I was wondering if anyone has a clue what these settings do (presented with default values):
fLockPickLevelBase = 0.0fLockPickLevelMult = -1.0fLockPickAutoBase = 45.0fLockPickAutoDifficulty = 0.3fLockPickAutoOffset = -4.0fLockPickBreakBase = 0.05fLockPickBreakMult = -0.001fLockPickQualityBase = 1.0fLockPickQualityMult = 0.02fLockSkillBase = 0.0fLockSkillMult = 1.0fLockTrapGoOffBase = 0.02fLockTrapGoOffMult = -0.002
From what I can see, a lot of these have a "base" and a "multiplier". One question would be does the multiplier get applied i.e. what's the formula.
"LockPickLevel" - no idea what this is for.
"LockPickAuto" - these probably relate to the auto-attempt game.
"LockPickBreak" - not sure what this does. If you catch the tumbler, it doesn't break, if you don't it breaks. It's pretty 1/0 as far as I see it. But it might be related to the "auto-attempt" - then it would make some sense.
"LockPickQuality" - I'm not sure what this one does. As far as I know there is no "master's lockpick" in the game. It might refer to the way the lockpicks influence the Security skill. Not sure what the multiplier does.
"LockSkill" - could this influence the speed with which the tumblers fall? Or do you think it does something else?
"LockTrap" - ones are pretty self explanatory - the chance for the trap to go off, and some multiplier thing.
Any help on these would be greatly appreciated!
Kind regards,
cc