» Fri Feb 18, 2011 5:33 pm
I'm surprised you got to level 20 as a Spellsword before deciding you have a problem!
The built-in Spellsword class is severely handicapped by having Blade, Block and Heavy Armor as majors, as well as Restoration. It's hard to avoid leveling too fast with that combo, as you have found. By level 20, I'd expect a sword-user to have 100 (or more, with fortifying items) in Blade, and you only have 75. It would also help to have 75+ in Armorer, so you can repair your sword to 125% and increase its damage. You NEED at least 50, so you can repair magic equipment, and you NEED magic equipment at level 20.
Tactically, you should grab a Daedric Claymore (base damage 26) and enchant it with some kind of damage + Soul Trap. Not too much damage enchantment, or you'll drain the charge too quickly when you encounter all NPC's. Change to using Light Armor and stop Blocking (using a two-hander helps here), so you don't level up before you get all the Blade you can. Likewise use potions, or waiting, to heal yourself, so the Restoration skill doesn't drive up your level.
Train up your Armorer. Your endurance goes up with Block and Heavy Armor and Armorer, so you probably got a fair number of +5's in that, but if you avoid the Block and HA, you'll need to keep raising endurance with Armorer. It will also boost your damage when you hit that 75 and can over-repair.
Use Alchemy for the health restoration, poisoning your blade etc. Sell potions to pay for training. Conjuration is another magical offense skill you can use without pushing your level, so keep summoning allies. Both of these boost your intelligence and thus your magicka pool.
Overall, remember that you need skill increases without level increases to catch up with your enemies. Use your minor skills whenever possible, like Marksman, Sneak, Speechcraft, Mercantile, to get good attribute boosts when you do have to level up.