funny adventure stories

Post » Fri Jan 14, 2011 7:10 pm

do you guys or girls have any funny adventure stories to share
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Cody Banks
 
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Post » Sat Jan 15, 2011 4:12 am

Teresa had an amusing moment while following the Emperor and his Blades from her prison cell. Well, she did not think it was funny, but other people do...
She continued to follow through the empty passages, being sure to keep her distance from the Emperor and his guards. Several more times she heard the sound of combat ahead, and waited until it had passed before moving forward again. Each time she came upon more of the red-robed bodies.

Thankfully the Emperor and his bodyguards were winning, she thought, at least for the most part. She was not sure why that comforted her. It was not like Emperors meant anything to a street rat like herself. One was no different than another, all in their lofty tower far removed from the dark alleys where people like her struggled every day to survive.

Yet somehow, he was different, Teresa knew deep in her heart. She could still see his blue eyes gleaming in her mind's eye, burning to the very core of her being. It was a light that somehow warmed her with even just its memory, as if its fire somehow burned away the darkness that closed in from all sides.

Teresa shook her head and continued moving forward. Stop being gullible, she thought to herself. He was the Emperor, and she was nothing but a lowly prole. Even if he did know her name...

Teresa began to think that she was sneaking with the silence and grace of The Grey Fox as she shadowed them. That was until she came around a corner to find the Redguard standing over her with his curved sword ready to fall.

"Eeep!" Teresa squealed, and fell on her backside as she tried to jump away. The Blade just stood there with a look of disgust on his face, and lowered his weapon.

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Darlene DIllow
 
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Post » Sat Jan 15, 2011 2:31 am

I love how Teresa tried to scamper away, but fell and squeaked like a mouse! Eeep!


Buffy was out for a nice ride in the forest near the Mouth of the Panther the other day. She rides with 360 feet of detect life to avoid unpleasant surprises. Of course she could see the pink glow of a mud crab way down by the river. She also saw a large pink steak as it sped along the nearby road that she assessed as a sister of Black Horse on her rounds delivering the Courier. Naturally, she could see the life signs of several deer in the distance.

Then, she saw a pink glow moving toward her from a couple hundred feet away. Based on its quick and erratic movements, she assessed it as likely a troll. Dismounting, she nocked an arrow and waited. The jerky movements of the approaching glow looked odd indeed - almost as it was flopping or bouncing about. As it crested the near ridge, it was below the height of the grass, ruling out a troll. Not until it was within ten paces or so was it clear that she was being attacked by a madly flopping slaughterfish - apparently of the grass hopping variety. It made for a nice lunch however.
:twirl:
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Jon O
 
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Post » Sat Jan 15, 2011 10:27 am

Mine is not anything special (and is not true to RP since I'm not happy with my character), but it made me laugh.

Naem'wyth decided to visit Burma with her companion Vilja, since she had always mentioned it. They fast-traveled to Burma, but Naem'wyth walked through the gates to observe the surrounding landscape. To her wonderful surprise, everything was bathed in snow. She was intrigued by the guard's vivid clothes and started a chat with him. Due to some mod glitch, she was branded a thief (for using her own alchemy equipment in her own house, lol), so the guard was very hostile. She wanted to test Vilja's loyalty and refused arrest. Next thing she knows, she's sprinting into a snowy ravine, with the maddened guard and an absent-minded Vilja trailing behind. The guard catches up quick and kills Naem'wyth. Death cam mod made it possible for me to see this lovely Breton lie in her final resting place, with a peaceful expression on her face. It also allowed me to see and hear Vilja, who was crouching next to Naem'wyth. Vilja's mournful statement to this tragedy was, "I think I need something to drink!..." :rofl:
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lacy lake
 
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Post » Sat Jan 15, 2011 6:38 am

As Anborn made his way deeper into the aylied ruin, his mind barely registered the footsteps behind him before his body reacted burying his blade into the would be attackers torso. he took a quick step back and grimaced as he realized that it was only the adoring fan from his days as a gladiator in the arena.

True story lol...he surprised me :]
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Rachel Briere
 
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Post » Sat Jan 15, 2011 11:21 am

Justina Terrana, having already rescued the heretofore unknown Heir to the Septim dynasty by risking her life closing an Oblivion Gate, was immediately afterward asked/told/commanded to escort the Heir and the head of his bodyguard to Bruma. It was annoying, since she sensed that they were actually in no danger but she herself was vulnerable.

