: 59

Skills: Being a former Imperial Battlemage, this man was once a weapon of magic and mundane forces. His training includes being able to fight with any weapon though he is more skilled with a blade, being able to fight in medium weight armors as well as having advanced skill in ranged and touched Destruction magick as well as medium to basic skill in Alteration and Restoration. At one point he was also very athletic and agile.

Armor/apparel: His old chainmail http://homepage.ntlworld.com/gheathcote/Images/ChainmailSnaps/hauberk.JPG, which extends to his knees. Over this he wears a http://www.skornictwo.pl/english/jpg/armours/Byzantine_leather_lamellar_armour_Decorated%20with%20appliques_medium.jpg of hardened leather, which offers protection for his shoulders as well. He sold his gauntlets, boots, helmet and greaves, but kept the above pieces out of nostalgia and to protect his farm, so the pieces are well maintained. His regular apparel consists of average linen tan colored clothes.
Unique apparel: None.

Weapons: http://www.kultofathena.com/images%5CAH4214_l.jpg (xiphos), though the handle is covered in black leather to give better grip.

Physical Appearance: Once a tall, handsome man he is now proof of how age can ravage a man. He stands at a slightly hunched 5'8" but because of his farming, he is still fairly muscular and in good shape for a 59 year old at least. His face is heavily tanned and has taken on the appearance of beaten leather from the constant exposure to the sun, the wrinkles and the scars from his Legion days. His eyes are green but do not reflect much joy; instead they seem to reflect the horrors he witnessed while in service. His right leg, if you see it bare, is heavily scarred, and deep red as though its a burn and a slash at the same time and it cause him to limp very heavily on that side, limiting his mobility and it even gets painful when walking to long, which makes his harvest a very painful time.
Unique Appearance: HIs face has two noticeable scars. One from his lower left lip to his left ear which is rather thin. The other goes from where his right ear use to be, and up to his temple and is thick, crooked and worse looking. His right ear is completely missing from this wound. He is also completely deaf on the right side.

Mental Description: Living alone except for his two wolf-like dogs, he is considered by those in town and his farming neighbors as the surly old Legion veteran who lives in solitude and terrorizes children. They are right on two things: he is surly and he is a Legion veteran but he has a special fondness for any children that are brave enough to come up to his door. However, he is mostly considered so surly because when he goes into town to do his trading, he skips idle chit-chat as he wants to get his business done quickly. Despite his physical pain, he has never resorted to the drink or drugs to relieve him of the pain.

Short Bio: After his service in the Legion, he was granted a small bit of land outside of Cheydinhal. He has been there ever since, farming the land in solitude and generally avoiding going into the town. He rarely talks about his time in the Legion and dodges questions about his scars and where he was stationed and what not.
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IM NOT EASY
 
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Post » Sat Jan 08, 2011 2:45 pm

Name: Tristan Draconis
Race: Dunmer
Age: 57

Hair Color: Midnight-Black
Hair Length/Style: Medium length, down to his shoulders and well-groomed.
Eye Color: Blood-Red
Skin Color: Ash-Gray
Tattoo/Misc.: Between the shoulder-blades is a faded tattoo of the Imperial Dragon. His right eye has a scar. On his neck is a scar from when his throat was slit in his sleep.
General Appearance: Tristan

Alignment: Lawful Good.
Religion: The Nine Divines, The Daedric Princes, Ebonarm.

General Appearance: He is tall and muscular, however he is thin due to malnutrition. Tristan's hair is well-groomed. Tristan also keeps himself very clean.

Personality: Tristan is bitter from his time with the Imperial Legion. His time in the Imperial Legion nearly had him killed multiple times. This caused him to become callous and hard. However, he is very honorable.

Tristan almost never takes sides, due to the fact that it usually gets him in trouble. His dedication to his friends though is extreme. Anyone who harms a friend of Tristan's can expect to be hunted until he dies. While Tristan is slow to trust, when it is earned it is eternal.

He also has a very strong distrust of orcs.

Class: Knight
Class Description: A man sworn to uphold the laws of the Empire and defend the weak.

