weapon collision

Post » Thu Feb 17, 2011 10:35 am

hey i have made a few 3d weapon models in 3ds max and i have made collision and stuff in that. when i put them into the game i can use them fully but as soon as i drop them they just stay still and dont fall or do anything. i think this is about the collision that i have to set in nifskope but i dont know what to set and i cant find it . i was wondering if someone with experience could post a screenshot of what it should look like or tell me what to do?
sorry if this is not the correct place to post this.
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Ray
 
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Post » Thu Feb 17, 2011 9:11 am

Easiest method is to copy\paste the new weapon into an existing weapon .nif using Nifskope and adjust the capsule shapes if needed (that way all the settings are already correct and it is just a matter of adjusting the capsule size to fit the new weapon. and then delete the old weapon models tristrips.
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Alada Vaginah
 
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Post » Thu Feb 17, 2011 12:58 am

thanks for the answer and the quick response.
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Benito Martinez
 
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