Nevermind, she led them up a steep mountain path--a "shortcut" between Chorrol and Bruma. Both Martin and Jauffrey were mounted, but she preferred to walk since she couldn't defend herself while in the saddle. (Besides she mistrusted the scrawny paint horse that had belonged to the late, lamented prior which Jauffrey had offered to let her have.)

As they approached a bridge she dispatched a particularly stupid bandit, continued across the bridge to make sure it was safe then heard a male scream behind her. Running back she saw Martin standing in the road brandishing his dagger, his horse beside him. There was no sign of Jauffrey.

They waited for a while for the Grandmaster of the Blades to join them, but there was no sign of him. Martin kept saying they should continue to to Cloud Ruler Temple, so Justina finally shrugged and led him along the remote mountain road.

About the time they reached the ruins called Rielle by the Ancient Aleyids and killed a wolf, Jauffrey came running up. He was on foot. There was no sign then, or ever, of his horse. He wouldn't talk about the incident afterward.

All Terrana could ever figure was that, for some unknown reason, he rode his horse off a cliff and killed it. Perhaps it had turned into a Mythic Dawn Assassin, or he'd seen a mud crab he'd thought was threatening Martin. She never found out.
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Charlotte X
 
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Post » Sat Jan 15, 2011 3:18 am

It all started from a glitch in my game. Baurus and I were supposed to travel down into the sewers to meet with a sponsor of the Mythic Dawn, but for some reason Baurus told me to follow him. When I began to follow, he was walking to the middle of the forest. I followed him (WALKING) all the way to the mountains east of Bruma. Finally, I had had enough. I no longer understood what he was doing and wouldn't follow him another step. So I said farewell and watching him walk away. After that, the main quest was forever sabotaged, and It didn't bother me. I now had an entire life ahead of me, and I decided that I wasn't so sure if it was for good. My character's name is Elinroth, and he's a Wood Elf.

I began to steal things, and eventually I had raised a hefty bounty. One night while lurking outside of Bruma, a guard tried to arrest me. Instead of fleeing into the mountains like always, I decided to change my game up. I murdered the guard in cold blood. After I stood over his body, I realized I had changed the game completely... I was no longer an innocent thief. I was a killer. Guilt plagued my mind as I wondered if this man had been a father or a husband. What kind of selfish individual robs another human being of their life? To make everything worse, "my killing had been observed by forces unknown", and my bounty was now at 1650.

I went deeper into the mountains than ever before because I assumed search parties would be looking for me. With a heavy bounty on my head like that, surely it would only be a matter of time before someone overtook me. When I finally found a place to rest, a man came to me in the night. He claimed to be affiliated with the Dark Brotherhood and that I was invited to join the ranks of his murderous clan. The feeling of disgust had come full circle, and I truely accepted that I had slain that guard for no reason. It infuriated me that I had commited such evil, and now it had to be undone. I drew my blade and battled the one they call, Lucien Lachance. It was a brutal fight that almost cost me my life, but I prevailed, and my conscience wasn't as clouded as it was before.

I remained in the cave for the night, but left as soon as the sun rose. I needed to turn myself in, there was no other way. I was sentenced to seven years in prison, and they hauled me down to the dungeon of Castle Bruma. When they put me in my cell, I had a cell mate named Jerundyr who was a tall, shirtless nord with long grey hair pulled back into a ponytail. Upon entering the cell, I didn't look at him, for I was too disgusted with myself for being in such a situation. When the guards left, Jerundyr spoke:

"I don't like your kind, Wood Elf"
He said with bitterness in his voice

"Well I'm sorry you feel that way. I'm afraid you're stuck with me"
I said with a smirk as made myself comfortable in the corner of the cell

"That's where I sleep! You can't sit there."
He said as he stood up, challenging me.

For some reason, I decided to accept this ludacris challenge. There was no way I could beat this man in a fight, but perhaps it was this thought alone that intregued me.

"Come and get it, baffoon."
I said with a smirk

As the towering, toned muscle man walked my direction with haste, I wondered what I had gotten myself into. He was at least three feet taller than me and his arms looked as though they weighed as much as a small child. He punched me square in the cheek with monster truck force. I collapsed to the ground instantly as a deep laughter began to bellow from Jerundyr's stomach. As I lay on the ground motionless, I saw the gate swing open. Just then two guards were apprehending my cell mate, and he was putting up a fight. Jerundyr faught to the death, and was slain in his cell, in cold blood. Again, guild plagued my thoughts as I realized another human being had died because of my decisions.