Major Skills: Long Blade, Heavy Armor, Restoration, Speechcraft, Athletics
Minor Skills: Marksman, Block, Knowledge (Laws), Knowledge (Ettiquette),

Weapon: Silver Longsword
Armor: Steel Platemail and Steel Kite-Shield.
Food/Drink: A bottle of Cyrodiilic Brandy, wrapped up bread, and a vial of scrib jelly.
Alchemical: A Journeyman's Mortar and Pestle.
Literature: Journal
Misc.: None
Gold: Four-Hundred, Fifty Septims.

Biography: When Tristan turned three, his mother was killed by the Dark Brotherhood. An Imperial Legion Spearman was sent to investigate and found young Tristan sitting in the blood of his mother. The Spearmen adopted the young Imperial and taught him how to fight.

On Tristan's fifteenth birthday, he was recruited into the Legion. While he was deployed to fight against the dangerous orcs. During the War, he nearly lost his right eye when a longsword cut his face. During the Orc Wars, Tristan was renown for killing Orc Shamans. After peace was declared, Tristan left Illiac Bay region for good.

Tristan was then promoted to Knight-Errant for his extreme bravery in the battle against the orcs. Soon after he was deployed to Vvardenfell. In Vvardenfell, he was mainly used for rescuing pilgrims taken by the natives. Then the Blight came.

He promoted to Knight-Bachelor and sent to eliminate daedric cults and stop blighted people from infecting cities. At all means neccesary. When the Tribunal were brought down by the Nerevarine, he was promoted to Knight-Protector for his services against both the daedra and the blighted.

When he was sent back home to Cyrodiil, Emperor Uriel Septim promoted him to Knight of the Garland. Tristan got drunk one night and a civilian was trying to pick a fight with him. Tristan beat the civilian to a bloody pulp with his bare fists. Due to his high rank in the legion, he was discharged and sentenced to six months in the Imperial Prison.

When he left, he wasn't the same. He was changed... Bitter, callous, and able to kill easier. His cell-mate was killed defending him when a Dark Brotherhood assassin slit Tristan's throat. It became apparent to him that friends were rare, so he'd need to be careful on who he chose.

The Imperial Knight and Veteran was now a callous man, however he still didn't like to see harm come to tohers... He had a house in Cheydinhal, his old suit of steel full-plate mail, and his silver longsword. After he was discharged, he lived well enough to survive, but always missed the Legion. He would never sell the armor he purchased to wear when he made Knight-Errant.

Edit: I would like to use this character instead of Minx :)
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Genevieve
 
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Post » Sat Jan 08, 2011 10:35 am

So we are doing two groups then? One in Cheydinhal and one in Kragenmoor? Are we planning on having them meet up somewhere?

EDIT: I changed my sword to something more practical for a Legion soldier.
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T. tacks Rims
 
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Post » Sat Jan 08, 2011 1:57 am

I feel so alone with everyone starting off in Cheydinhal. xD
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Julie Ann
 
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Post » Sat Jan 08, 2011 9:11 am

I'm going with Tanvar, in Kragenmoor. Ravanger can come with me. So we have:

Cheydinhall

Jerrod

Blademaster

Kalarn

Kragenmoor

Woolymammoth

Tanvar

Darth Ravanger

~~~

Sheet will be up in just a moment. Recycling Josiah from Black Plague.
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katsomaya Sanchez
 
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Post » Sat Jan 08, 2011 10:54 am

Maybe you should let Darth choose that kind of thing for himself? Unless you two already worked it out of course

EDIT: Oh, I thought we had more than 6 people in this thang. I guess it would be helpful if Darth started in Kragenmoor.
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Riky Carrasco
 
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Post » Sat Jan 08, 2011 10:46 am

Well, if you want 4 people in Cheydinhall, and Tanvar and I all alone in Kragenmoor, then I suppose we can do two to four if Ravanger really wants to go to Cheydinhall.
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Jessica Thomson
 
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Post » Sat Jan 08, 2011 4:06 am

Well, if you want 4 people in Cheydinhall, and Tanvar and I all alone in Kragenmoor, then I suppose we can do two to four if Ravanger really wants to go to Cheydinhall.


Just edited my above post, but yeah. For some reason I though we had more than 6 people in this. If thats it, do we still want to spread people out this much? I mean if just 1 person goes MIA internet-style, than 2 people have to rely on each other to stay active enough so the other person doesn't drop out, thus eliminating half of the RP'ers because they have nobody to play with. Just a thought, but ultimately it is Master Kayne's RP and his word is greater than the God themselves in the end.
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Prohibited
 
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Post » Sat Jan 08, 2011 11:11 am

I doubt anybody would care much, if at all, for the sake of keeping things evened out. xD
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Auguste Bartholdi
 
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Post » Sat Jan 08, 2011 10:45 am

I doubt anybody would care much, if at all, for the sake of keeping things evened out. xD


:shrug:

I'm just saying, in my experience, nothing seems to kill multiple-group RP's like this one faster than one single person dropping out and creating a domino effect of people getting discouraged because they feel pressured in their group of 2 to keep each other busy.
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Marie
 
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Post » Sat Jan 08, 2011 6:22 am

Long sheets svck. I really haven't edited this much at all since Black Plague. He'll be developed more as the storyline goes along.

I want to see someone play some kind of crazy little Bosmer civilian, like Glarthir.


~~~

Name: Josiah Mouroun

Age: 31

Race: Redguard

Gender: Male

General Appearance:

A clean shaven head and face, his head a muscular oval with ears and deep brown eyes fitting on them perfectly. His tone is moderate for a Ra Gada, being the normal light brown. You can tell the man is in shape having a well defined muscle tone around his body. He stands at 5’10 being the height of an average man, but weighs in at 180 pounds. He is stocky and solid, his physical shape required by his profession. His hands hold scars more scars on them than any other part of his body, due to the fierce thorns of the swamp. His hardened hands allow him to grip anything well. With this, Josiah is more fortunate than many in this plague having the physical speed and strength to make an attempt at surviving, rather than being overcome before having a chance. Though he is experienced hunter, he is just about to leave his prime at the age of 31. His body is beginning to go into the next stage, and this may hurt him.

Weapons:

Josiah carries an oak bow of his own height. It is mounted on front with iron and leather is attached to that to allow more gripping of the bow. The oak has been prepared through wetting and drying and is flexible swamp wood, capable of bending. A thick linen-wool string is used to propel the arrows. He carries a leather quiver over his back, holding 20 or so light iron-tipped arrows. As a close range weapon, he carries an iron machete, mainly used to chop brush in the swamp (but however can be deadly to anyone or anything). He carries around a small dagger-knife, used to cut strings and other small things. Other than these basic “hunting” tools, he tries to travel lightly; due to the fact agility is needed in the swamp.

Apparel:

Josiah wears a green-wool shirt, followed by light-brown (almost tan) linen pants. His hands are bound with fingerless leather gloves to give him more grip on his bow. He wears rough leather-padded shin guards, as well as leather bracers to protect his joints from possible injury. Although not protected very well, he does not need to be burdened with armor in the swamp, as it is not necessary for hunting.

Miscellaneous Possessions:

Josiah carries around a few lockpicks for anything he may find in the forest, as well as a few coins (these have no value). He also carries a small sack which hangs from his belt, holding pieces of metal in which one would use to build a trap with. He also carries another additional small sack filled with strings for his bow, and another filled with hooks and such things. These are very small, not burdening the man.
Miscellaneous Information:

One advantage Josiah has as a hunter is that he knows some of the surrounding area, due to the fact he has hunted in it in the past. Of course, his knowledge of the forest and its animals don’t matter now…there is a new animal.

Class name: Professional Hunter

Class skills: Trapping, Marksmanship, Survival skills, Cutting, Climbing, Forestry-landscape knowledge

Class description:

A professional hunter, skilled in the arts of hunting animals and trapping along with having decent knowledge of the area; with all of these skills used for hunting animals, the hunter will have to manipulate these skills. He is no longer hunting animals- there is a new animal in the forest – and it is hunting him.

