[Relz] Unique Robot Personalities - URP

Post » Wed Feb 09, 2011 8:27 am

++ http://www.fallout3nexus.com/downloads/file.php?id=14268

Readme under spoiler to save some space:
Spoiler

Name: Unique Robot Personalities
Author: Tubal
Version: 1.0
Date: 2010-08-22
Cateogry: Texture Replacer
Link: http://www.fallout3nexus.com/downloads/file.php?id=14268
Homepage: None


===============
Description:
===============

URP changes the appearance of several unique Mr Handy and Mr Gutsy robots.
Original concept by The 3rd Type.

===============
Install:
===============

This mod is distributed as a FOMOD ready archive, and the RECOMMENDED way to install it is to use the Fallout Mod Manager (FOMM):

1. Open FOMM.
2. Select Package Manager.
3. Select Add FOMod.
4. Open the mod archive file.
5. Find the created mod in the list and activate it.

Note that load order is automatically adjusted.


To uninstall using FOMM:

1. Open FOMM
2. Select the Package Manager
3. Find the mod in the list and deactivate it.
(4. optional: Right-click the mod and select Delete to remove completely from hard drive)

The mod can be installed by extracting it into the Fallout 3 data folder. No instructions will be provided by me on how to do this.

===============
Compatibility:
===============

Not compatible with mods that change the same robots. Place URP earlier in the load order to avoid problems, while losing the cosmetic changes.

===============
Bugs/Issues:
===============

No known issues so far, please let me know if you find any.

===============
History:
===============

1.0 2010-08-22 - Initial Release

===============
Contact:
===============

I can be found at the Bethesda forums, or the Nexus forums under the nickname 'Tubal'.

===============
Credits:
===============

Thanks to The 3rd Type for the idea.
Thanks to Bethesda for creating Fallout 3.
Thanks to InsanitySorrow for ReadMe Generator this readme is based on.

===============
Tools Used:
===============

GECK
Fallout 3 ReadMe Generator
Paintshop Pro
NifScope
The Compressonator

===============
License/Legal:
===============

You can do whatever you want with this mod, all I ask in return is that you give me credit and notify me if you distribute any part of this mod.
This file is provided as is and the author holds no responsiblity for anything that may come to happen from using this file.


A mod sprung from the mind of http://www.gamesas.com/index.php?/topic/1064265-ideareqz-unique-robot-personalities-or-urp/, quite a while ago. I'm a bit between mods at the moment, so I decided to whip something up since the idea hasn't got the attention it deserves. :)
I'm the first to admit that more time could have been spent, but I also think I've done a pretty decent job of it.
Only some of the possible 'bots have been done, most notably I've left Wadsworth alone since I couldn't come up with a good concept. Making him a butler like Godfrey didn't seem right for such a run-down rusty place as Megaton. :)

'Bots done in v1.0 are:
  • Andy (all versions of him)
  • Cerberus
  • Godfrey
  • Private Jones
  • Foreman Milo
  • Mister Buckingham
  • Sawbones
  • the Mister Handy in Our Lady of Hope hospital.


Combines well with http://www.fallout3nexus.com/downloads/file.php?id=4536
User avatar
An Lor
 
Posts: 3439
Joined: Sun Feb 18, 2007 8:46 pm

Post » Wed Feb 09, 2011 10:27 am

The only good thing to do with Wadsworth is replace him with an NPC caretaker, hired from the Common House.

I meant to post in the other thread that a funny idea for Cerberus would be to paint him up to look like a robotic version of a Ghoul.
User avatar
OJY
 
Posts: 3462
Joined: Wed May 30, 2007 3:11 pm

Post » Wed Feb 09, 2011 8:41 pm

I meant to post in the other thread that a funny idea for Cerberus would be to paint him up to look like a robotic version of a Ghoul.

Atten-shun! I like this idea! :thumbsup:
User avatar
neil slattery
 
Posts: 3358
Joined: Wed May 16, 2007 4:57 am

Post » Wed Feb 09, 2011 11:31 am

Yes.
User avatar
Cash n Class
 
Posts: 3430
Joined: Wed Jun 28, 2006 10:01 am


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