Is anyone interested in reading more? That's all I'll type for now, but I could finish if people were genuinely interested.
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Chloe Yarnall
 
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Post » Sat Jan 15, 2011 2:45 am

I'll offer two stories, one in a similar spirit to the roleplay-heavy stories this thread as seen so far, and another that doesn't quite follow suit...

The first story takes place outside of Skingrad, and I was running MMM at the time. Nona Sintalius had just closed an Oblivion Gate that was threatening the city. She was injured from the battle in the Sigil Tower, as she used her speed and agility to rush through to the Sigil Stone since she was far out-numbered by the Daedra inside. Despite wanting a moment to catch her breath, she drew her sword to pick off any surviving Daedra around the Gate. Much to her horror, she saw a giant Clannfear Patriarch staring her down. Nona quickly sheathed her sword and sprinting away to Skingrad with the Clannfear giving chase. She made it to the giant bridge that lead to Skingrad castle and jumped onto the rocks before making a big leap onto the bridge. The Clannfear Patriarch looked on, puzzled at this, as he seemed too large to make the jump, so he clawed and ran about, trying to reach Nona Sintalius, but could not get high enough to attack her.

She was safe. Although not particularly skilled with a bow, or in the ways of Destruction magic, Nona still shot a few arrows and threw a few fireballs down at the Clannfear, as she still viewed it as her responsibility to protect the city from the Daedra, despite her injuries. This only angered the Clannfear, and suddenly, it stepped onto the big rock that Nona had used to take her leap, and then, in a display of similar intelligence, the Clannfear Patriarch took a huge leaping attack toward Nona, landing on the bridge beside her!

"Crap."

But, luckily for her, it was at the same time that a Skingrad guardsman made his way onto the bridge to investigate the commotion. He drew his blade and attacked the Clannfear, serving as a distraction. As the Clannfear struck down the guardsman, Nona drove her blade into its side for the fatal blow, causing the Clannfear Patriarch to scream out and fall backwards, off the bridge and to its death below.



The second story is far less exciting but a bit more amusing. I'll put it in spoiler tags since it's technically a spoiler for the main quest, and this IS the General Discussion forum.

Spoiler
I was doing the quest to enter the Great Gate outside of Bruma. I was walking alongside Martin and Jauffre and the rest of the guards from the other cities as we left Bruma, and then we all began to run to the site where the gates would be opened. During this time, I lost track of Martin, and when I arrived at the site of the battle, Martin was no where to be found. Several minutes passed. Hours passed. I began advancing time but still, nothing. No Martin. No speech to begin the battle. Just a bunch of guards waiting around. Finally, about an in-game day later, Martin Septim arrived and started his speech as though nothing happened. I was unpleased so I reloaded an old save to see what the hell the holdup was. It turns out, Martin forgot his helmet back at Cloud Ruler Temple, so he walked all the way back to get it.

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Cagla Cali
 
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Post » Sat Jan 15, 2011 5:06 am

I kept getting killed by some invisible creatures north of the Imperial City and had to reload several times.

When I finally got one of them, it appeared to be some sort of invisible sheep!

(I have OOO, MMM, Frans and FCOM installed, I assume it is some new creature from one of these overhaul mods.)
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Naomi Lastname
 
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Post » Fri Jan 14, 2011 9:13 pm

I kept getting killed by some invisible creatures north of the Imperial City and had to reload several times.

When I finally got one of them, it appeared to be some sort of invisible sheep!

(I have OOO, MMM, Frans and FCOM installed, I assume it is some new creature from one of these overhaul mods.)


No, it's part of a vanilla Oblivion quest.
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Ronald
 
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Post » Sat Jan 15, 2011 7:47 am

The quest may be vanilla, but there's got to be some CC because sheep normally don't even fight back when attacked. So if he's getting killed he's either got the worst character ever designed, he's playing on the highest difficulty setting, or he's got a mod that makes them vicious.
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Gen Daley
 
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Post » Sat Jan 15, 2011 7:07 am

I'm betting that he was killed by whatever it was that killed the invisible sheep. :)
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Marcus Jordan
 
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Post » Sat Jan 15, 2011 7:11 am

Hmmm. That makes more sense.
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Gwen
 
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Post » Sat Jan 15, 2011 11:38 am

Well, my Bosmer Healer character was running around Cyrodiil as usual. He's not much of a fighter, or much of a healer either, to be honest. He tries to make a living picking plants and selling them. He joined the mages guild, but was kicked out pretty soon for being so stupid.

