They work, I made a prototype project using them with Frost/Shock re-purposed into Slashing/Piercing damage, but discarded it as it'd be utterly incompatible with modded-in items as you needed to change every weapon and armour ingame for them to work properly..
interesting TheTalkieToaster, but in my version it seem they dont work properly or something is preventing them from working as they should or im doing something wrong...
whenever i add them to armor enchantement (frost, shock, emp), (in game) they show as [null] + 100
step i took to test it so far.
in geck, --> base effect --> add new id, archetype value modifier, item associated frost resits
add this effect to duster armor.
give myself a gun dmg 100 with effect frost.
shoot sherif 1time == death
same try with fire resits 100, he take 0.0000000 damage even from the flamer , hell, i need to use other weapon to kill him.
if your mod is still online, maybe i could try it
got the original game + bs+ pl and patched to 1.7
Maybe the patch up to 1.7 did disable the resistance that where not really used ingame?
Unless you would be willing to test my small test mode?
Anyway, thank for answering