This is my first "problem with mods" topic in FO3 forum, I'm sorry to bother people with those things, but I don't know what causes this little boring problem.
It is simple:
I have a laser rifle with 28 microfusion cells, I should be able to shoot 672 blasts, but I can only shoot 28: a single blast discharges an entire cell. This sounds odd to me.
Any idea of what could cause this?
Thanks in advance.
EDIT: The same happens with my laser pistol, looks like a problem with all energy weapons. It's strange that a battery can yield only one ammo
Load Order:
Spoiler
Active Mod Files:00 fallout3.esm01 anchorage.esm02 thepitt.esm03 brokensteel.esm04 pointlookout.esm05 zeta.esm06 unofficial fallout 3 patch.esm [Version 1.2.0]07 destruction.esm08 craft.esm09 calibr.esm [Version 1.3]0A xcalibr.esm0B xcalibruniverse.esm0C arefuexpandedbyazar.esm0D comm.esm0E vault 101 revisited.esm0F fo3 wanderers edition - main file.esm10 mart's mutant mod.esm11 fnniguana.esm12 companion core.esm13 companion share & recruit.esm14 robco certified v2.esm15 wasteland whisperer v2.esm16 enhanced weather - rain and snow.esm17 streetlights.esm18 dcinteriors_comboedition.esm19 fnncq.esm1A unofficial fallout 3 patch - operation anchorage.esp [Version 1.2.0]1B unofficial fallout 3 patch - the pitt.esp [Version 1.2.0]1C unofficial fallout 3 patch - broken steel.esp [Version 1.2.0]1D unofficial fallout 3 patch - point lookout.esp [Version 1.2.0]1E unofficial fallout 3 patch - mothership zeta.esp [Version 1.2.0]1F error correction.esp20 darnifieduif3.esp21 streetlights - wasteland.esp22 casm.esp23 craft - activation perk.esp24 calibrxmerchant.esp25 delaysteel.esp26 delaypl.esp27 delayzeta.esp28 delay thepitt + anchorage.esp29 pcb.esp [Version 1.0.0]2A arefuexpandedbyazar-radio.esp2B conelrad 640-1240.esp2C existence2.0.esp2D upp - pack 1.esp2E upp - pack 2.esp2F notsofast.esp30 echo_batterycharger.esp31 solarcharger.esp++ Destruction - Main.esp32 destruction - main - statics.esp++ Destruction - DLC.esp33 destruction - dlc - statics.esp34 npc response expansion.esp35 dcinteriors_dlc_collectables.esp36 cei - caesarrulezexcessiveinteriorsen.esp37 fo3 wanderers edition - main file.esp38 fo3 wanderers edition - dlc anchorage.esp39 fo3 wanderers edition - dlc the pitt.esp3A fo3 wanderers edition - dlc broken steel.esp3B fo3 wanderers edition - dlc point lookout.esp3C fo3 wanderers edition - dlc mothership zeta.esp3D weaponmodkits.esp3E weaponmodkits - fwe master release.esp3F weaponmodkits - operationanchorage.esp40 weaponmodkits - thepitt.esp41 weaponmodkits - brokensteel.esp42 weaponmodkits - pointlookout.esp43 weaponmodkits - zeta.esp++ Improved Turret Hacking - ALL.esp44 deadlyturrets.esp45 eve.esp46 eve operation anchorage.esp++ EVE Anchorage - FWE DLC Anchorage.esp++ EVE - FWE with WeaponModKits.esp47 companion core dlc addon.esp48 wasteland whisperer v2 broken steel addon.esp49 robco certified v2 zeta addon.esp++ RobCo Certified v2 FWE.esp4A mart's mutant mod.esp4B mart's mutant mod - dlc anchorage.esp4C mart's mutant mod - dlc the pitt.esp4D mart's mutant mod - dlc broken steel.esp++ Mart's Mutant Mod - DLC Point Lookout.esp4E mart's mutant mod - dlc zeta.esp++ Mart's Mutant Mod - Master Menu Module.esp++ Mart's Mutant Mod - Natural Selection.esp++ Mart's Mutant Mod - Tougher Traders.esp4F mart's mutant mod - zones respawn.esp50 mart's mutant mod - fwe master release.esp++ KillableKidsNoExtras.esp51 owned!.esp [Version 3.0]52 fnncq_mesmetron.esp++ Fellout-pipboylight.esp53 enhanced weather - rain and snow in fallout.esp54 enhanced weather - radioactive rain and snow plugin.esp55 enhanced weather - weather sounds in interiors.esp56 enhanced weather - sneak bonus during storms.esp57 enhanced weather - reboot.esp58 fellout-full.esp++ Fellout-Anchorage.esp++ Fellout-BrokenSteel.esp59 fellout-pointlookout.esp5A fellout-zeta.esp5B achievement remover [all].esp++ Achievement Remover [FWE].esp++ Destruction - CP - Fellout.esp++ FNNIguana - MMM.esp++ FNNIguana - FWE.esp5C xcalibruniverse.esp5D xcalibruniverse_ammolists.esp++ xCALIBRuniverse_repairLists.esp++ xCALIBR_override_FWE5.esp5E bashed patch, 0.esp