Anyway, he was prancing about on the road just north of the Imperial City, waving his dagger around, pretending to be a hero of some sort. As he was doing this, suddenly his dagger struck an invisible barrier and he heard a yelp.

As it turns out, he was near Aleswell, and that invisible Argonian Shepard was standing in the middle of the road! Well, a nearby mounted guard heard the cry and decided to come and arrest my poor bosmer. FML.

Oh wait...

:P
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Stacyia
 
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Post » Fri Jan 14, 2011 11:08 pm

Well, my Bosmer Healer character was running around Cyrodiil as usual. He's not much of a fighter, or much of a healer either, to be honest. He tries to make a living picking plants and selling them. He joined the mages guild, but was kicked out pretty soon for being so stupid.

Anyway, he was prancing about on the road just north of the Imperial City, waving his dagger around, pretending to be a hero of some sort. As he was doing this, suddenly his dagger struck an invisible barrier and he heard a yelp.

As it turns out, he was near Aleswell, and that invisible Argonian Shepard was standing in the middle of the road! Well, a nearby mounted guard heard the cry and decided to come and arrest my poor bosmer. FML.

Oh wait...

:P


:rofl:
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Lory Da Costa
 
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Post » Sat Jan 15, 2011 6:40 am

ive got a small one, a khajit was in the oblivion waste and he shot an arrow in a churls foot he sorta tripped over and fell in the lava my game play :thumbsup:
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Danial Zachery
 
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Post » Sat Jan 15, 2011 12:51 pm

We had begun investigating cryptic leads found in a recently acquired journal. One such deciphered missive, seemingly more straightforward than the rest, mentioned an object purportedly located somewhere near the northeast curve of Red Ring Road. As luck would have it, our only official commitment was a tax-warrant run to Roxey Inn. That could be accomplished en route.

So it was. We left the Imperial City on foot without either Wolfgang or Groucho in tow, a rarity for us, and marched straight to the Roxey. Tax collected, we headed east on the Red. Upon reaching the bend in question, very near where I planned to start our search, a Highwayman accosted us. Rather than spouting the usual "Your money or your life." doggerel he grinned broadly and greeted me warmly as Champion, offering assistance. "Well now," thought I, "there's hope for this fellow yet. Maybe he's not wholly committed to a life of crime and will see the error of his ways." I was not on duty and thus not required to bring criminals to justice. I resolved to give him the benefit of the doubt and leave him be.

That was the plan anyway. Vilja saw things differently. Blame it on youth. Blame it on rash impulsiveness. Blame it on whatever. It matters not. What does matter is that no sooner had I bid the khajiit good day than Vilja drew her blade and assaulted him. My first inclination was to join the battle, making fast work of an obviously over-matched adversary. Out came my sword. I closed on the prey. But it just didn't feel right. The man had done me on harm. Vilja had started this. Let her finished it if she could. I sheathed my weapon and resolved to remain a bystander.

Only, this khajiit was not so over-matched as I supposed. Not three double-headed ax strokes later Vilja's blade went sailing through the air to land with a clang on the road some distance away. The cat proceeding to pound the living daylights out of her. She took quite a trouncing, at one point herself being thrown into a nearby boulder. Unable to reclaim her sword (and I was not about to retrieve it) she instead relied on spells to survive, an advantage her foe did not possess.

The tide slowly turned. Little by little Vilja whittled the khajiit down, his health fading while hers, thanks to magical intervention, remained steady if low. The outcome became a forgone conclusion.

Enough was enough. I could not permit so worthy an adversary, who had proven himself the better warrior, to perish. I stepped forward, grabbed Vilja by the shoulders, and gave her a sharp dressing-down. She calmed almost immediately, as did the khajiit. We then parted ways, us leaving the road in search of that mysterious object, he returning to his place of concealment at roadside, an amused and bemused look on his face, there to lick his wounds and hopefully contemplate a return to the straight and narrow.

Our lead, by the way, proved false. If the object was indeed nearby we never found it.

-Decrepit-
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Alessandra Botham
 
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Post » Sat Jan 15, 2011 4:42 am

Here's something that I posted elsewhere:

I’ve got one for you. Bear with me because this is a pretty long story.

With my Redguard character I like to put on my trusty amulet of night eye and do night runs to level athletics and practice my archery, block, and blade skills. I also like to give myself a weight/weapons restriction to make the game more challenging.

