fireball with trajectory?

Post » Sat Feb 19, 2011 4:43 am

I was listening to Todd's podcast and I heard him describing fireballs as "charging up and throw a fireball". It sound almost as if the fireball is a throwing weapon with physics applied, and it'll eventually drop on the ground. Even though it might not (most likely not) be the case, it's a fun idea to have a fireball that follows law of physics after being thrown. If the fireball explodes (area affect) then you have a noobtube XD I absolutely love noobtube in MW2. Not because I can kill more using them (I kill better using guns), but it's just so much fun when you kill someone (even with a headshot!) far away whom you can't even see lol.
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Budgie
 
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Post » Sat Feb 19, 2011 9:12 am

no you threw a fireball in all other ES games and they are not affected by gravity
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Kerri Lee
 
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Post » Sat Feb 19, 2011 6:36 am

In a world.

Where people can shoot fireballs from their hands.

How does it make sense for said fireball to follow our world's laws of physics?

Jus' sayin'.
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RObert loVes MOmmy
 
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Post » Sat Feb 19, 2011 8:56 am

In a world.

Where people can shoot fireballs from their hands.

How does it make sense for said fireball to follow our world's laws of physics?

Jus' sayin'.

no it doesn't have to, it's just a different and potentially fun style to play.
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Michael Korkia
 
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Post » Sat Feb 19, 2011 3:09 am

I was listening to Todd's podcast and I heard him describing fireballs as "charging up and throw a fireball". It sound almost as if the fireball is a throwing weapon with physics applied, and it'll eventually drop on the ground.

I'm not 100% sure, but he could have meant that as in charging the spell increases damage.
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Tracy Byworth
 
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Post » Sat Feb 19, 2011 1:15 am

If it was a FIRE ball, would it not float?
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Amanda savory
 
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Post » Sat Feb 19, 2011 6:52 am

A fireball is magic. No laws of physics need apply.
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Janeth Valenzuela Castelo
 
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Post » Fri Feb 18, 2011 10:38 pm

I agree this would be amazing. Fire does more damage, but it makes sense that to balance that they would have it be less accurate. Lightning could follow a straight arc, but do less damage, etc.
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katie TWAVA
 
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Post » Fri Feb 18, 2011 8:54 pm

I agree this would be amazing. Fire does more damage, but it makes sense that to balance that they would have it be less accurate. Lightning could follow a straight arc, but do less damage, etc.


i STRONGLY disagree, plus from what i've read (everything available on GI) they already have a solid magic system
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Jennifer Munroe
 
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Post » Fri Feb 18, 2011 8:56 pm

I hope there's a way to gain the ability to lob fireballs like a mortar/grenade. MORTAR COMBAT!!!

Mebe a perk?
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Steven Nicholson
 
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Post » Sat Feb 19, 2011 2:25 am

Midas' Magic for Oblivion had a couple spells like this. It'd be a neat addition, being able to lob spells over cover.
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Gavin Roberts
 
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Post » Sat Feb 19, 2011 8:39 am

If it was a FIRE ball, would it not float?


It would rise. :P
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Rudy Paint fingers
 
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Post » Sat Feb 19, 2011 2:37 am

magic also doesn't have mass it is just alterations to the environment so it wouldn't make sense for it to have gravity
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Lawrence Armijo
 
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Post » Fri Feb 18, 2011 8:17 pm

i STRONGLY disagree, plus from what i've read (everything available on GI) they already have a solid magic system

Yes, they have a magic system in place, but they have already discussed each magic school having it's own status effects, so it wouldn't be outside of the realm of possibility that they would cast differently as well.
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Princess Johnson
 
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