For my own use i modified the mod to make some piles not salvageable. It feels not-so-cheaty
and a bit more "realistic" now.
removed from urban list:
RubblePile02
RubblePile03
RubblePile04
RubblePile04b
RubblePile05
RubblePileEdging01
RubblePileEdgingCorner01
RubbleWall01
RubbleWall02
removed ALL from the canyon list with the exception of:
RockCanyonRockPileBarrenWaste
RockCanyonRockPileBarrens05
RockCanyonRockPile03rad413
RockCanyonRockPile05rad287
RockCanyonRubblePile03rad413
RockCanyonRubblePile05rad287
DLC04RockCanyonRubblePile03
DLC04RockCanyonRubblePile05
Here are some rubble piles missing in your mod:
DLC04SuburbanRubblePileTrashSand01
DLC04SuburbanRubblePileRoots01
DLC04SuburbanRubblePileGravelRoad01
DLC04SuburbanRubblePileRockyMud01
MuseumDarkRubblePile01
MuseumRubblePile01
I'm unsure about organic "rubble" piles. Does it make sense to digg trough them?
MirelurkRefusePile01
MirelurkRefusePile01a
MirelurkRefusePile02
MirelurkRefusePile02a
MirelurkRefusePile03
MirelurkRefusePile03a
MirelurkRefusePile04
MirelurkRefusePile04a
MirelurkRefusePile05
MirelurkRefusePile05a
DLC04MirelurkRefusePile01a
DLC04MirelurkRefusePile02a
DLC04MirelurkRefusePile04a
DLC04MirelurkRefusePile05a
AntRefusePile01
AntRefusePile01a
AntRefusePile02
AntRefusePile02a
AntRefusePile04
AntRefusePile04a
AntRefusePile05
AntRefusePile05a
MfG
sk2k