So on this particular night I leave my waterfront home in the Imperial City armed with the aforementioned amulet, the Jewel of the Rumare, Chillrend with only 10 or so charges left (no soul gems or Varla Stones), and a generic silver bow with 25 steel arrows. No potions, no repair hammers and, since I’m a Redguard, no magic.

My intended route for this run will take me for a swim through Lake Rumare traveling west. From there I will head into the Great Forest until it hits The Imperial Reserve at the base of the Colovian Highlands. Then I plan to make a subtle left turn and travel southwest through County Kvatch until I see the surf of the Abecean Sea. At that point, I will turn left again and head fully south to Benirus Manor in Anvil.

Into Lake Rumare I go. I swim underwater the whole way across because the Jewel of the Rumare keeps me from drowning. I make shore on the beach outside of the Ayleid ruin south of Weye (I can never remember the name). On the beach are some respawning mudcrabs who are usually fighting a respawning bandit/hedgewizard.

Sure enough, the hedgewizard spots me the moment I surface and forgets the two mudcrabs he is in the act of barbecuing. He comes charging hell-bent down the beach, shooting fireballs at me the whole way. I don’t want to waste my arrows or the charges still left in Chillrend on a stupid hedgewizard, so I opt to fight him hand to hand. I roll left, out of the way of the fireballs, and come out of the roll just in time to block the hedgewizard’s clumsy attempt to spit me with an iron dagger. He staggers back two steps. I move in close and start raining haymakers, each one knocks a fair chunk of health off his bar. I guess the fetcher figures that ‘he who fights and runs away . . .’ because he turns back toward the ruin.

And gets himself killed by the jaws of the two mudcrabs!

Well, since I don’t need the extra monk’s robe and since the mudcrabs sort of acted as my saviors, I choose to leave them to it and I jog into the forest. I’m just south of Chorrol when the ‘uh-oh music’ starts playing and a grizzly comes bounding (or whatever passes for bounding in the grizzly world) out of a thicket of bushes. His (for story purposes I will assume the bear is male) first swipe catches me flush and knocks about a third off of my health. I manage to roll out of the way of his second swipe, and I come out of the roll with my bow drawn (I still don’t know how I managed that).

I spend the next several moments doing what the experts call ‘strafing’. Which is to say that I was firing while backpedaling . . . for my life! I’m a full eight arrows down, and I swear that the grizzly’s health is still forming a pronounced arch. I decide to change tactics and roll to the right. I come out of the roll switching to Chillrend. The grizzly does a complete perambulation around me before remembering what he was chasing me for. By then I have managed to assess the surroundings.

We’re on a slope somewhere in the Great Forest. The grizzly has the high ground, but I’m an expert level swordsman and acrobat with a level 25+ version of Chillrend. We go at it; him swiping and gnashing, me rolling and slashing. Another third is knocked off my health before I manage to put Yogi down with the last charge in Chillrend! I skin him right there on the slope because this is one pelt that I plan to display prominently down in Benirus Manor.

The ‘uh-oh music’ starts again. I turn and there’s a mountain lion standing right there! I draw my bow and start backpedaling strafing again. Man those buggers are fast! Arrows are flying willy-nilly through the Great Forest! One in about four find the target. I’m blocking and strafing, running out of arrows, and my health is dwindling fast! We cross over a road and I notice sand under my feet. I reason that I can lose the big cat by diving into the water, so I turn . . .

Right into the jaws of the same two mudcrabs!!

The last thing my character sees is the dead hedgewizard on the beach.

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Mandi Norton
 
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Post » Sat Jan 15, 2011 10:50 am

Cador the Newly Risen DeathKnight just had his very first Dungeon Crawl

After having slaughtered his would-be master (Raelynn the Gravewatcher) Cador, the newly risen DeathKnight exited Mossrock Cave and retrieved payment for the quest he had begun while he was still alive. Twenty gold richer and shrouded in an air of overblown malice, the grim figure marched down the country road. The cold, metallic clanking of his armoured feet announced his fearsome presence to the world with each menacing step. His dead eyes pierced through the shroud of night with unnatural keenness, seeking fresh victims to slake his never-ending thirst for bloodshed. He cared nothing for his prior-life and so walked with neither preconceived direction nor destination. Cador was a purely a spectre of death on the prowl for fresh-prey.

