I Would Give Up Dragons For...

Post » Sat Feb 19, 2011 3:56 am

but theres one they fear, in their tongue he is Dovahkiin, BORN!!! doesn't really have the same ring to it does it?


Who's they? And what's a dova?
See what I did there?
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Alexandra Ryan
 
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Post » Sat Feb 19, 2011 9:00 am

They weren't special in Morrowind, but they were there. Let me compare them to a piece or armor. If Skyrim didn't let you have helmets, that'd be pretty weird, right? But shouldn't you be happy with all the other pieces of armor they let you use? Just because helmets are arguable the most important piece of armor in history, and one of the few that is still used by many modern militaries. If Bethesda spent 1/10 the tenth the time they've spent on dragons, we could have spears that work like they do in 300 or Troy, an opener weapon that you use to keep an enemy at bay, and can throw before taking out your main weapon.


You're making this point to the wrong person. I don't generally care about the vast variety of weapons and armors in a game. I usually sell 99% of what I find anyway. I play these games for the fun of exploration and discovery. Not for parading myself around in cool helmets and spears. I rarely if ever even look at my character in the 3rd person. So the lack of spears rates a "meh" at best from me. I didn't miss them at all in Oblivion, and I sure won't in Skyrim.

As far as were-creatures, they'd be cool to see, but honestly the novelty of becoming a lycanthrope wore off quickly in Bloodmoon and I never managed to get far enough with Daggerfall to have the chance at it. If they have it, that's great, if not, no big thing to me. And yes, despite the popularity of the topic, I'd feel the same way about vampirism as well. I've always seen that largely as an inconvenience for my characters. They have their place in the lore and in the game, but I have almost zero interest in becoming one.
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noa zarfati
 
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Post » Fri Feb 18, 2011 7:49 pm

Well of course you wouldn't want to give up dragons. You'd be out of a job Dragon Stalker.

Yes thats will be horrible to become an Scamp Stalker or even Giant Rat Stalker.
But better to leave features of games not cut them or trade off for something else, make it better and expand furtherer.
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e.Double
 
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Post » Fri Feb 18, 2011 9:11 pm

Using that logic every single weapon is useless against dragons. So I guess in that case we'll never actually defeat dragons, just run away the entire game. :ahhh:


Which means that Dragon Shouts are your main weapon against them thus making all weapons equally good... or useless against dragons.
In other words, your "Spears are best weapon against dragons" part is meaningless as we don't know how the dragons will be fought against.

As for the topic itself... NO. No matter how you look at it, the quality of dragon feature is far above the mentioned features... one of which is redundant and unpopular (with majority of people), one of which can't be used in dungeons (where you spend most of your game time) and one which we will get in the game, DLC or expansion anyway. Oh, I forgot about boats: in this game and story, focusing on them would be a [censored] game-design decision (for most provinces or stories it might be useful, but not for this case).
In comparison, dragons which are something new to the series, Bethesda wanted to do for a long, long time, something that if done right would be revolutionary in industry, something masses will love and many, many more things... I am not fan of dragons in games but in this case I am very much looking forward to them.
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Jeffrey Lawson
 
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Post » Sat Feb 19, 2011 4:15 am

I'll give up dragons for a Just Cause 2 sized game world with enough content to fill it up.
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Theodore Walling
 
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