Missing textures in FCOM

Post » Fri Jan 28, 2011 3:29 pm

I've got a bit of a problem, the http://img203.imageshack.us/img203/9381/obliviona.jpg. The mod causing the problem is FCOM_DiverseGuardUnity.esp, and I'm not sure how to fix it. I've tried reinstalling the MMM BSA, which if I'm not mistaken is what supplies the armor textures. The guards are missing their torso, pauldrons, arms, gauntlets, greaves, and boots.
Any and all suggestions will be appreciated.
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c.o.s.m.o
 
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Post » Fri Jan 28, 2011 10:25 pm

I've got a bit of a problem, the http://img203.imageshack.us/img203/9381/obliviona.jpg. The mod causing the problem is FCOM_DiverseGuardUnity.esp, and I'm not sure how to fix it. I've tried reinstalling the MMM BSA, which if I'm not mistaken is what supplies the armor textures. Any and all suggestions will be appreciated.


Did you install OOO 1.33 and then OOO 1.34 Patch

Rename MMM.bsa to FCOM_Convergence_Mart's Monster Mod.bsa that should fix it..

add if you trying to load the MMM.bsa in the cs editor you need to add the bsa name to sarchive line in constructionset.ini..for it show up correctly..

If you are using body mods then you need to reinstall those.
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Juliet
 
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Post » Sat Jan 29, 2011 2:19 am

Did you install OOO 1.33 and then OOO 1.34 Patch

Rename MMM.bsa to FCOM_Convergence_Mart's Monster Mod.bsa that should fix it..


Yes, I had reinstalled OOO in that order. I will rename the BSA and post what happens.
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mimi_lys
 
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Post » Fri Jan 28, 2011 8:26 pm

It worked, thanks dude.
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Melis Hristina
 
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