Eventually his path brought him to a ruined Ayleid Citadel. “What better stronghold for a Lord of Undeath than a city of the dead?” he thought as he appreciated the crumbling stonework of the once magnificent structure. “This shall be the seat of my necropolis!! And from within it I shall command an army of undead to devour any that dare oppose me!! Mwwaaa Ho Ho Ho!!!” the deranged DeathKnight cackled.
He boldly strode up to the carved stone entryway and knocked the ancient door open with one mighty kick. The rumble of aged stone and the scream of rusted metal hinges served as the perfect birthcry to his new unholy fortress.

The DeathKnight’s visage was terrifying mask of hatred and bloodlust as he descended into the cold, stone pit. He was determined to slaughter any creatures he found inhabiting HIS citadel and then raise them to serve in his Army of the Damned. He charged forward, his bloody iron claymore held aloft, ready to strike at any being foolish enough to stand before his merciless assault.
His horrific onslaught left winged Imps convulsing in tattered heaps upon the floor in its wake. The long silent halls now rang with Cador’s maniacal cackles as he ripped through the citadel’s hapless defenders. The Deathknight raced from one chamber to the next heedless of danger, completely swept up in his bloodlust. So engrossed was he in his massacre that he never even noticed a trick-flagstone as he barrelled through a corridor. He barely even registered the sound of ancient gears grinding against each other as the diabolical trap mechanisms of a dead people sprang to life once more. Huge sections of wall suddenly slid into the ground with perfect fluidity, revealing hidden chambers. From out of those chambers lurched a horrific pair of decaying zombies, completely maddened at the sight of flesh after an eternity in captivity. Their tortured wails were the hideous music of an orchestra of damned souls, singing tales of anguish and suffering sure to freeze the blood of even the most hardened warrior. But Cador was no mere warrior... He was a DeathKnight! A Master of the Undead!! He was every bit the fearless, ruthless, warlord that drove forward the legions of Hel and he would not balk before these pitiful creatures!! Unfazed by the sudden ambush, Cador charged the approaching zombies, claymore held ready. He swung a vicious blow at the closest zombie’s exposed neck and...

...was completely dumbstruck as his pilfered blade shattered into a million pieces as soon as it struck the reanimated corpse. Cador stood there a moment in silent shock, completely baffled by his sword’s sudden critical-existence failure. Who knows how long he would have remained there, stunned into nonmotion if it had not been for the pair of hungry zombies assailing him. The confrontation quickly degenerated into a desperate hand-to-rotting-hand battle as Cador struggled to fight off the relentless undead with only his fists. Cador battled bravely but was inexperienced at facing opponents without his blade and it soon became apparent that he was outmatched. The two zombies attacked tirelessly, seemingly coming at him from every direction at once. As his armour began cracking beneath the weight of their blows Cador realized that only one option remained open to him. He tore off his shattered iron briast plate and cast it aside with one hand, the weight would only slow him down. Then he turned and charged for the entrance as quickly as he could, the zombies’ hungry groans dogging him every step of the way. It was with great relief that the unarmed, semi-naked DeathKnight burst out of the Ayleid Crypt and into the bright sunshine of a new day. Cador didn’t stop running until he had put a good bit of distance between himself and the hostile ruin.

And so ended the first adventure of Cador the DeathKnight. Bruised, unarmed and penniless Cador presses on...
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Rachael Williams
 
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Post » Sat Jan 15, 2011 1:34 am

so, there i am in kvatch castle when, all of a sudden, martin attacks everybody for no reason, they knock him out, when he wakes up, he kills one of the guards
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brandon frier
 
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Post » Sat Jan 15, 2011 5:33 am

In a certain questmod, I had to investigate the dissapearance of a mage in his tower. It turned out that the mage discovered an old evil power awakening, and my Legion Battlemage had to put it down.

While he was on this mission, he had to cross around a strange realm between Mundus and Oblivion. In that realm, he found a terrible inmortal monster that pursued him until the exit. He managed to cross to the other side, but when he thought he was finally freed from it, the monster appeared again...it had followed him! From that moment and for about 15 minutes it was all an epic melee / magic fight around a dark jungle-like zone, filled with grummites (which were totally massacred, both by me and by the fearsome monster's bouncing (from one target to another, if the first hit was succesful), area-effect Shock spell). I knew the monster was inmortal, but all the knock-down spells I have didn't work on it. I finally took a bit of distance, and managed to launch at it http://www.youtube.com/watch?v=X-J-xhYAMYQ I have in stock. Didn't killed it, of course (despite that it can kill an Ogre in 1-hit), but the spell managed to knock it off, and I took that time to find the exit and finally miss it once and for all.

It was one of my most exciting moments (and combats) in Oblivion ever :D
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Leilene Nessel
 
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