Psychological Profile:

Josiah is a serious, well respected, hard working man. He finds many jokes immature, though some are humorous in his mind. He doesn’t respect people who always try to get a “free ride”. When he sets his mind to something, he does it, but he often takes decisions into deep consideration. He often tries to see the opinions of others, but if the subject or decision is something he knows fluently, he will go his own way. He is laid back in a sense that is someone does not agree with him, he will not make a big deal or grudge over it. After this, if someone is to go into a fatal situation, he would not risk his own life to save them do to their foolishness. In other cases, he would. He lives by the quote “If a man has nothing to die for, he is not fit to live.” When he looks at failure, he takes it into a deep perspective. He learns from failure, and he realizes it is needed to improve on anything in life. Now, he knows failure means death, and he knows if he fails this time…there won’t be any improvement.

Bio:

Josiah grew up in Kragenmoor, and was raised as a hunter by his father through childhood. His interest in hunting fitted him in well with many of the hunters of all ethnicities. From the time he was a teenage boy, he went to hunt with his father. When it came time for him to become a man, he began hunting more frequently, selling many of his hides as he had always done as a boy. He developed into a professional hunter, like any man in any other city who hunted for a living. Now, Josiah is faced with something else entirely. Now the hunter has become the hunted; now the hunter is the prey. There is a new animal in the forest. He now has to think like the hunted animal, getting the opposite end of the stick of his original profession.
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Sammie LM
 
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Post » Sat Jan 08, 2011 10:02 am

Just edited my above post, but yeah. For some reason I though we had more than 6 people in this. If thats it, do we still want to spread people out this much? I mean if just 1 person goes MIA internet-style, than 2 people have to rely on each other to stay active enough so the other person doesn't drop out, thus eliminating half of the RP'ers because they have nobody to play with. Just a thought, but ultimately it is Master Kayne's RP and his word is greater than the God themselves in the end.

Well, me and Wooly have decided to co-host it. But I do appreciate to the comment towards my supreme powah :D *flexes*
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Vincent Joe
 
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Post » Sat Jan 08, 2011 8:44 am

The magical sign up thread is up.
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Alyce Argabright
 
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Post » Sat Jan 08, 2011 2:21 pm

I want to see someone play some kind of crazy little Bosmer civilian, like Glarthir.

As a zombie.
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Conor Byrne
 
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Post » Sat Jan 08, 2011 1:57 pm

Name: Stentus Ancius
Age: 27
Race: Imperial
Gender: Male

General Appearance Average height, skinny, medium ginger hair, small stubble
Clothing/Armour: A full set of leather armor (no helmet)
Items: his father's iron sword, 25 septims, two lockpicks, an apple.

General skills and talents: Skilled in using a sword, is a good writer. His hobbies include riding, climbing and pick-pocketing people.

Personality and temperament: He is usually cowardly but does well under stress.

Brief History: Stentus was taught by his father how to use a sword at an early age. His use of the sword helped him survive without a father, as he was killed in an ambush. Stentus was adopted by an artist - he was taught how to write and ride. After departing from his new home at age 18 he never forgot his father and kept his sword. His new home is Cheydinhal and he works as a writer.
----------------------------------
I hope this is written well enough. I am still a noob in RPing in the forums but I hopeyou won't mind some noobiness in this thread. :unsure: My starting place, as I wrote in my char sheet, is Cheydinhal.
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biiibi
 
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Post » Sat Jan 08, 2011 2:51 am

Don't worry about it being a little short, you'll learn through experience. A big thing you should do is use more description, use adjectives and adverbs galore.
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gemma king
 
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Post » Sat Jan 08, 2011 1:21 am

All these sign ups, discussions and role plays are getting a bit out of hand. I see that this is is the same as the Dead Hoard sign up so I can close this one. Plus if you are going to have discussion threads once the RP is up they need to be hosted elsewhere.
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Joe Alvarado
 
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