I'm not liking what I'm reading, if it's correct, so what everyone is saying is that, by using a specific weapon, you don't get better in using it just get better in "one handed" or "two handed" and you people are defending that by saying that's why you pick perks. Think about this, you only get to pick a perk when you level up, you can only level up a limited amount of times. You reach the level cap, and want to start using a new weapon, you can't really get better in it. But anyway, what I thought they were doing was, keeping the skills, but not making you pick which ones you specialize in, in the beginning, and then having what weapons/spells you use level you up faster, but you could still get better in other skills. We shouldn't have to rely on the perks to get better in a skill, or use a new one. I'm not to happy about perks even being in Skyrim, perks belong in fallout, leave them there, don't try to incorporate them into every game you make.
Yeah, Perks kinda svck. In MW2 they were pretty cool as they were equalled out by other Perks, but Black Ops svckED with their Perks, ugh. I like the way things are in Oblivion. I'm not liking much about Skyrim that I'm reading. Now, of course, I'll have to play it to make any kind of real judgement...