Force an NPC to move in localisation

Post » Sat Feb 19, 2011 4:35 am

Hi,

How with script force an NPC to move at X-Y from his current position or move near another NPC. I want NPC move with his mouving annimation, not "teleportation"

anyone have one idea?

thanks
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John Moore
 
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Post » Sat Feb 19, 2011 4:00 am

Make a travel AI Package?
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courtnay
 
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Post » Sat Feb 19, 2011 7:18 am

No for IA combat script
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Eileen Collinson
 
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Post » Sat Feb 19, 2011 1:28 am

Extremely difficult to override combat decisions. Instead take out of combat (with stop combat commands) and then use AI package.
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Josh Sabatini
 
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Post » Fri Feb 18, 2011 10:27 pm

You did not say they were in combat.
The StopCombat will work if the one they are in combat with also stops combat. Otherwise, they go right back in combat and ignore AI packages.
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benjamin corsini
 
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Post » Sat Feb 19, 2011 1:55 am

I don't want rewriting actual IA combat systeme, but improve it for more dynamique and play more like an humain (use shield to block arrow, move right,left to evade power and arrow) I can force annimation play with playgroup but i didn't know how stop annimation for come back to normal IA package
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Elizabeth Lysons
 
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