Mac support?

Post » Fri Feb 18, 2011 7:47 pm

Again you miss the point; what does the physical keyboard have anything to do with a http://en.wikipedia.org/wiki/StickyKeys? Though in reading that article, I find that Mac OS has had that function since OS 6, predating Microsoft's addition of it to Windows 95.

If you go back and read the first post regarding Sticky Keys, you'll see that that's what he's referring to, and that's what I've been referring to throughout.

Oops.

I thought he was referring to physically sticky keys, which actually happened to my shift key right now. I need CYBER-CLEAN!

And what's the point anyway?
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Amy Cooper
 
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Post » Fri Feb 18, 2011 5:29 pm

I think you're just displaying your poor reading comprehension. I clearly said I don't own a Mac. If you read the topic I quoted, you would realize that he was the person who said that beach balls locked you out. I was simply assuming he was a reliable source because he has expressed using Macs multiple times in the past. Also, I've never had a component failure in any computer ever, so not sure what you are trying to say there. Honestly, component failure that isn't a result of damage is honestly fairly rare.

And @Khal, emulation is NOT compatibility...


OK, my bad. I thought when you said "That beach ball thing happens all the time when I use OS X...", that "I" meant "me" (you), not "my friend" (a third party). No offence intended. :)


Anyway, back on topic, TES won't be coming to OS X any time soon because Macs only have about 3.5% of the market share, so it just isn't worth the effort. Jobs is too busy spending all his efforts milking the phone and MP3 cash cow to bother with PC development; and I agree Apple's current lineup are a hefty price, compared to when they had PowerPC chips and there was a tangible difference from the PC market. I still prefer the OS though.

As someone mentioned earlier, the thing stopping games being cross-platform is the favoured API - DirectX instead of OpenGL, which is kind of like the VHS victory over Betamax - it isn't better, just more widely used because of http://en.wikipedia.org/wiki/Network_effect.
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Alba Casas
 
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Post » Sat Feb 19, 2011 7:11 am

OK, my bad. I thought when you said "That beach ball thing happens all the time when I use OS X...", that "I" meant "me" (you), not "my friend" (a third party). No offence intended. :)


Anyway, back on topic, TES won't be coming to OS X any time soon because Macs only have about 3.5% of the market share, so it just isn't worth the effort. Jobs is too busy spending all his efforts milking the phone and MP3 cash cow to bother with PC development; and I agree Apple's current lineup are a hefty price, compared to when they had PowerPC chips and there was a tangible difference from the PC market. I still prefer the OS though.

As someone mentioned earlier, the thing stopping games being cross-platform is the favoured API - DirectX instead of OpenGL, which is kind of like the VHS victory over Betamax - it isn't better, just more widely used because of http://en.wikipedia.org/wiki/Network_effect.


Oh man. That's not even what I was talking about. I don't understand how you don't understand this. If you read past that, you would see I don't actually own a Mac, I have used several friends Macs, so while I have used OS X before, I don't have much experience with it. Therefore, I assumed Mr. Mac Veteranmagoo was a reliable first party source and assumed what he said was true. Is that simple enough for you?
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SWagg KId
 
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Post » Sat Feb 19, 2011 12:55 am

No. It'd be one less reason for me to make fun of people who own Macs
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no_excuse
 
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Post » Fri Feb 18, 2011 9:06 pm

what about mods.... for some reason Mr.Jobs seems to have a vendetta for free content, apple has tried everything in its power to squash creative minds that don't go through the "proper" avenues..... just saying if freeware apps where an issue for him modding might be as well
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Cool Man Sam
 
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Post » Sat Feb 19, 2011 9:47 am

what about mods.... for some reason Mr.Jobs seems to have a vendetta for free content, apple has tried everything in its power to squash creative minds that don't go through the "proper" avenues..... just saying if freeware apps where an issue for him modding might be as well

There are mods for other mac games..and they are free..
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Rachael
 
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Post » Fri Feb 18, 2011 6:43 pm

As much as I would LOVE to see TES 5 on the Mac, I'm not too bothered by it if it didn't have official support.

Oblivion and Morrowind run extremely well under cider so I don't need to boot Windows anymore to play them. It's even easier to play PC games now thanks to CrossOver Games and Parallels Desktop 6.

The Elder Scrolls games are so good that I wouldn't mind buying a new copy if they ever released TES 5 for the Mac at a later date... I say this because I know for sure that I'm getting a PC copy the DAY it comes out just like I did with Oblivion. I never regretted the purchase. Bethesda is awesome and I'd support them 100% of the way if they were to make it easier on my end. Granted, not everyone's willing to do that so I hope that Bethesda will be wise and not screw us Mac users if they ever decide to support us (like denying a Mac version 2-3 months before releasing one... like that Dragon Age fiasco that EA did). It isn't too far-fetched considering I've heard that they're working closely on a iPhone/iPod project.

One thing's for sure, any Mac version (if any) would be released as digital download... As much as I prefer a physical copy, I don't see that being that good of an investment on their part. I just hope there won't be any crazy DRM.

what about mods.... for some reason Mr.Jobs seems to have a vendetta for free content, apple has tried everything in its power to squash creative minds that don't go through the "proper" avenues..... just saying if freeware apps where an issue for him modding might be as well

Erm... I play plenty of games on the Mac that support mods. What Apple is doing is prevent developers to screw around with the system and make changes to BASIC stuff like menus and windows appearances/functionality. If it's a window, it needs to be draggable, you need to be able to minimize it and close it, etc. still like that. Some developers just want to create some "creative" UI just for the sake of it looking cool without ever thinking about the functionality behind it. Adobe is one of those companies who wants to be able to change the interface just the hell of doing some fancy crap we don't need.

For example, I'm on a PC right now and I'm looking at Fraps (just look for a screenshot on the web if you don't know how that looks like). It's a pretty basic app. Why can't it use the basic window? Why doesn't it use the standard window tabs? Why are all the buttons in red and blue and why aren't those buttons basic windows buttons? Why? No reason. They just wanted to do their own stuff. And I've seen some crazy "creative" stuff when it comes to software.

There's a ton of Mac apps that support plug-ins, even those that affect the system. So that's not an issue.
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Connie Thomas
 
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