[WIPz] Mystic Omnibus of the Ascendants (MOA)

Post » Fri Jan 21, 2011 1:36 am

Mystic Omnibus of the Ascendants (MOA) Thread II
A Spell Mod for Oblivion
WIP by: Critterman, Hunter Parasite, Lyserg, and Sicarius


After postponing this mod for almost a year I have decided to pick it up again and hopefully release a playable version. I have completed a few spells while the mod was postponed, and we now have 31 completed, close to my goal of 50 for a release. The dungeon for this mod has been worked on before and a great deal has already been completed but some parts may be overhauled and much more needs to be added. The plot for the quest line has been made but the quest itself has not been started yet, I planned on creating the questline once we have completed enough spells. Since this mod has been postponed, and now restarted some of the team has left us and I now need a few more helping hands. No matter your skill level I will greatly appreciate any help towards the completion of this mod. I'm more determined than ever to release a version, and I assure you I will get some sort of version released for this mod.

Now, if you have any questions, comments, or suggestions feel free to post any. Just remember that I am no longer taking any more spell ideas (though if the spell idea is especially good I might make and exception :P ).

About
=========

Long ago when the aylied reigned Cyrodiil a group of aylied scholars lived in a secret aylied fortress named Torzhakt. Thoindan, the master spell crafter lead it all. He was said to have connections with the very Nine. The amazing spells he created would leave the later Imperial University dumbfounded. Adventurers would hear odd and whimsical sounds of Thoindan and his minions' spell crafting. Night and day, they used the very powers of the Nine. Then one night it all ended in a freak accident. A spell experiement went wrong and the whole aylied fortress was shooken to the very foundations. If it wern't for Thoindan's magical shields that kept outside elements out, there would be no telling of what evilness would have swept Cyrodiil. Their intentions were never found. Some say that Thoindan was planning to take over the world with one sweep of a hand, creating the ultimate control spell. Others say he was just a crazy, power-hungry lunatic that seemed to like crafting spells in the secret.

Centuries later find an adventurer saving Cyrodiil from an looming disaster from deadra. The adventurer eventually learns of this legend and decides to learn more. The adventurer asks many scholars and old spell weavers for the real answer to the mystery. The adventurer finally finds a very old man that rambles on riddles of ancient aylieds. Any other man listening to this man would have heard gibberish and concluded that the old man was insane, but the adventurer knew better. Many quests and hard trails proved to teach this adventurer of people and who to trust. This adventurer saw the truth in the old man's eyes and knew that his riddles were actual directions to this legendary alyied ruin. All the adventurer needed was the intelligence to solve the riddle, and the strength and willpower to fight the coming battles that will occur in a far off, secluded and forgotten, aylied ruin.

This is where the quest starts off and were you, the player, solve the riddle and find this aylied ruin.

This mod will be OBSE dependent!

Screenshots
=========
There arn't very many screenshots of the spells as most of them do stratigic things and arn't very visually amazing. Here are the ones that we have though:

http://i124.photobucket.com/albums/p10/Squirdle/TheMysticalCollective/Oblivion29.jpg
http://i124.photobucket.com/albums/p10/Squirdle/TheMysticalCollective/Oblivion2008-06-0519-43-59-67.jpg
http://i124.photobucket.com/albums/p10/Squirdle/TheMysticalCollective/Oblivion2008-06-0519-45-25-34.jpg
http://i124.photobucket.com/albums/p10/Squirdle/TheMysticalCollective/Oblivion2008-06-0519-49-38-51.jpg
http://i124.photobucket.com/albums/p10/Squirdle/TheMysticalCollective/Oblivion33.jpg
http://i124.photobucket.com/albums/p10/Squirdle/TheMysticalCollective/Oblivion32.jpg
http://i124.photobucket.com/albums/p10/Squirdle/TheMysticalCollective/oblivion-20080712-210512.png
http://i124.photobucket.com/albums/p10/Squirdle/TheMysticalCollective/oblivion-20080712-210542.png
http://i124.photobucket.com/albums/p10/Squirdle/TheMysticalCollective/oblivion-20080712-210553.png
http://i124.photobucket.com/albums/p10/Squirdle/TheMysticalCollective/oblivion-20080712-210634.png
http://i124.photobucket.com/albums/p10/Squirdle/TheMysticalCollective/oblivion-20080712-210843.png
http://i124.photobucket.com/albums/p10/Squirdle/TheMysticalCollective/oblivion-20080702-114751.png
http://i124.photobucket.com/albums/p10/Squirdle/TheMysticalCollective/oblivion-20080712-211106.png
http://i124.photobucket.com/albums/p10/Squirdle/TheMysticalCollective/oblivion-20080712-211728.png
http://i124.photobucket.com/albums/p10/Squirdle/TheMysticalCollective/oblivion-20080712-211823.png
http://i124.photobucket.com/albums/p10/Squirdle/TheMysticalCollective/oblivion-20080702-123140.png
http://i124.photobucket.com/albums/p10/Squirdle/TheMysticalCollective/oblivion-20080702-115449.png
http://i124.photobucket.com/albums/p10/Squirdle/TheMysticalCollective/oblivion-20080702-120206.png
http://i124.photobucket.com/albums/p10/Squirdle/TheMysticalCollective/oblivion-20080702-120158.png



