Interesting...

Post » Mon Jan 17, 2011 8:21 am

What do you think is the most interesting thing in Brink.I think the S.M.A.R.T thing is cool and the blend of single player and multiplayer.
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Max Van Morrison
 
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Post » Mon Jan 17, 2011 4:02 am

Im looking forward to finding out how the different classes actually play. So its kind of like 4 games in one if you work on maxxing out each class.... thats not even taking into account the body type variations. Pretty excited to see if people on PSN are ready to work together
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latrina
 
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Post » Sun Jan 16, 2011 7:09 pm

easily the movement and the SMART system, no other game comes close to brink with it :)
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Hope Greenhaw
 
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Post » Sun Jan 16, 2011 11:53 pm

I agree with the SMART but i think the most interesting thing will be no OHK snipers
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Neko Jenny
 
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Post » Sun Jan 16, 2011 6:53 pm

Actually team based objective gameplay.
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flora
 
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Post » Sun Jan 16, 2011 10:17 pm

I'm probably the most interested in customization and the parkour.
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Baby K(:
 
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Post » Mon Jan 17, 2011 3:19 am

SMART and the Objective wheel.
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Conor Byrne
 
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Post » Sun Jan 16, 2011 6:54 pm

Silenced shotguns not in a COD game.
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Sunny Under
 
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Post » Sun Jan 16, 2011 11:37 pm

I wanna see how the art-style pans out. My dream job is to work as an artistic director in game development, and Brink's design/HUD/packaging/UI captivate me to no end. It was originally the thing that made me stop and think "wow, that's new".

And I'm a svcker for customization/personalization in any game. I'm curious as to how in-depth it will actually be at release; whether I'll need to utilize all 3 of my PSN IDs and then some, or if I'll even use up all the spaces on one ID.
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JESSE
 
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Post » Mon Jan 17, 2011 2:20 am

What interests me most about Brink?

EVERYTHING.

Character customization, weapon customization, SMART system, class-based gameplay, team-based gameplay, levels and experience, achievements, objectives, challenges, the campaign, abilities, ten character slots...*Gasping for breath*

Brink...it's gonna be a cool game. :P
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loste juliana
 
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Post » Sun Jan 16, 2011 8:19 pm

I'm probably the most interested in customization and the parkour.


This.
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Jay Baby
 
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Post » Sun Jan 16, 2011 11:45 pm

Playing the game.
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Amy Siebenhaar
 
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Post » Mon Jan 17, 2011 5:53 am

the whole solo/online/co-op in one game with class's and team play.
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Mr. Ray
 
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Post » Sun Jan 16, 2011 11:38 pm

Im looking forward to finding out how the different classes actually play. So its kind of like 4 games in one if you work on maxxing out each class.... thats not even taking into account the body type variations. Pretty excited to see if people on PSN are ready to work together


Yea I want to play already to figure out what combinations will be best for my personal playstyle (ex. which body type, class weapons are best suited for me personally). On the other note of people on PSN I will be playing on the PS3 as well the hardest thing I find is getting a group that is on the same times everyday.
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kat no x
 
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Post » Mon Jan 17, 2011 7:31 am

Playing the game.

Seems most right to me.
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laila hassan
 
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Post » Sun Jan 16, 2011 9:49 pm

Playing the game.

/thread
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Kitana Lucas
 
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Post » Sun Jan 16, 2011 9:04 pm

I'm looking forward to seeing the in-game physics.
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Joanne Crump
 
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Post » Mon Jan 17, 2011 6:50 am

Single player RPG-style immersion in a multiplayer FPS.
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Hannah Barnard
 
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Post » Mon Jan 17, 2011 3:40 am

I haven't looked up too much info stuffz about it cuz I don't wanna spoil it. So I'm looking forward to everything
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Ria dell
 
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Post » Mon Jan 17, 2011 5:47 am

Depth of customization and what would appear to be a cool online community that will be a blast to play with.

Also, I am looking forward to an online shooter again.
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Luna Lovegood
 
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Post » Mon Jan 17, 2011 6:27 am

The manual.

"YAY!!! A NEW BOOK!!!"

"uh... it only has 6 pages..."

"I DON'T CARE!!!! IT'S PRETTY!!!!!"

"..."

"BOOK BOOK BOOK!!!" *hugs manual*

"... You know it came with a game, right?"

"Oh yeah... that too..." *continues to hug the game manual*

OK. Fine, I'm most interested in experimenting with SMART and the manual movement controls. But everything is interesting. Including the manual.
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Trevor Bostwick
 
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Post » Mon Jan 17, 2011 7:14 am

When you get your manual remember to read the first page about the health warnings. Or you could just load up Metal Gear Solid 4 and let the game tell you how to best play the game healthily.
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Sarah Kim
 
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Post » Mon Jan 17, 2011 1:20 am

When you get your manual remember to read the first page about the health warnings. Or you could just load up Metal Gear Solid 4 and let the game tell you how to best play the game healthily.

Except that Metal Gear Solid 4 requires you to sit watching cutscenes for longer in a single session than the health warnings tell you to spend playing games in a single session.

I like the way they think...
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Carys
 
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Post » Mon Jan 17, 2011 6:59 am

But they warn you about the hazards of smoking and that you should always pick up after yourself. Thanks Konami.

Of course, they couldn't use teh tag line, "Ever wondered what it is like to watch 10 movies in a row where you reenact a few of the fight scenes? Have we got a game for you..."
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Andrea Pratt
 
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