"plus the implementation of sounds and music within memory constraints."
Damn you, consoles!
"On top of that, we also filter the ambience of each player through our auto pvssyr system, so when you get a message from another player over the radio, the soundscape at their location can be heard in the background."
Is this awesome or is this awesome? I guess it won't really find much attention in the actual game, but it displays how much detail there is. Sweet, man!