Spell List
=========

http://sites.google.com/site/oblivionmoamod/spell-list
http://sites.google.com/site/oblivionmoamod/spell-list/spell-progress


Total Ideas: 166
-
Total Deducted: 7
-
Total Completed: 31
-
Total Left: 128 (23% complete)

The Team
========
Critterman - Lead Modder/Lead Scripter
Hunter Parasite - Exterior and Interior Designer
Sicarius - Scripter
Lyserg - Editor

Joining the Team
=========
I'm always looking for help, no matter what your moding experience is I can use your help. We especially need scripters, because of the nature of this mod. I accept all kind of modders though. Post a request here on this forum or e-mail me at critterman9(at)hotmail.com. I check both often.

We really need Interior/Exterior designers, scripters, and modelers!

I also need some helpful people to come up with unique (or existing?) riddles that lead to Torzhakt. You don't need to join the team for this (though I will credit you in the readme if you like). Just PM me the riddle, or e-mail me riddle (see above), as posting the riddle here with the answer wouldn't be the greatest idea ;) .

Previous Threads
=========
First thread: http://www.gamesas.com/bgsforums/index.php?showtopic=846450
Second thread: http://www.gamesas.com/bgsforums/index.php?showtopic=849659&st=0
User avatar
Lucky Girl
 
Posts: 3486
Joined: Wed Jun 06, 2007 4:14 pm

Post » Fri Jan 21, 2011 12:40 am

well i'm too busy to offer my services on this mod but great idea, looking forward to the relz!
just a quick error note: ayleid is spelled ayleid rather than alyeid
Pacific Morrowind
User avatar
.X chantelle .x Smith
 
Posts: 3399
Joined: Thu Jun 15, 2006 6:25 pm

Post » Fri Jan 21, 2011 6:10 am

well i'm too busy to offer my services on this mod but great idea, looking forward to the relz!
just a quick error note: ayleid is spelled ayleid rather than alyeid
Pacific Morrowind

Ah thanks for spotting that error. I know I'm terrible at writing :facepalm: hopefully the about section will be revised soon.
User avatar
Antonio Gigliotta
 
Posts: 3439
Joined: Fri Jul 06, 2007 1:39 pm

Post » Fri Jan 21, 2011 11:15 am

Mystic Omnibus of the Ascendants (MOA) Thread II
A Spell Mod for Oblivion
WIP by: Critterman, Hunter Parasite, Lyserg, and Sicarius


After postponing this mod for almost a year I have decided to pick it up again and hopefully release a playable version...


aha a new thread, the site needs to be updated to point to this one.
User avatar
lacy lake
 
Posts: 3450
Joined: Sun Dec 31, 2006 12:13 am

Post » Fri Jan 21, 2011 12:51 am

how are we going to integrate the work we've done seperately?
User avatar
Mackenzie
 
Posts: 3404
Joined: Tue Jan 23, 2007 9:18 pm

Post » Fri Jan 21, 2011 1:30 am

TESGecko has a feature to merge plugins, so that will work. I don't think an esm will be necessary, but it might.

Sorry for my in-activeness lately, I'm trying to get it fixed.
User avatar
Greg Swan
 
Posts: 3413
Joined: Tue Jun 05, 2007 12:49 am

Post » Thu Jan 20, 2011 10:05 pm

EDIT: Nevermind
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Amanda Furtado
 
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Post » Fri Jan 21, 2011 12:32 am

*wonders what the nevermind was about*
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Janine Rose
 
Posts: 3428
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Post » Fri Jan 21, 2011 10:16 am

new spells AND a dungeon? cool :D
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Emzy Baby!
 
Posts: 3416
Joined: Wed Oct 18, 2006 5:02 pm

Post » Fri Jan 21, 2011 3:55 am

Nice bump... I bet this mod is dead.
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Lifee Mccaslin
 
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Joined: Fri Jun 01, 2007 1:03 am


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