What I don't like about this idea is that if it were to be implemented, everyone would feel like a complete noob. I hate movies and games where the 1st time, they don't stand a chance. They get their asses kicked, they recover, learn a little more, go do it the 2nd time, then barely survive and finish off the thing by luck and the fate of the gods.
I said end up victorious, never said, nor would want, it to be through blind luck or the "gods". Something more along the lines that we get beaten and bruised and battered because the boss SHOULD be extremely powerful. Due to stubbornness, perseverance and anger or whatever other motivating feeling you ilke, we keep getting back up where normal people wouldn't. Thus keeping the whole hero (being above and beyond most people) thing while not making you into some demi-god that can defeat the end boss (especially if it happens to be Alduin
) without a scratch or any real injury.
Just my preference anyway. I like the Lord of the Rings movies for this reason. Yes, the good guys win but they get beaten and bruised quite alot along the way. (Edit) Well, except that fecking Elf who, during the whole triology, only seems to have someone elses blood on his cheek at one point. *Rolls eyes*