However if I unattach the Biped Model List from the armor and equip it everything works fine, unless your characters a female. Male characters will have no trouble what so ever under those conditions but although female characters can equip the armor just fine if they try to drop it the game locks up.
I really need help figuring this out cause I don't have clue as to what could possibly be causing this. Also there is no scripts attached to the armor in any way either. Any help would be greatly appreciated.
UPDATE:
I've done some more testing and the problem seems to be the textures, but that doesn't really make any sense... the only thing I can think of is that because I'm using the hi res chinese stealth suit texteures (4096) that there might be a problem with mipmaps.
UPDATE #2:
I've fixed it, it was indeed the textures, it seems that using glove textures that had a resolution of 4096 caused the game to lockup. I'm guessing thats because the gloves show up while in menumode (pipboy) and they are somehow rendered differently or something in menumode? I just changed the resolution to 2048 and the gloves work fine. I also did the same to the world object of the armor and I can now drop the armor without my game locking up. So alls fixed. Strange though as the upperbody section of the armor is still 4096 yet it causes no problems at all...